- Adjust the scoring so that playing a single map only nets you less points
- There are currently over 200 maps and thousands or tens of thousands of combinations of different settings. Playing only a single or a small group of different maps and settings therefore does not indicate mastery of the entire game, no matter how high your winning percentage is. I suggest that the scoring system is adjusted so that if someone plays and wins certain map or setting combination for high percentage of the total, their effective score is adjusted upwards for the purpose of determining how many points they gain or lose.
- The adjustment would come to play if the person plays over 5%/10%/20% of their total games in a single map or setting combination, possibly excluding some, like random maps. For every game over 5% the points gained or lost would count double, but only for the purpose of determining how many points they gain or lose on that specific map or setting combination
How this will benefit the site and/or other comments:
- It'll stop people who only play on a single map or setting combination from artificially inflating their total scores so much, thus making the scoreboard more accurate for representing the general skill instead of mastery of certain maps or settings.
- I'm not certain how high the percentage should be. Could be that it should be as high as 50% instead of what I suggested.