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[Medal] Unique Map Achievement -Ribbon Award

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What level should the ribbon be awarded at?

20
0
No votes
100
5
56%
200
0
No votes
400
4
44%
 
Total votes : 9

[Medal] Unique Map Achievement -Ribbon Award

Postby Qwert on Thu Jun 12, 2008 3:26 pm

=============================================
New version
Unique Map Achievement-Ribbon Award
well like in every real battles, if you participate you get ribbon award, now here if you make some great achievement in unique map,then you will get ribbon

clarification> Ribbon Award-awarded to members that defeated X unique players on unique map.

Number of unique players Defeated for one unique map> 100
example ribbon for classic map achievement
Image
ribbon for WWII Iwo Jima map achivement
Image
Image

Ribbons will be presented in two way
in Forums belove avatar where are place for medals, will be no name ribbon who only show total number of ribbons.
In profile page will be placed all ribbons what player so far collected.

show: Polling Information
Last edited by JamesKer1 on Sun Mar 01, 2015 8:36 pm, edited 12 times in total.
Reason: Updated Poll
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Re: Medal Suggestion List

Postby max is gr8 on Fri Jun 13, 2008 11:20 am

I think there should be individual map awards. Not just for wins.

Classic Map Awards

Basic Fighting: Win X standard games on classic
Alliance Finding: Win X doubles games on Classic
Triple Alliance: Win X triples games on Classic
U.N.: Win X quadruple games on classic
Genocide: Eliminate X players in terminator on Classic
Political Assassin: Win X assassin games on classic

And for more unusual maps maybe theme the names:

Age Of Merchant Awards

War Merchant: Win X standard games on Age of Merchants
The Trading Partners: Win X doubles games on Age of Merchants
Trading Guild: Win X triples games on Age of Merchants
Corporation: Win X quadruple games on Age of Merchants
Profitable Venture: Eliminate X people in terminator games on Age of Merchants
The Trading Assassin: Win X assassin games on Age of Merchants
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Re: Medal Suggestion List

Postby Qwert on Fri Jun 13, 2008 11:39 am

by max is gr8 on Fri Jun 13, 2008 6:20 pm

I think there should be individual map awards. Not just for wins.

Classic Map Awards

Basic Fighting: Win X standard games on classic
Alliance Finding: Win X doubles games on Classic
Triple Alliance: Win X triples games on Classic
U.N.: Win X quadruple games on classic
Genocide: Eliminate X players in terminator on Classic
Political Assassin: Win X assassin games on classic

And for more unusual maps maybe theme the names:

Age Of Merchant Awards

War Merchant: Win X standard games on Age of Merchants
The Trading Partners: Win X doubles games on Age of Merchants
Trading Guild: Win X triples games on Age of Merchants
Corporation: Win X quadruple games on Age of Merchants
Profitable Venture: Eliminate X people in terminator games on Age of Merchants
The Trading Assassin: Win X assassin games on Age of Merchants

I think that these will be no good idea,because we will have 300-400 medals or awards.
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Re: Medal Suggestion List

Postby max is gr8 on Fri Jun 13, 2008 11:41 am

And?

That is the way I think it should work loads of possible things to win.
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Re: Medal Suggestion List

Postby Qwert on Fri Jun 13, 2008 1:17 pm

by max is gr8 on Fri Jun 13, 2008 6:41 pm

And?

That is the way I think it should work loads of possible things to win.

To many medals for every little thing,will be bad idea.Now we have 9 medals,and i think that max medal can be 15-20,not more,so we must give sugestion who will give some meaning for new medals.
Fog of war is good sugestion.
Tournament winner medal is also good sugestion.
I belive that mine sugestions for Unique Map Achievement is also good sugestion.
Victories Achievement is good sugestion to.

Platinum Medals-well if i understand these medal get only people who is best in present categories,but what is hepend when someon else become best,did former player loose medal or what.
win percentage medal,i thinking that these is not good idea,same like platinum,you get medal and then you loose percentage for these medal,and then what,do you lost these medal or what.
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Re: Medal Suggestion List

Postby max is gr8 on Fri Jun 13, 2008 1:36 pm

I never suggested that all medals are visible but if you make individual map bonuses it allows the people that have gold on them all to get gold on some more
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Re: Medal Suggestion List

Postby PLAYER57832 on Fri Jun 20, 2008 6:13 pm

qwert wrote:
by max is gr8 on Fri Jun 13, 2008 6:20 pm

I think there should be individual map awards. Not just for wins.

Classic Map Awards

Basic Fighting: Win X standard games on classic
Alliance Finding: Win X doubles games on Classic
Triple Alliance: Win X triples games on Classic
U.N.: Win X quadruple games on classic
Genocide: Eliminate X players in terminator on Classic
Political Assassin: Win X assassin games on classic

And for more unusual maps maybe theme the names:

Age Of Merchant Awards

War Merchant: Win X standard games on Age of Merchants
The Trading Partners: Win X doubles games on Age of Merchants
Trading Guild: Win X triples games on Age of Merchants
Corporation: Win X quadruple games on Age of Merchants
Profitable Venture: Eliminate X people in terminator games on Age of Merchants
The Trading Assassin: Win X assassin games on Age of Merchants

I think that these will be no good idea,because we will have 300-400 medals or awards.

I definitely like the idea of classic awards. It is the "granddaddy" of all the maps, after all.

But, although I would like to see separate rankings or perhaps a list of the "top 10" or "top 20" (even top 100???) on each map, I think that would be just too, too many awards, at least to put on anyone's profile.

I WOULD like to see an "all map/all styles" champion, though since more maps are constantly being added, it would either have to be sort of rotating (you would be given 30 days, 60 days or so to win on the new maps to keep rank) OR you the number of maps available at the time of the win should be placed on the award. If the latter option, then someone could "upgrade" when they finish the other maps.
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Re: Medal Suggestion List

Postby Dukasaur on Sun Jul 10, 2011 8:28 am

qwert wrote:unique map Achievement
Awarded to members that won X time in one unique map,defeating 2 unique oponent per game.
bronze 50 win
silver 100 win
gold 400 win
example:
Classic map medal vinner-Bronze 50-silver 100 Gold 400
---------------------------------------
British issle medal vinner-bronze 50 silver 100 gold 400
------------------------------------
Africa map medal vinner -bronze 50 silver 100 gold 400
-------------------------------
and these is same for all maps.
-----------------------------------------
if you want to have bronze medals for all maps,then you must win over 4000 games ;)

This is the one I like best, but I would make the thresholds higher. Bronze for 100, Silver for 400, and Gold for 2000.
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Re: Medal Suggestion List [Poll Restarted]

Postby greenoaks on Sun Jul 10, 2011 9:19 am

unique defeats are unique defeats. why limit it to only those from 3+ player games ?
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Re: Medal Suggestion List [Poll Restarted]

Postby Qwert on Sun Jul 10, 2011 11:34 am

""by greenoaks on Sun Jul 10, 2011 4:19 pm

unique defeats are unique defeats. why limit it to only those from 3+ player games ?""
yes i see, i dont know why i put 2 player minimum, maybe whas some discussion, and i put 2 unique opponents.
Well if these be accepted,maybe we will have some personal topic to discuss abouth these medal implementation( who know when will these been submited)
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Re: Medal Suggestion List

Postby Victor Sullivan on Tue Jul 26, 2011 11:30 am

Dukasaur wrote:
qwert wrote:unique map Achievement
Awarded to members that won X time in one unique map,defeating 2 unique oponent per game.
bronze 50 win
silver 100 win
gold 400 win
example:
Classic map medal vinner-Bronze 50-silver 100 Gold 400
---------------------------------------
British issle medal vinner-bronze 50 silver 100 gold 400
------------------------------------
Africa map medal vinner -bronze 50 silver 100 gold 400
-------------------------------
and these is same for all maps.
-----------------------------------------
if you want to have bronze medals for all maps,then you must win over 4000 games ;)

This is the one I like best, but I would make the thresholds higher. Bronze for 100, Silver for 400, and Gold for 2000.

I'm not a fan myself, as rds mentioned, this would really cheapen the value of medals, IMO, and it would be difficult to program and produce graphics for every map medal, and what about new maps? It just puts an unnecessary amount of work on lack's part, as he would have to add medals for each quenching.

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Unique Map Achivement Medal

Postby Qwert on Tue Jan 15, 2013 9:54 am

Unique Map Achievement Medal

Postby qwert on Thu Jun 12, 2008 10:26 pm
unique map Achievement
Awarded to members that won X time in one unique map,defeating 2 unique oponent per game.
bronze 50 win
silver 100 win
gold 400 win
example:
Classic map medal vinner-Bronze 50-silver 100 Gold 400
---------------------------------------
British issle medal vinner-bronze 50 silver 100 gold 400
------------------------------------
Africa map medal vinner -bronze 50 silver 100 gold 400
-------------------------------
and these is same for all maps.
-----------------------------------------
if you want to have bronze medals for all maps,then you must win over 4000 games ;)

of course many things could be improved.


ps:these its mine original sugestion who are archived-not submited,not rejected- so its undecided
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Re: Unique Map Achivement Medal

Postby betiko on Tue Jan 15, 2013 10:15 am

humm why not, but in this case why not use the classic 20-100-400 system? and I'd rather have this as unique opponents per map, not per 2 opponents if I understood correctly. Also I guess the medal would be standard and beneath you would just put the name of the map?
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Re: Unique Map Achivement Medal

Postby Qwert on Tue Jan 15, 2013 11:00 am

betiko wrote:humm why not, but in this case why not use the classic 20-100-400 system? and I'd rather have this as unique opponents per map, not per 2 opponents if I understood correctly. Also I guess the medal would be standard and beneath you would just put the name of the map?


well when i think now,its could be some ribbon award.
example:
Ribbon award for Classic Map Achievement
Image
yes its could be change to unique defeated system.

These suggestion was in one topic with numerous medal suggestions,and its hard that you get any bigger and better discussion.

Now with hes own topic, these could bring more oppinion, but one bad thing its that we lost 4 years.
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Re: Unique Map Achievement

Postby chapcrap on Tue Jan 15, 2013 11:27 am

MERGED with the exact same thing.

MOVED out of archives.

Everyone, post in the old threads. There is no reason to make a new one. Especially if both threads are your own.
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Re: Unique Map Achievement

Postby agentcom on Tue Jan 15, 2013 5:46 pm

That ribbon idea is really cool. But I think it would have to be much smaller and the details on it would get obscured. So, I'm not sure if it's workable.

I also like the ribbon idea because it wouldn't have to count as a "medal." Allowing this as a medal would add 600+ new medals that you'd be able to get. That would be kind of a crazy jump from the current levels.
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Re: Unique Map Achievement

Postby betiko on Tue Jan 15, 2013 5:56 pm

yup something appart? why not. on your wall it could be bellow the medals and wouldn't appear bellow your avatar in forum, otherwise threads could take a while to scroll lol
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Re: Unique Map Achievement

Postby Qwert on Tue Jan 15, 2013 6:19 pm

agentcom wrote:That ribbon idea is really cool. But I think it would have to be much smaller and the details on it would get obscured. So, I'm not sure if it's workable.

I also like the ribbon idea because it wouldn't have to count as a "medal." Allowing this as a medal would add 600+ new medals that you'd be able to get. That would be kind of a crazy jump from the current levels.


betiko wrote:yup something appart? why not. on your wall it could be bellow the medals and wouldn't appear bellow your avatar in forum, otherwise threads could take a while to scroll lol


absolutely correct, these will only appear in your profile page,and in forum avatar belove will be only 1 ribbon who will only show number of ribbons collected,
More i think its could be change to get 1 ribbon for 1 map, like after 400 unique kill on one map you will get >Unique Map Ribbon Award<
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Re: Unique Map Achievement

Postby agentcom on Tue Jan 15, 2013 6:22 pm

betiko wrote:yup something appart? why not. on your wall it could be bellow the medals and wouldn't appear bellow your avatar in forum, otherwise threads could take a while to scroll lol


Or maybe the full version on your wall and just little ribbons below your medals and achievements in the forum? On the forum, I'm picturing ribbons about the size of the ribbon portion of the existing medals but arranged tightly. I'm not sure how much bigger you would want them on the wall though. But that might be cool.

Fastposted by qwert ....

or this:

qwert wrote:
... in forum avatar belove will be only 1 ribbon who will only show number of ribbons collected,
More i think its could be change to get 1 ribbon for 1 map, like after 400 unique kill on one map you will get >Unique Map Ribbon Award<
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Re: Unique Map Achievement -Ribbon Award

Postby betiko on Thu Jan 17, 2013 2:57 am

yeah from the first draft made by qwert seems like they would be wider and shorter than medals, I don't mind those graphics. it needs to be wider anyway if the map should appear, no way it could fit in the size of a medal.

Other thing: I think the regular 20-100-400 might be a little too much..

first off, if you don't have maprank you don't know what maps you have crossmapped or not. a crossmap is 5 unique kills, not 20. Therefore it would be good to have the first level at 5, I think it would totally make sense. let's say second a 25 and gold at 100. 100 unique kills on a single map is shitloads guys... there are +230 maps...
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Re: Unique Map Achievement -Ribbon Award

Postby koontz1973 on Thu Jan 17, 2013 5:18 am

I see no reason not to have this. But some ideas and this would put a hold onto this. Wait till the maps have been categorised and have a ribbon for each of the categories not for each map. We can the have a few ribbons without getting into the hundreds. Make the unique kills higher, around 200, and you have a winner all round. Smaller categories would then be harder to get and force players to move out of comfort zones. With the less ribbons, players would be able to see at a glance what you have and know straight away what you are good at.
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Re: Unique Map Achievement -Ribbon Award

Postby Qwert on Thu Jan 17, 2013 7:48 am

Ok, for betiko> these suggestion become change,and you have only one ribbon per one map.
Now only need to know how high unique player defeate need to be so that ribbon have some unique value.
These could be 200 UDP( like koontz post above) or could be even more high 300 or 400 UDP.

Hmm, categorization of map, will only make very restrictive for players to get Ribbon Award, and its could be very difficulty to achive these , and our goal its to make some award who are not so high for achivements,and again not so easy for achivement to gain.
1 ribbon for 1 map,these are over 200 ribbons,, but i realy can not imagine that some player can manage to have all ribbons, because he need to play very huge amount of games on each map( if you put to be 400 UDP, one player need to win 58 games, with 8 player per game on same map, to get 1 ribbon> so for each ribbon player need to play 58 games x 200 maps=11600 games,,and to have all wins)
I arranged far away TOP 20 Uniqued Defeated player list,, and must say that quite small numbers of players manage to go over 10000 UDP ,and these will give hem only 20-25 ribbons,and large mass of other players have average 1500-2000 UDP, so at these moment only very small % of players will get 5-10 ribbons.
Ofcourse if we put that 400 UDP per map will be border to get Ribbon Award.
But good thing will be that player will get new goal ,and then will start to play other maps to, so these will be good for CC.
--------------------------------------------------------------------
Statistic for johnnyrocket24-21208 games-14387 wins
Unique Defeated players-14605

Qualify for Ribbon( if limit are 400 UDP)

Classic
British Issle
World 2.1
USA
Midgard
Canada
Europe

Qualify for Ribbon(if limit are 200 UDP)
Classic
British Issle
World 2.1
USA
Midgard
Canada
Europe
CCU
Waterloo
Feudal War
Doodle Earth
Australia
Alexander Empire
Africa
----------------------
If one of top player, can be qualify for only few ribbons, (of over possibile 200 ribbons), then these will be quite hard(almost imposibile) for one player to have all 200 ribbons, because he need to be very active in next 20 or more years in CC.
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Re: Unique Map Achievement -Ribbon Award

Postby chapcrap on Thu Jan 17, 2013 11:36 am

If it is just one per map, I would recommend, 100 unique kills. You have to win a lot of games to get to even 100 unique kills. Of maps that I have 100 unique kills on, I have played them all at least 99 times. So, even for 100, I think it is almost impossible for someone to achieve many ribbons.
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Re: Unique Map Achievement -Ribbon Award

Postby Gillipig on Thu Jan 17, 2013 11:54 am

chapcrap wrote:If it is just one per map, I would recommend, 100 unique kills. You have to win a lot of games to get to even 100 unique kills. Of maps that I have 100 unique kills on, I have played them all at least 99 times. So, even for 100, I think it is almost impossible for someone to achieve many ribbons.

100 unique defeats is quite a lot, I have only one map where I fulfill that requirement. But take a guy like Mageplunka69 for example, he has 40 maps where he fulfill the requirement. And this is without actively trying to earn ribbons, which he no doubt would start trying to do if he received a fancy ribbon for it lol. I'm not sure how we would be able to fit such a large amount of ribbons on the profile page.
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Re: Unique Map Achievement -Ribbon Award

Postby betiko on Thu Jan 17, 2013 12:15 pm

koontz1973 wrote:I see no reason not to have this. But some ideas and this would put a hold onto this. Wait till the maps have been categorised and have a ribbon for each of the categories not for each map. We can the have a few ribbons without getting into the hundreds. Make the unique kills higher, around 200, and you have a winner all round. Smaller categories would then be harder to get and force players to move out of comfort zones. With the less ribbons, players would be able to see at a glance what you have and know straight away what you are good at.


getting players out of their comfort zone is precisely what medals are for so it's a bad argument IMO.
Also it would be yet another incentive for players to try out different maps.


qwert, why not bronze silver gold for each? you now want just 1 type? I really think 5-25-100 would be the best, I just checked and there are some maps I've played shitloads of times where I don't even have 100 uniques. No way on infrequent maps I will ever reach 100 on all. Also I like the bronze being at 5 because it corresponds to the crossmap and you therefore know which maps are crossmapped.
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