No attack in first turn

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No attack in first turn

Postby silversun6 on Sun Nov 04, 2012 4:15 am

Concise description:
  • Player who goes first will be able to drop his troops and fort , but not attack

Specifics/Details:
  • Special Gameplay option next to Fog and Trench will be the "no attack on the first tunr" - or some better name.

How this will benefit the site and/or other comments:
  • Too many games (1vs1 mostly but not only) are decided in the first turn , on maps with 12 /15 territories going first with decent dice will decide the game.This option should give some advantage to the player going second
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Re: No attack in first turn

Postby agentcom on Sun Nov 04, 2012 12:16 pm

I'm strangely intrigued by this idea. They would also be allowed to fort, right? And I think you're right to not limit this to 1v1 games.
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Re: No attack in first turn

Postby Metsfanmax on Sun Nov 04, 2012 12:22 pm

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Re: No attack in first turn

Postby Kaskavel on Sat Nov 10, 2012 5:52 pm

Beyond all that, which are interesting, there is an even simpler idea. First players takes only 50% of the troops he would normaly take in the first turn. In a 1 vs 1 game (this is where all those propositions are targeting to) with, lets say, 14 initial regions for each player, it becomes entirely unclear who has the advantage of first turn. The number of total troops with perfectly balanced dice would go +2, -2,+2,-2 etc. More fair than that couldnt be.
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Re: No attack in first turn

Postby chapcrap on Tue Nov 20, 2012 2:15 pm

Metsfanmax wrote:http://www.conquerclub.com/forum/viewtopic.php?f=471&t=144465

Also, here are some other suggestions that attempt to ameliorate the first turn bonus:

http://www.conquerclub.com/forum/viewto ... 1&t=104860
http://www.conquerclub.com/forum/viewto ... 1&t=123130
http://www.conquerclub.com/forum/viewto ... 1&t=113837
http://www.conquerclub.com/forum/viewto ... 1&t=108955

Merge or something...
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Re: No attack in first turn

Postby agentcom on Wed Nov 21, 2012 1:05 am

chapcrap wrote:
Metsfanmax wrote:http://www.conquerclub.com/forum/viewtopic.php?f=471&t=144465

Also, here are some other suggestions that attempt to ameliorate the first turn bonus:

http://www.conquerclub.com/forum/viewto ... 1&t=104860
http://www.conquerclub.com/forum/viewto ... 1&t=123130
http://www.conquerclub.com/forum/viewto ... 1&t=113837
http://www.conquerclub.com/forum/viewto ... 1&t=108955

Merge or something...


Topics should really be identical to be merged. I haven't had time to look through all of these, but at first glance it looks like they attempt to tackle this problem from slightly different angles. For anyone who is following us closely (not that I think that is a large group) should note that a lot of what we're doing around here is just organizational. Hopefully, we'll be able to continue making this forum a little easier on everyone to navigate. That includes identifying similar suggestions as well as merging identical ones.
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