Draw! [Survivor button]

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Re: Draw!

Postby nicestash on Tue Mar 12, 2013 10:16 pm

DoomYoshi wrote:How about a new game type called survivor where everyone alive at the round limit splits the points?

That's what I was thinking.
The problem is determining how many points every player gets (as shown in my previous comment where it was beneficial for a higher ranked player to hold a hostage).
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Re: Draw!

Postby Metsfanmax on Tue Mar 12, 2013 10:31 pm

nicestash wrote:
DoomYoshi wrote:How about a new game type called survivor where everyone alive at the round limit splits the points?

That's what I was thinking.
The problem is determining how many points every player gets (as shown in my previous comment where it was beneficial for a higher ranked player to hold a hostage).


Yes, it's problematic to calculate an average number of losers' points and split that evenly among the winning players, because a weaker player who manages to survive to the round limit should presumably earn more points. So instead, split up the points won from each player proportionate to the relative rating of the surviving players, weighted towards the lower ranked players more. As an example,

Player A: 1600 (loses)
Player B: 1400 (survives)
Player C: 2200 (survives)

The average surviving score is 1800, so Player A should lose 22.5 points. Player B then gets 2200 / (2200+1400) of that, and Player C gets 1400 / (2200+1400); that is, Player B earns 13.75 points and Player C earns 8.75 points.

In your example, if we used this approach, in the second scenario the 4000 point player would actually only win 1.6 points from each losing player (instead of 5 if he had outright won), as seems more appropriate.
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Re: Draw!

Postby thehippo8 on Wed Mar 13, 2013 12:50 am

nicestash wrote:
DoomYoshi wrote:How about a new game type called survivor where everyone alive at the round limit splits the points?

That's what I was thinking.
The problem is determining how many points every player gets (as shown in my previous comment where it was beneficial for a higher ranked player to hold a hostage).

Well, that solves the question I posed at the commencement (ie that in a two player game where there are two survivors the points are divided equally making a nil sum game or a draw!) but at the same time taking recognition of more complex modes (ie four sets of doubles in an eight player game where two teams survive - as an example). I like it - call it the survivor option!

NOTE: I have updated the initial post to include this as a more thorough explanation.
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Re: Draw! [Survivor button]

Postby TheForgivenOne on Wed Mar 13, 2013 1:04 am

Could this not bring in a whole different area of cheating? "I'm friends with player B, instead of me taking all the points, I can split them with him." Yeah yeah, we could punish them, but people are still going to try to find a way to tip toe around it.

Edit** Just throwing this into the fold, Don't believe I saw anyone post about it.
Last edited by TheForgivenOne on Wed Mar 13, 2013 2:16 am, edited 1 time in total.
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Re: Draw!

Postby greenoaks on Wed Mar 13, 2013 2:00 am

thehippo8 wrote:I hardly ever play adjascent reinforcements

me too :D
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Re: Draw! [Survivor button]

Postby thehippo8 on Wed Mar 13, 2013 2:56 am

TheForgivenOne wrote:Could this not bring in a whole different area of cheating? "I'm friends with player B, instead of me taking all the points, I can split them with him." Yeah yeah, we could punish them, but people are still going to try to find a way to tip toe around it.

Edit** Just throwing this into the fold, Don't believe I saw anyone post about it.

Can't see how such cheating is any different from the same rationale in, say, three player games - or indeed anything else. CHeaters get caught then they get biffed out of CC ... good sport for the staff and the idiots have to live with themselves. Frankly, it is a non issue with the setting.
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Re: Draw! [Survivor button]

Postby thehippo8 on Wed Mar 13, 2013 3:05 am

Here is an example of a game won within a 20 round setting ... against someone who really knows their stuff ... it makes the win that much more satisfying knowing that you faced a chance of getting squat if you didn't do it in time! Game 12486524
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Re: Draw! [Survivor button]

Postby greenoaks on Wed Mar 13, 2013 3:24 am

we should not be rewarded forr coming 2nd, 3rd or 4th.

play to win. winner takes all.
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Re: Draw! [Survivor button]

Postby thehippo8 on Wed Mar 13, 2013 3:45 am

greenoaks wrote:we should not be rewarded forr coming 2nd, 3rd or 4th.

play to win. winner takes all.

If you play in a team and get knocked out then you will still win points ...how is this any different? But your point is well made. Once I get some more feedback on the issue I may set up a poll.
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Re: Draw! [Survivor button]

Postby greenoaks on Wed Mar 13, 2013 3:57 am

thehippo8 wrote:
greenoaks wrote:we should not be rewarded forr coming 2nd, 3rd or 4th.

play to win. winner takes all.

If you play in a team and get knocked out then you will still win points ...how is this any different? But your point is well made. Once I get some more feedback on the issue I may set up a poll.

even though you are eliminated from games you live on as part of that team.

this will allow players to say 'hey, i'll help you to eliminate the guy coming 2nd and we'll share the points. this has been suggested before and rejected.
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Re: Draw! [Survivor button]

Postby thehippo8 on Wed Mar 13, 2013 4:08 am

greenoaks wrote:
thehippo8 wrote:
greenoaks wrote:we should not be rewarded forr coming 2nd, 3rd or 4th.

play to win. winner takes all.

If you play in a team and get knocked out then you will still win points ...how is this any different? But your point is well made. Once I get some more feedback on the issue I may set up a poll.

even though you are eliminated from games you live on as part of that team.

this will allow players to say 'hey, i'll help you to eliminate the guy coming 2nd and we'll share the points. this has been suggested before and rejected.

Without putting too fine a point on the issue, just because a half baked idea has been rejected is no reason not to let a full baked idea as here be considered and accepted.

There are two issues. The first is whether we should have a setting that allows people to select the mode that round limits work. The second issue is how points are allocated. As to the first issue, by allowing round limits it is a logical extension to allow modes. As to the second issue, I am satisfied that the correct method for allocating points is to the survivors (and there might be, say, 3 in an 8 player game). If you can think of a better idea then let's have it because the only other valid suggestion (and we have moved on from that) was to not allocate any points to anyone on the basis that no one won!!

Are you advocating we go back to that suggestion just to stop cheaters cheating? I have some deep seated philosophical objection against allowing criminals and swindlers from running my life and I would need some serious convincing to suggest that there is any meaningful benefit to the CC community at large to pander to a few fools! But I digress ;)
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Re: Draw! [Survivor button]

Postby greenoaks on Wed Mar 13, 2013 4:11 am

i am flat out against giving points for coming 7th and that's what will happen if only 1 player is eliminated in an 8-player escalating game
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Re: Draw! [Survivor button]

Postby thehippo8 on Wed Mar 13, 2013 4:14 am

greenoaks wrote:i am flat out against giving points for coming 7th and that's what will happen if only 1 player is eliminated in an 8-player escalating game

Well, sort of. As explained abouve, if you lose then you lose a set number of points given the nature of the ranking of the players. The points you lose (if you are the only one of eight) get split between the other 7. kind of like you were a team of one and they were a team of seven. But then again, no one is forcing you to select the option any more than you chosing adjascent reinforcements :P
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Re: Draw! [Survivor button]

Postby kuma32478 on Wed Mar 13, 2013 9:05 am

Why not just have the round limit games go into overtime on a round by round basis. Currently it defaults to the player who joined first, which is arbitrary.
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Re: Draw! [Survivor button]

Postby spiesr on Wed Mar 13, 2013 9:55 am

kuma32478 wrote:Why not just have the round limit games go into overtime on a round by round basis. Currently it defaults to the player who joined first, which is arbitrary.
That is a completely different idea which is attempting to solve a different issue. Your idea would only come into play if there is a tie at the round limit, whereas this suggestion applies whenever a round limit is reached. Would you like to have your idea made into a separate thread?
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