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skychaser wrote:Yep. I think it's a great name too. Some admin could change the topic title to the new name I guess.
greenoaks wrote:Round 1
time =0, Player 1's turn starts
if time = 360 mins or Player 1 ends turn, Player 2's turn starts (B)
if time = (B) + 360 mins or Player 2 ends turn, Player 3's turn starts (C)
if time = (C) + 360 mins or Player 3 ends turn, Player 4's turn starts (D)
if time = (D) + 360 mins or Player 4 ends turn, Player 5's turn starts (E)
if time = (E) + 360 mins or Player 5 ends turn, Player 6's turn starts (F)
if time = (F) + 360 mins or Player 6 ends turn, Player 7's turn starts (G)
if time = (G) + 360 mins or Player 7 ends turn, Player 8's turn starts (H)
this can easily be expanded for Battle Royales
Armandolas wrote:So this is a semi-freestyle, right?
I assume that if game initializes at 00:00 then 2nd player can start the turn at 6am and 3rd at 12, 4th at 18pm and so on
But player 1 , even if player 2 started to playe after the 6 hours, can he still have 24 hours to play?
If so... i like the ideia very much...if not ill see a lot of missed turns.
greenoaks wrote:2 turns before someone else has taken 1 will occur in all small games & ones that have only a few players left.
it is already dealt with in Freestyle. that code could be used. an overlap is only possible if half of a players standard game turn (12 hours for casual) has elapsed.
DoomYoshi wrote:greenoaks wrote:2 turns before someone else has taken 1 will occur in all small games & ones that have only a few players left.
it is already dealt with in Freestyle. that code could be used. an overlap is only possible if half of a players standard game turn (12 hours for casual) has elapsed.
It isn't dealt with in freestyle.
Player 3 doesn't take his turn until player 1 and 2 have taken their turn.
It goes to player 1 turn, who has already taken the turn. It goes to player 2's turn, who has already taken his turn. It goes to player 3's turn - who has a double turn. Unless he can't take his turn until player 1's turn starts again. Which won't be possible for 6 hours.
skychaser wrote:No Spies, the next turn only starts after the actual turn ends. after all players are given a chance the ones who didn't play are still in the round so the round won't advance and thus they are not given "second chances".
chapcrap wrote:skychaser wrote:No Spies, the next turn only starts after the actual turn ends. after all players are given a chance the ones who didn't play are still in the round so the round won't advance and thus they are not given "second chances".
No, spiesr is right.
If player 8 is the only player left, 6 hours into his turn, player 1 can go, the player 2, etc. Essentially, there could be a situation where everyone is a couple of rounds ahead of player 8 if they are all online and he is not. Of course, he would then get multiple turns in a row...
greenoaks wrote:DoomYoshi wrote:greenoaks wrote:2 turns before someone else has taken 1 will occur in all small games & ones that have only a few players left.
it is already dealt with in Freestyle. that code could be used. an overlap is only possible if half of a players standard game turn (12 hours for casual) has elapsed.
It isn't dealt with in freestyle.
Player 3 doesn't take his turn until player 1 and 2 have taken their turn.
It goes to player 1 turn, who has already taken the turn. It goes to player 2's turn, who has already taken his turn. It goes to player 3's turn - who has a double turn. Unless he can't take his turn until player 1's turn starts again. Which won't be possible for 6 hours.
it happens in Freestyle all the time.
Player 3 takes a turn, goes to bed
Player 2 takes a turn followed by Player 1
Player 1 takes a turn followed by Player 2
Player 3 wakes to find he's had all his bonuses smashed
the rule is you can't have back to back turns unless 12 hours have elapsed.
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