Maximum Speed Games a Player to Create in Awaiting List

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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby betiko on Tue Dec 25, 2012 6:58 pm

chapcrap wrote:
betiko wrote:
chapcrap wrote:
betiko wrote:NOt a bad idea given recent point dumper cases creating like 20 1vs1


GeneralRisk wrote:It is a good idea to put a cap on speed games. Maybe 8 games or even as many as 10. Recently Kingfisher decided to point dump and set 30 some odd games......Kingfisher was vacationed but the site did nothing to cryinglion who profited from 24 dead beated games or to tank21 who profited from at least 8 DB ed games......viewtopic.php?f=239&t=182833


So, we already have a punishment system in place. Maybe someone should create a C&A case against cryinlion and tank21...

Why do we need to restrict players who want to play that many at once? An isolated case of someone getting cranky doesn't really seem like a good reason to me. I could easily play twenty 8 player games at 5 minute turns.

Other than this it s highly annoying when your opponent is on 10 games at a time and makes you wait 4mins each turn to start just because he can.

Then don't join those games against them...
sorry but you sometimes play turns in 15s and in others you need to click and think, mostly on large maps. When you have like 6 player games with a couple of players making you wait 3-4 mins each time they are being annoying to their opponents. 4-5 minutes turns doesn t mean it s cool to show up for the last 30s and you are not going to foe them all. Let s just be civil and not f*ck up a game fluidity just because you don t care of what it s like to have such opponents.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby chapcrap on Tue Dec 25, 2012 7:01 pm

Just play 2 minute games if you don't want to wait... There are options for everyone. Limiting people who want to have 10 games waiting at once and are paying for the privilege, seems wrong to me. If you don't want to join their games, then don't. No one is forcing you.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Metsfanmax on Tue Dec 25, 2012 7:10 pm

betiko wrote:When you have like 6 player games with a couple of players making you wait 3-4 mins each time they are being annoying to their opponents. 4-5 minutes turns doesn t mean it s cool to show up for the last 30s and you are not going to foe them all. Let s just be civil and not f*ck up a game fluidity just because you don t care of what it s like to have such opponents.


This argument doesn't fly. Whether or not you think it's "cool" for people to take all of their allotted time for a turn, we're not going to base site rules on the fact that people might have to wait longer if people join more games. Otherwise we would punish people who take all of their time in a 4 minute game because they have a slow connection. If you want guaranteed shorter turns, play a game with shorter turns, as chapcrap says.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby betiko on Tue Dec 25, 2012 7:22 pm

chapcrap wrote:Just play 2 minute games if you don't want to wait... There are options for everyone. Limiting people who want to have 10 games waiting at once and are paying for the privilege, seems wrong to me. If you don't want to join their games, then don't. No one is forcing you.

Again: if you know you will be short on time for important turns in 1-2 mins, you like playing 3-5 because it gives more time to play/think when you need it. I have no probs if an opponent takes 1 min to start then takes 3-4 mins for complicated turns. People on 10 games necesairly deadbeat or play stupidly at some momentums because 4 turns start at the same moment and you have the possibility of swipping the board on 1 of them.. You can ruin many people s games by playing stupidly because you have no time left. Also when you join a game you are not going to analyze 1 by 1 how many games each one is playing speedy.
You are a bad example chap because you admited the other day you had more games that you could handle, yet you register in mafia games you don t even play...
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby chapcrap on Wed Dec 26, 2012 3:26 pm

betiko wrote:You are a bad example chap because you admited the other day you had more games that you could handle, yet you register in mafia games you don t even play...

First, not that this is relevant to the thread at all, I told the organizers of those games when they asked me to join/sub that I wasn't sure about my activity for them. /mafia talk

Second, I have never admitted to having more games than I could handle, because that has never happened. Find where I said that please.

Third, that still isn't a good argument fort implementing this even if it were true.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby jdw35 on Wed Dec 26, 2012 8:32 pm

People pay money to have the ability to play speed games. There shouldnt be a restriction on how many they can create. its their own fault if they get into too many games, and the result is possibly losing the majority of those games. if they make a ton of games for the purpose of point dumping then we all know what happens to them. I think the current system works just fine.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby greenoaks on Wed Dec 26, 2012 9:38 pm

jdw35 wrote:People pay money to have the ability to play speed games. There shouldnt be a restriction on how many they can create. its their own fault if they get into too many games, and the result is possibly losing the majority of those games. if they make a ton of games for the purpose of point dumping then we all know what happens to them. I think the current system works just fine.

i agree with this. leave our speed games alone.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Thu Dec 27, 2012 7:23 am

chapcrap wrote:
betiko wrote:NOt a bad idea given recent point dumper cases creating like 20 1vs1


GeneralRisk wrote:It is a good idea to put a cap on speed games. Maybe 8 games or even as many as 10. Recently Kingfisher decided to point dump and set 30 some odd games......Kingfisher was vacationed but the site did nothing to cryinglion who profited from 24 dead beated games or to tank21 who profited from at least 8 DB ed games......viewtopic.php?f=239&t=182833


So, we already have a punishment system in place. Maybe someone should create a C&A case against cryinlion and tank21...

Why do we need to restrict players who want to play that many at once? An isolated case of someone getting cranky doesn't really seem like a good reason to me. I could easily play twenty 8 player games at 5 minute turns.

We're not really talking about punishment here chapcrap. This is an attempt to prevent people from doing massive damage when hacking someones account.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby HardAttack on Thu Dec 27, 2012 8:25 am

jdw35 wrote:People pay money to have the ability to play speed games. There shouldnt be a restriction on how many they can create. its their own fault if they get into too many games, and the result is possibly losing the majority of those games. if they make a ton of games for the purpose of point dumping then we all know what happens to them. I think the current system works just fine.


When you create 20 speed games, weather or not 20 games can be managable to stay aside, on the other hand my JUST 1 speed game dissapears there, i can not find an opponent to play with, or it takes ages me to find someone to sit in my JUST 1 game, and very due to there are hell of 50 speed games or even more and 30-35 of 50+ games created by 1 or 2 players...

So, you call it limitting one player's speed game number will be a restriction, looking at the matter from rights perspective of a customer, so i am asking you where are my rights ? Why do you surplasse my single game, let it diminish/dissapear/be invisible in between one other's 20 games ? Since you paid, do you think it gives you every right, and even rights to decrease my comfort hence my rights ? Consider it brother, this is my 4th renewal and 5th year in this site.

Also, we have got 50 casual games limit, so ?

A similar example/analogy, living in a plaza, say 250 occupants, and 750 car parking slots reserved for only plaza occupants use. One wealthy man can not simply come around to tell i ll park my 20 cars here cos he paid for a flat here. So, your paying for the site gives you rights, but not rights to fill around with a huge mess.

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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby iamkoolerthanu on Thu Dec 27, 2012 9:54 am

HardAttack wrote:Also, we have got 50 casual games limit, so ?


50 game waiting limit, which covers both casual and speed games, so there is a rule in place already. Not the one you want, I am just clarifying
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Metsfanmax on Thu Dec 27, 2012 10:44 am

It sounds as though if we implemented this, we would want to set the cap high enough that a person could reasonably play in that many games, but low enough to prevent massive point dumping. My guess is that ten games is a reasonable compromise; I doubt there are very many people who could play more than ten games at once, and even if they can, this isn't stopping them from doing so; it's just stopping them from having more than 10 waiting at once.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby betiko on Thu Dec 27, 2012 12:15 pm

Metsfanmax wrote:It sounds as though if we implemented this, we would want to set the cap high enough that a person could reasonably play in that many games, but low enough to prevent massive point dumping. My guess is that ten games is a reasonable compromise; I doubt there are very many people who could play more than ten games at once, and even if they can, this isn't stopping them from doing so; it's just stopping them from having more than 10 waiting at once.


10 sounds reasonable to me (people who have games joined will drop a few awaiting games anyway).
Also, this might me a bit complicated, but a sort of "licence" for this would be cool. Let's say chapcrap can play 10 speeders at a time, you still got a vast majority who couldn't handle it and would be missing turns everywhere (my case for example). Maybe you could "unlock" more speeders at a time if you have the skills (if you prove to play all your turns with X amount of speeders at a time, you get upgraded to X+1)
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Thu Dec 27, 2012 1:14 pm

Metsfanmax wrote:It sounds as though if we implemented this, we would want to set the cap high enough that a person could reasonably play in that many games, but low enough to prevent massive point dumping. My guess is that ten games is a reasonable compromise; I doubt there are very many people who could play more than ten games at once, and even if they can, this isn't stopping them from doing so; it's just stopping them from having more than 10 waiting at once.

I think the suggestion should be 10 in total, regardless of if they are waiting or active. Otherwise it has no claws against the point dumping due to hacking problem. 1v1 speed games can fill pretty quickly, before mods are alerted of it.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby greenoaks on Thu Dec 27, 2012 4:37 pm

point dumping is not a problem so there is nothing to fix.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Thu Dec 27, 2012 4:42 pm

greenoaks wrote:point dumping is not a problem so there is nothing to fix.

Tell that to KINGFISHER who is now a cook.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby greenoaks on Thu Dec 27, 2012 5:02 pm

Gillipig wrote:
greenoaks wrote:point dumping is not a problem so there is nothing to fix.

Tell that to KINGFISHER who is now a cook.

1 person is not a problem
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Thu Dec 27, 2012 5:17 pm

greenoaks wrote:
Gillipig wrote:
greenoaks wrote:point dumping is not a problem so there is nothing to fix.

Tell that to KINGFISHER who is now a cook.

1 person is not a problem

This isn't exactly the first time it's happened.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby greenoaks on Thu Dec 27, 2012 10:13 pm

Gillipig wrote:
greenoaks wrote:
Gillipig wrote:
greenoaks wrote:point dumping is not a problem so there is nothing to fix.

Tell that to KINGFISHER who is now a cook.

1 person is not a problem

This isn't exactly the first time it's happened.

and we have a perfectly good process in place to deal with it.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Fri Dec 28, 2012 4:39 am

greenoaks wrote:
Gillipig wrote:
greenoaks wrote:
Gillipig wrote:
greenoaks wrote:point dumping is not a problem so there is nothing to fix.

Tell that to KINGFISHER who is now a cook.

1 person is not a problem

This isn't exactly the first time it's happened.

and we have a perfectly good process in place to deal with it.

For punishing, not preventing. Except asking asking players to not give out their passwords there's nothing the site has done to prevent people from losing control of their account, or minimize the damage done when that happens. This is not something you can address by issuing a punishment to the victim.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby chapcrap on Fri Dec 28, 2012 6:56 am

People don't get hacked, they either do it themselves or give out their password to someone they shouldn't.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Fri Dec 28, 2012 10:01 am

chapcrap wrote:People don't get hacked, they either do it themselves or give out their password to someone they shouldn't.

Like clan members and friends? I can guarantee you that the players who get fucked up like this didn't throw out their password to people they didn't trust. It just turned out that one of them was an asshole. The site does nothing to minimize damage in these situation, a cap limit for active/waiting speedgames would be one way to at least do something..
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby chapcrap on Fri Dec 28, 2012 11:35 am

Gillipig wrote:
chapcrap wrote:People don't get hacked, they either do it themselves or give out their password to someone they shouldn't.

Like clan members and friends? I can guarantee you that the players who get fucked up like this didn't throw out their password to people they didn't trust. It just turned out that one of them was an asshole. The site does nothing to minimize damage in these situation, a cap limit for active/waiting speedgames would be one way to at least do something..

First, you can't guarantee you know how everyone feels.

Second, since you don't address the fact that I said people aren't getting hacked, I assume you agree. Therefore, the isolated incident of KINGFISHER, is his own fault. Most likely he did it himself and posted on his own wall that he got hacked. In any case, it's not really relevant to the suggestion.

The suggester just wants a limit because he finds multiple games annoying. A better solution, IMO, is to hide multiple games, like is done in the normal game finder. Then, only one will show even though multiples are waiting.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Gillipig on Fri Dec 28, 2012 11:55 am

chapcrap wrote:
Gillipig wrote:
chapcrap wrote:People don't get hacked, they either do it themselves or give out their password to someone they shouldn't.

Like clan members and friends? I can guarantee you that the players who get fucked up like this didn't throw out their password to people they didn't trust. It just turned out that one of them was an asshole. The site does nothing to minimize damage in these situation, a cap limit for active/waiting speedgames would be one way to at least do something..

First, you can't guarantee you know how everyone feels.

Second, since you don't address the fact that I said people aren't getting hacked, I assume you agree. Therefore, the isolated incident of KINGFISHER, is his own fault. Most likely he did it himself and posted on his own wall that he got hacked. In any case, it's not really relevant to the suggestion.

The suggester just wants a limit because he finds multiple games annoying. A better solution, IMO, is to hide multiple games, like is done in the normal game finder. Then, only one will show even though multiples are waiting.

Stop talking about this like it is an "isolated incident", I've heard of countless of people who got messed up like this. Browse through the archived C&A reports if you don't believe me.
"Hacked" in this context means: "To use one's skill in computer programming to gain illegal or unauthorized access to a file or network". So no, we're not talking about hacking, unless there have been cases I'm not aware of where this was done.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby Metsfanmax on Fri Dec 28, 2012 12:55 pm

Unless chapcrap knows something I don't, I wouldn't be confident that no one has ever guessed another player's password before.
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Re: Maximum Speed Games a Player to Create in Awaiting List

Postby chapcrap on Fri Dec 28, 2012 3:30 pm

Gillipig wrote:
chapcrap wrote:
Gillipig wrote:
chapcrap wrote:People don't get hacked, they either do it themselves or give out their password to someone they shouldn't.

Like clan members and friends? I can guarantee you that the players who get fucked up like this didn't throw out their password to people they didn't trust. It just turned out that one of them was an asshole. The site does nothing to minimize damage in these situation, a cap limit for active/waiting speedgames would be one way to at least do something..

First, you can't guarantee you know how everyone feels.

Second, since you don't address the fact that I said people aren't getting hacked, I assume you agree. Therefore, the isolated incident of KINGFISHER, is his own fault. Most likely he did it himself and posted on his own wall that he got hacked. In any case, it's not really relevant to the suggestion.

The suggester just wants a limit because he finds multiple games annoying. A better solution, IMO, is to hide multiple games, like is done in the normal game finder. Then, only one will show even though multiples are waiting.

Stop talking about this like it is an "isolated incident", I've heard of countless of people who got messed up like this. Browse through the archived C&A reports if you don't believe me.
"Hacked" in this context means: "To use one's skill in computer programming to gain illegal or unauthorized access to a file or network". So no, we're not talking about hacking, unless there have been cases I'm not aware of where this was done.

You've heard of countless people? If you have heard of them, you should be able to count them with a rudimentary educational background.

@Mets, I agree that people could be hacked. But, all of the point dumping I have seen has not been because of hacking. And by all, I mean 5-6 cases that I have seen in almost 5 years.
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