TheBro wrote:Team 1
1 high ranked started the game.
2 other high ranks individually decided that they would like to play with this(these) high rank(s) because they assume one with a higher rank has more skill.
Team 2
Private joins game. Likes the map, settings, wants to win points?
Cook joins game. Cooks usually aren't worried about their score.
You join game. I have no idea why, looking to try to get a lot of points if you win, and lose little if you don't?
I'm not sure how something can be 'rigged' if you were able to look at the game, see who your partners would be, and still choose to join it! Come on!
Randomizing the teams would be... interesting?.... I'd never use it.
First, this would be an option.. no one would have to use it.
Second, your scenerio is not realistic.
The TRUTH is that I have started team games as a private, Sergeant, etc. Maybe a major even joins, maybe not. Then I find a group of "ready made" teammates who join.
The OTHER thing that happens is a game will start, again, maybe there is a major, a sergeant, etc. However this is not a "set" team. It is just a group who happens to want to play, probably having played few team games before. Then POUNCE, in comes that ready made team. This is farming at its worst. I know of many people, myself included, who plain avoid team games because we just don't have set teams, don't have the time or ability to form them. This gives those of you who do this a few extra points, yes, but drives everyone else away from teams. I fail to see how that either enhances the true spirit of honest competition or enhances the CC playing experience for the majority.
The THIRD thing that happens is, yes, that a "set" team will start a game. It used to be that they would pretty much have to join as a set. IN that case, I would say "player beware", if they started the game. If they came in after the first team was formed -- FARMING (and "shame on you!" for taking advantage)
HOWEVER, Now, all they have to do is for someone to start the game, then two people from the "set" team join, one on each team. Some one coming will look and see "hey, these teams seem pretty even". THEN, the high ranked player quits and rejoins with his "favorite" teammates and that team quickly fills up with high ranked players. Or, maybe not such high rankers, but a "set" team that plays together an knows each other's moves. The PROBLEM is that those joining the game without a set team have no way to really know this is happening. In fact, they may try to avoid this situation, but find themselves "trapped" if they are not quick enough to realize that their opposing team is now mostly majors (or just a set team).
AGAIN, I don't think anyone really has a problem with players coming together. The
problem is that right now, we have no way of knowing if we are going to face a "set" team or "just a group of players". Randomizing the teams would do this.
On a related note, I have made another suggestion. It is to allow people to have "designated teams". Then, you could join as a team and everyone would know, up front, that you had joined
as a team. The points, etc would be calculated just like now. The ONLY difference would be that the team would be listed as a "designated team".