[Foe] Foe List 2.0 - Customization

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Re: Map and Medal Foe

Postby agentcom on Mon Aug 27, 2012 12:52 pm

While you are allowed to use your foe list for just about any purpose that you wish--there isn't really such thing as foe list abuse--foeing players in order to crossmap has always been one of the more frowned upon uses of the foe system. (That and foeing all people you lose to. Basically foeing based on the outcome of games, generally.) So, I doubt that CC would encourage foeing in this manner by making it easier to do.
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Re: Map and Medal Foe

Postby Iron Maid on Mon Aug 27, 2012 3:09 pm

I've seen people in the past joining 5 times on the same map with the same settings. It is really annoying. I don't care if they join on other maps. I don't wanna foe players totally. Therefore I think that this suggestion could be very welcome to foe players just for a specific map after a game on that map is finished.
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Re: Map and Medal Foe

Postby agentcom on Mon Aug 27, 2012 3:50 pm

Ahhh, I misunderstood the suggestion. Nonetheless, I'm guessing that anyone is going to go to the trouble of tweaking the foe system in order to help you (or others) get medals. There are a lot of players who don't like the foe list being used in this way, and even this modified system would probably not be received favorably.
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Re: Map and Medal Foe

Postby greenoaks on Mon Aug 27, 2012 8:53 pm

so you're allowed to get a win against them to cross-map but they can bugger off, you won't be allowing them to get one against you
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Re: Map and Medal Foe

Postby Iron Maid on Tue Aug 28, 2012 3:05 pm

I'm polite enough to let people join a second time. I only hate it when they join for a 3rd or even 4th time on the same map, even after I kindly asked not to join anymore on that map. People can create their own games on that map if they want.
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Re: Map and Medal Foe

Postby chapcrap on Tue Aug 28, 2012 6:35 pm

I don't have that much of an issue with the suggestion, but it's just...meh.

I mean, I think you can get a group of 6 players together and all play each other until everyone has cross mapped the map. Or, something I do is only start a couple of games at a time. Then the games are spread out in game finder and you won't get the same person usually.
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Re: Map and Medal Foe

Postby Funkyterrance on Fri Sep 07, 2012 4:39 pm

You are one of the rare players who would rather work towards a medal than gain points/play games...
Someone really wants to join your games and you believe you can beat them soundly, but you are foeing them? You are contributing to the stagnation of a system that is sluggish as it is. Open the foe floodgates if the people were not offensive and let cc thrive!
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[Foe] Games vs. Forums

Postby Anarkistsdream on Fri Oct 11, 2013 1:19 pm

Foes: Games vs. Forums


There are quite a few people here who many not like someone as a person, but wouldn't mind playing a few games against them. It is also true that some people would never in a million years want to join a game with someone- known deadbeater, foul-mouthed, etc.- when they might not mind having a "passionate" discussion on the forums. Some people may not want to play me because I am a Cook, while others may not want to talk to me because I am an asshole.

Why not have forum foes and game foes?
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[Foe] Mute, not foe

Postby TheFlashPoint on Sun Mar 01, 2015 10:07 am

Mute, not Foe

There should be an option before foe that blocks the text of a particular player.

Specifics/Details:
I suggest a mute option.

How this will benefit the site and/or other comments:
Allowing for continued play with and between abusive members.
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Re: Mute, not foe

Postby owenshooter on Sun Mar 01, 2015 12:09 pm

TheFlashPoint wrote:Mute, not Foe

There should be an option before foe that blocks the text of a particular player.

Specifics/Details:
I suggest a mute option.

How this will benefit the site and/or other comments:
Allowing for continued play with and between abusive members.


oh boy, i could see this getting messy... "secret alliance, because i couldn't read their chat!!!"... just foe and move on.. either you are going to be a big boy, suck it up, and deal with blue-ish chat or you are not... i don't see a happy medium... good luck with this...-Jésus noir
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Re: Mute, not foe

Postby Metsfanmax on Sun Mar 01, 2015 12:14 pm

Man I would love this. There are certain members whose posts I could quite happily live without.

*cough*
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Re: Mute, not foe

Postby Shannon Apple on Sun Mar 01, 2015 12:25 pm

If you mean an "ignore" feature for the forum that doesn't require foeing them in games, I'm all for it.

However, muting their game chat seems a little insane, especially for singles multiplayer games. As was already mentioned, truces can happen in chat, and you wouldn't see it. Then what? People will start complaining that joe and bob made a truce "in such a way that I wouldn't realise because I couldn't see one side of their chat." Boo hoo. Not saying that you would do it, OP, but there is a serious amount of dorks on this site. I can see this working in team games where you are playing against the idiot you dislike. I have a couple of people foed and it's awesome if I have to play against them in a clan game or something because I can't read their trash and no doubt, jibes against moi. However, otherwise I would NEVER want to play those people. Being a team game makes it okay. Not very good players in the first place that I should bother to want to mute and still play them. :lol:
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Re: Mute, not foe

Postby owenshooter on Sun Mar 01, 2015 12:40 pm

Metsfanmax wrote:Man I would love this. There are certain members whose posts I could quite happily live without.

*cough*

you obviously have very poor reading comprehension, because the suggestion obviously went over your head. i don't think i have ever played a game against you and if you had, you would realize i chat very little in games (i play team or poly)... outside of a GL or GG, i don't bother with chat... you should stick to the topic and stop showing everyone why you were let go from a volunteer position that paid so well... :shock: :shock: :shock: :shock: :shock: and again, this would be abused and complaints would rain in about secret alliances as soon as this was implemented... Ronc would have a field day with alliances to kill people that have him on mute... good luck with moderating all of that chaos this would create... very poorly thought out idea, no way this would even be considered... either foe and move on, or suck it up, cupcake...-Jésus noir

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Re: Mute, not foe

Postby Metsfanmax on Sun Mar 01, 2015 8:14 pm

Wow, I was actually talking about Symmetry, but apparently you think pretty highly of yourself
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Re: Mute, not foe

Postby JamesKer1 on Sun Mar 01, 2015 9:27 pm

Solution to not being able to see chat: View game while logged out, you get a full view of chat. Anyone who makes an erroneous C&A report can be dealt with accordingly.
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Toggle Mute on Foes

Postby Lord_Bremen on Mon Mar 02, 2015 10:04 am

Toggle Mute on Foes

Currently, foes are automatically muted. I'd like the option to see chat of foed players (perhaps a global toggle, or even a per-message option like on the forums).

I foe players because I don't want them joining my games. If we are currently still in games (or in the same tournament), I still want to be able to see their chat. Not necessarily to interact with them, but to be aware of any alliances they may be planning with other players. It's quite annoying to manually unfoe/foe them just to check chat for any comments.
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Re: [Foe] Foe List 2.0 - Customization

Postby MagnusGreeol on Wed Mar 04, 2015 3:36 pm

- Don't know if its been mentioned, But I think if a person is foed, They shouldn't be able to even visit the foer's profile along with being able to join foer's games, kinda creepy that I can foe someone and they are able to go to my profile and know who's contacting me or read messages left to me. Yes or No?

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Re: Mute, not foe

Postby owenshooter on Tue Mar 10, 2015 3:14 pm

JamesKer1 wrote:Solution to not being able to see chat: View game while logged out, you get a full view of chat. Anyone who makes an erroneous C&A report can be dealt with accordingly.

sounds like a lot of work to me... i personally don't use the foe feature, because i'm an adult... i just find it amusing that anyone thinks this is going to get coded... so many larger issues than the few last members (under 9K now), trying to not play games against each other... the irony of this suggestion while in the midst of the great decline is wholly amusing... rage on!!! you will get those windmills one day!!!-Jésus noir

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