nicestash wrote:... but I worry about clutter in the game finder. ... It's hard enough finding a 1v1 game without meddlesome options like fog, nukes, and manual, and this could make it very difficult.
What if this wasn't available on the gamefinder screen? I don't know if we have to make games searchable by how many starting territs there were. But even if it was on gamefinder, you could just have a dropdown, rather than radio buttons, for the starting territ selection. If you left it blank, then the gamefinder would just find all games like when you leave any other option blank. Alternatively, the gamefinder could have 2 options: normal and custom. Custom would return all results where the number of territs was not set to the default.
Also, hive would be a b1tch to code for as the programmers would need to make 123 options; I don't know about you, but I'd rather see that time spent on several somethings. That being said, this is a very interesting idea. I've played risk against friends where we each started with 1 territory and fought from there, and this could be very fun in a trench game (albeit long depending on the map). Personally, I'd like the only options to be the current number of territories or 1. I can't see people playing with a lot of other settings and that would be easier to program.
I'm not sure how hard it would be to code. My instinct is that it wouldn't be that hard to make a dropdown box that is programmed to have all numbers from 1 to MAX = Number of available starting territs divided by Number of players.
Of course, the game creation page would then have to be dynamic and the dropdown box would have to update when you changed the number of players. A lot of websites have pages like this (think about forms you fill out online where the options on questions below change as you fill out the form). But if you wanted to avoid that, you could just set the dropdown to MAX = number of starting territs divided by 2 and if you ever made an illegal selection, it would take you to the page that it does when you try to make an 8 player trips game.
Anyway, it looks like you all have come up with a number of interesting options. The most versatile option from the perspective of somebody making games would be to allow a custom number of starting territs determined by the user. The alternatives that have been proposed allow a predetermined number. It sounds like people have proposed Normal, Half and Conquest (cool name fazeem!).
This has been a fun thread to read, let's make sure we all keep it civil. If you feel offended by any of the several posts above this one, keep it to yourself. No one has gotten out of control yet, but I don't want to see any personal attacks being exchanged here.