All I meant was that in a fairly silent game of cc, many players will only begin diplomacy (or social engineering) when they are about to lose!
I think it shows great strength and resolve to win a game without alliances, truces or any other kinds of manipulation.
I think achieving to have the best position in dub games with 8 people do not require any skills. Same things for a stantard game with 4+ people.
It is just basic luck if nobody choose to develop in the same area than you, then you have a better position coz your opponent are fighting between them in other area and not in yours.
Total luck for most of map I believe.
What make you a good player, is being able to have this good position, and not showing up your strength so opponent wont gather against you. Actually having a very good position in a game with several team/players is a mistake except if 1) you have such a good position than you are able to kill everyone else 2) you are playing with noobs who wont react by teaming against you.
And of course what make a good player is diplomacy. As soon as you have a secured position, quite strong, you should start making truce with some players to avoid them teaming against you.
Well I think it is clear I am 100% against this idea. And there is nothing more that I hate than people not reading the chat !
But well if many people want to play together a game with no chat for sure I cant stop them.