Staggered Gameplay

Have any bright ideas? Share and discuss them with the community

Moderators: Suggestions Team, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

And don't forget to search for previously suggested ideas first!

Re: Semi sequential mode

Postby SaMejoHn on Fri Dec 07, 2012 3:33 am

im so in love...why didn't i think of this =D> =D>
Someone please approve thisTODAY
User avatar
Major SaMejoHn
 
Posts: 205
Joined: Fri Oct 26, 2012 3:33 pm
Medals: 36
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (1) General Achievement (1) Clan Achievement (1)

Re: Semi sequential mode

Postby chapcrap on Fri Dec 07, 2012 2:16 pm

greenoaks wrote:You're wrong Paddy. Rounds are quicker

ATM
8 players x 24 hours = 8 days

what is proposed is
8 players * 6 hours/player = 48 hours or 2 days

He meant it would last longer than my inaccurate projection of 44 hours.
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9575
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: Semi sequential mode

Postby Paddy The Cat on Fri Dec 07, 2012 6:56 pm

chapcrap wrote:
greenoaks wrote:You're wrong Paddy. Rounds are quicker

ATM
8 players x 24 hours = 8 days

what is proposed is
8 players * 6 hours/player = 48 hours or 2 days

He meant it would last longer than my inaccurate projection of 44 hours.



lol yeah axectly what chap said, i didnt mean longer than current seq. round max, just that it would last longer than 44 hours ^_^

chapcrap, my quesiton then is...

what is player 1 wait 6 hours and hasnt started.

then player 2 plays at 6 and half hours or something.
player 3 can now start, lets say player 2's turn took 5 mins, so 3 starts at 6 hours and 35 mins.

now player 4 can start, and assumin player 3 took 5 mins, player 4 starts at 6 hrs 40 mins.
then player 5 can start, assuming player 4's turn takes 5 mins, at 6hrs 45 mins.

lets say he ends at 6 hrs 50 mins, and player 6 starts then.
Lets say player 6 takes 5 and ends, at 6hrs. and 55 mins. player 7 starts.

all the meanwhile player 1 is at the grocery store or something.

if player 7 ends at 7 hours, everybody BUT player one has gone. Does player 1 then get two turns? what if he waits 6 more hours, can player two start again? or does the round not progress until after player 1 starts, then the next begins with player 2, and player one has get moved to the back of the rotation?

how to proceed from there, i guess, i where my confusions are~
User avatar
Colonel Paddy The Cat
 
Posts: 384
Joined: Tue Jun 26, 2007 4:12 pm
Location: PA
Medals: 63
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (4) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (2) Speed Achievement (4) Teammate Achievement (3) Random Map Achievement (2) Cross-Map Achievement (3)
Beta Map Achievement (1) Battle Royale Achievement (3) Ratings Achievement (3) General Achievement (3) Clan Achievement (8)

Re: Semi sequential mode

Postby greenoaks on Sat Dec 08, 2012 12:41 am

Paddy The Cat wrote:
chapcrap wrote:
greenoaks wrote:You're wrong Paddy. Rounds are quicker

ATM
8 players x 24 hours = 8 days

what is proposed is
8 players * 6 hours/player = 48 hours or 2 days

He meant it would last longer than my inaccurate projection of 44 hours.



lol yeah axectly what chap said, i didnt mean longer than current seq. round max, just that it would last longer than 44 hours ^_^

chapcrap, my quesiton then is...

what is player 1 wait 6 hours and hasnt started.

then player 2 plays at 6 and half hours or something.
player 3 can now start, lets say player 2's turn took 5 mins, so 3 starts at 6 hours and 35 mins.

now player 4 can start, and assumin player 3 took 5 mins, player 4 starts at 6 hrs 40 mins.
then player 5 can start, assuming player 4's turn takes 5 mins, at 6hrs 45 mins.

lets say he ends at 6 hrs 50 mins, and player 6 starts then.
Lets say player 6 takes 5 and ends, at 6hrs. and 55 mins. player 7 starts.

all the meanwhile player 1 is at the grocery store or something.

if player 7 ends at 7 hours, everybody BUT player one has gone. Does player 1 then get two turns? what if he waits 6 more hours, can player two start again? or does the round not progress until after player 1 starts, then the next begins with player 2, and player one has get moved to the back of the rotation?

how to proceed from there, i guess, i where my confusions are~

the other players dont have to take their turns.

if they do they choose to give player A a shot at a double turn. however, they also get a chance to take back to back turns by playing before player A has moved, breaking/reducing his bonuses.
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Semi sequential mode

Postby koontz1973 on Sat Dec 08, 2012 2:48 am

From what I get from this is that player 1 has 24 hours to play. During that time, players 2,3 and 4 can play at 6 hour increments.
So players would only be able to play like this

    Player 1 starts
    Player 2 after 6 hours
    Player 3 after 12 hours
    Player 4 after 18 hours
    Player 5 after 24 hours
    Player 6 after 30 hours
    Player 7 after 36 hours
    Player 8 after 42 hours
But all players will have 24 hours to take their turn. So if player 8 does not take his turn straight away, the 42 hours can become 60 hours. It would have to go like freestyle so player 8 will always get a turn before player 1 can play a second time. Or should player 1 be able to play twice before player 8 has even had a go?
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Semi sequential mode

Postby greenoaks on Sat Dec 08, 2012 3:56 am

koontz1973 wrote:From what I get from this is that player 1 has 24 hours to play. During that time, players 2,3 and 4 can play at 6 hour increments.
So players would only be able to play like this

    Player 1 starts
    Player 2 after 6 hours
    Player 3 after 12 hours
    Player 4 after 18 hours
    Player 5 after 24 hours
    Player 6 after 30 hours
    Player 7 after 36 hours
    Player 8 after 42 hours
But all players will have 24 hours to take their turn. So if player 8 does not take his turn straight away, the 42 hours can become 60 hours. It would have to go like freestyle so player 8 will always get a turn before player 1 can play a second time. Or should player 1 be able to play twice before player 8 has even had a go?

player 1 can start his turn 6 hours after player 8's turn has started
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Semi sequential mode

Postby koontz1973 on Sat Dec 08, 2012 4:32 am

greenoaks wrote:
koontz1973 wrote:From what I get from this is that player 1 has 24 hours to play. During that time, players 2,3 and 4 can play at 6 hour increments.
So players would only be able to play like this

    Player 1 starts
    Player 2 after 6 hours
    Player 3 after 12 hours
    Player 4 after 18 hours
    Player 5 after 24 hours
    Player 6 after 30 hours
    Player 7 after 36 hours
    Player 8 after 42 hours
But all players will have 24 hours to take their turn. So if player 8 does not take his turn straight away, the 42 hours can become 60 hours. It would have to go like freestyle so player 8 will always get a turn before player 1 can play a second time. Or should player 1 be able to play twice before player 8 has even had a go?

player 1 can start his turn 6 hours after player 8's turn has started

So players 1, 2 and 3 can play 2 rounds before player 8 has even played once. I like it. Should make team games a hell of a lot of fun.
........Image
Sergeant 1st Class koontz1973
Cartography Assistant
Cartography Assistant
 
Posts: 7538
Joined: Thu Jan 01, 2009 10:57 am
Medals: 116
Standard Achievement (4) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4)
Trench Warfare Achievement (1) Teammate Achievement (1) Random Map Achievement (2) Cross-Map Achievement (3) Beta Map Achievement (2)
Ratings Achievement (4) Tournament Achievement (10) General Achievement (13) Clan Achievement (5) Map Contribution (12)
Tournament Contribution (31) General Contribution (9)

Re: Semi sequential mode

Postby chapcrap on Sat Dec 08, 2012 2:21 pm

koontz1973 wrote:
greenoaks wrote:
koontz1973 wrote:From what I get from this is that player 1 has 24 hours to play. During that time, players 2,3 and 4 can play at 6 hour increments.
So players would only be able to play like this

    Player 1 starts
    Player 2 after 6 hours
    Player 3 after 12 hours
    Player 4 after 18 hours
    Player 5 after 24 hours
    Player 6 after 30 hours
    Player 7 after 36 hours
    Player 8 after 42 hours
But all players will have 24 hours to take their turn. So if player 8 does not take his turn straight away, the 42 hours can become 60 hours. It would have to go like freestyle so player 8 will always get a turn before player 1 can play a second time. Or should player 1 be able to play twice before player 8 has even had a go?

player 1 can start his turn 6 hours after player 8's turn has started

So players 1, 2 and 3 can play 2 rounds before player 8 has even played once. I like it. Should make team games a hell of a lot of fun.
........Image

YES!!

The more this is talked about, the more fun I think it will be.
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9575
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: Semi sequential mode

Postby skychaser on Mon Dec 10, 2012 8:31 am

Wow. You guys addressed things I couldn't think of. I guess a better name must be given to the mode.
User avatar
Colonel skychaser
 
Posts: 138
Joined: Mon Aug 01, 2011 11:22 pm
Medals: 12
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Re: Semi sequential mode

Postby greenoaks on Mon Dec 10, 2012 8:51 am

skychaser wrote:Wow. You guys addressed things I couldn't think of. I guess a better name must be given to the mode.

Staggered

not sure who the genius was who came up with that name was but it really describes the way the turns are taken.
User avatar
Sergeant 1st Class greenoaks
Tech Contributor
Tech Contributor
 
Posts: 9997
Joined: Mon Nov 12, 2007 12:47 am
Medals: 138
Standard Achievement (4) Doubles Achievement (3) Triples Achievement (4) Quadruples Achievement (3) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (4) Freestyle Achievement (4) Polymorphic Achievement (1) Nuclear Spoils Achievement (4)
Fog of War Achievement (4) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (4) Ratings Achievement (4) Tournament Achievement (30) General Achievement (3) Clan Achievement (14)
Tournament Contribution (34) General Contribution (4)

Re: Semi sequential mode

Postby skychaser on Mon Dec 10, 2012 9:52 am

Yep. I think it's a great name too. Some admin could change the topic title to the new name I guess.
User avatar
Colonel skychaser
 
Posts: 138
Joined: Mon Aug 01, 2011 11:22 pm
Medals: 12
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Re: Semi sequential mode

Postby chapcrap on Mon Dec 10, 2012 10:52 am

skychaser wrote:Yep. I think it's a great name too. Some admin could change the topic title to the new name I guess.

You could change it yourself.

But, since you're willing, I'll go ahead and change it for you.
Image
User avatar
Major chapcrap
Tournament Director
Tournament Director
 
Posts: 9575
Joined: Sun Feb 03, 2008 12:46 am
Location: Kansas City
Medals: 167
Standard Achievement (4) Doubles Achievement (4) Triples Achievement (3) Quadruples Achievement (4) Terminator Achievement (3)
Assassin Achievement (3) Manual Troops Achievement (3) Freestyle Achievement (3) Polymorphic Achievement (1) Nuclear Spoils Achievement (3)
Fog of War Achievement (4) Trench Warfare Achievement (3) Speed Achievement (3) Teammate Achievement (2) Random Map Achievement (3)
Cross-Map Achievement (4) Beta Map Achievement (1) Battle Royale Achievement (1) Ratings Achievement (4) Tournament Achievement (31)
General Achievement (16) Clan Achievement (16) Training Achievement (6) Challenge Achievement (1) Tournament Contribution (34)

Re: Staggered Gameplay

Postby skychaser on Mon Dec 10, 2012 10:53 am

I didn't know I could change. Thank you.
User avatar
Colonel skychaser
 
Posts: 138
Joined: Mon Aug 01, 2011 11:22 pm
Medals: 12
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Re: Staggered Gameplay

Postby skychaser on Thu Apr 18, 2013 6:15 pm

Since people are reviewing some modes and the community is active, can Doomyoshi review this one? Lol.
User avatar
Colonel skychaser
 
Posts: 138
Joined: Mon Aug 01, 2011 11:22 pm
Medals: 12
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Assassin Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (2) Random Map Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Re: Staggered Gameplay

Postby Fazeem on Thu Apr 18, 2013 6:27 pm

I like this idea
User avatar
Lieutenant Fazeem
 
Posts: 207
Joined: Wed Feb 04, 2009 6:38 pm
Medals: 24
Standard Achievement (3) Doubles Achievement (2) Terminator Achievement (1) Manual Troops Achievement (3) Freestyle Achievement (2)
Nuclear Spoils Achievement (1) Fog of War Achievement (3) Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (2)
Beta Map Achievement (1) Ratings Achievement (4)

PreviousNext

Return to Suggestions

Who is online

Users browsing this forum: random21 and 2 guests

Login