Draw! [Survivor button]

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Re: Draw! [Survivor button]

Postby rishaed on Wed Mar 13, 2013 3:35 pm

thehippo8 wrote: In chess where one player cannot beat the other in time setting and the flag falls without a win the game is a draw. Why not here?

As in chess, if you cannot win then you will play for a draw and that might affect the entire outcome of a war. Aside from clan games it would be an interesting setting generally. Kind of a putting your money on the line, are you really good? Or just lucky?[/list]

I am going to debunk your chess analogy, The second one is correct, however In the first one the player who runs out of time first loses. Its why there are such things as speedgames, where people have to move quickly so not to lose because they ran out of time. Draws happen when, There is insufficient material to checkmate, three move repetition check, or when both players agree to call it a draw.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.

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Re: Draw! [Survivor button]

Postby nicestash on Wed Mar 13, 2013 3:59 pm

greenoaks wrote:i am flat out against giving points for coming 7th and that's what will happen if only 1 player is eliminated in an 8-player escalating game

The idea is that, being that they only get points for eliminated players, people will start to attack the weakest people at the end in an attempt to eliminate them and thus get more points. This gets the game moving a lot faster at the end in case of a stale.

greenoaks wrote:this will allow players to say 'hey, i'll help you to eliminate the guy coming 2nd and we'll share the points. this has been suggested before and rejected.

Each of the players would only get half of the points as if they'd one so this isn't really beneficial to either one.
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Re: Draw! [Survivor button]

Postby thehippo8 on Wed Mar 13, 2013 5:00 pm

rishaed wrote:I am going to debunk your chess analogy, The second one is correct, however In the first one the player who runs out of time first loses. Its why there are such things as speedgames, where people have to move quickly so not to lose because they ran out of time. Draws happen when, There is insufficient material to checkmate, three move repetition check, or when both players agree to call it a draw.

While you are quite correct in tournament over-the-board and causual time games there is an exception. It has been years since I played in tournaments and I now play almost exclusively on FICS. I typically play 3 minute games. At the end of the game if I run out of time but have insufficient pieces to win the game then the FICS server adjudicates the game as a draw (as long as my opponent has sufficient material to win - ie a rook, pawn, queen, two bishops etc). Because of that experience on FICS I had forgotten about the tournament rules. There is also an exception to the tournament rule in speed chess (ie 3 minutes) where the players can agree on terms similar to that delivered by FICS. When you are running out of time on FICS, you go hard out to remove the opponents winning chances and you will secure a draw rather than lose. I accept that I could have been clearer earlier. So you are right and I am right - just we were not speaking on the same terms ... sorry about that.
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Re: Draw! [Survivor button]

Postby chapcrap on Fri Apr 05, 2013 8:31 am

@thehippo8

Do you propose that this system replace the current round limit system or that it be run along side it?
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Re: Draw! [Survivor button]

Postby thehippo8 on Fri Apr 05, 2013 3:01 pm

chapcrap wrote:@thehippo8

Do you propose that this system replace the current round limit system or that it be run along side it?

I propose it be an option, not a replacement,
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