[Rules] Tutorial for New Players

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Re: New Recruits have tutorial scenarios

Postby GrimReaper. on Sat Mar 14, 2009 2:44 pm

be more specific like this. At first the new recruit will be put through a "training scenario" in a game, obviously there will be rigged dice. So the player can be told the defense and offense dice. however they will also learn how to use the control panel how to pm and how to post in the forum
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Re: New Recruits have tutorial scenarios

Postby GrimReaper. on Sun Mar 15, 2009 12:07 pm

anything more to add?
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Re: New Recruits have tutorial scenarios

Postby TheBro on Sun Mar 15, 2009 3:26 pm

New Recruits are only allowed to play other New Recruits.
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Re: New Recruits have tutorial scenarios

Postby Joodoo on Mon Mar 16, 2009 7:02 am

learning through mistakes and interacting with human players are often considered quite effective, but I wouldn't see any harm in this being an option
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Re: New Recruits have tutorial scenarios

Postby ubersky on Mon Mar 16, 2009 4:45 pm

What about a simple map (like 10 territs) that can be played against neutrals so show how the mechanics of the system work? Maybe make one that looks similar to the geography of the earth, and then a few with odd geography and introduce rules like bombardment, one way reinforcement, and other odd map items.

Playing against Neutral is not AI, so simple to implement. You would only have to make a mechanism to allow the game to proceed when there is only one player (victory condition is player must own all territs).

I'm not saying people can't learn for themselves, but lots of other sites/games have the idea of an "incubation room" for new players before releasing them into the wild.
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Tutorial for new players

Postby azezzo on Wed Aug 12, 2009 9:21 am

Suggest that C.C. create a tutorial of all the great features that are available, for new players as well as for all the casual players here.

New players should be made aware of plug ins and add ons as well as how different game options increase the degree of difficulty.

This will improve the following aspects of the site:

1)player retention, fewer new players would quit out of being taken advantage of(farmed)
2)fewer reports of cheating and abuse made by players who know nothing of clickable maps
3)this would help create a more even playing field for all members
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Re: Tutorial for new players

Postby Woodruff on Wed Aug 12, 2009 2:46 pm

azezzo wrote:Suggest that C.C. create a tutorial of all the great features that are available, for new players as well as for all the casual players here.
New players should be made aware of plug ins and add ons as well as how different game options increase the degree of difficulty.
This will improve the following aspects of the site:
1)player retention, fewer new players would quit out of being taken advantage of(farmed)
2)fewer reports of cheating and abuse made by players who know nothing of clickable maps
3)this would help create a more even playing field for all members


A good idea. There needs to be a place to PUT the tutorial where the new users would see it, however. Perhaps an auto-PM telling them about it?
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Re: Tutorial for new players

Postby PLAYER57832 on Wed Aug 12, 2009 2:53 pm

azezzo wrote:Suggest that C.C. create a tutorial of all the great features that are available, for new players as well as for all the casual players here.

New players should be made aware of plug ins and add ons as well as how different game options increase the degree of difficulty.

This will improve the following aspects of the site:

1)player retention, fewer new players would quit out of being taken advantage of(farmed)
2)fewer reports of cheating and abuse made by players who know nothing of clickable maps
3)this would help create a more even playing field for all members


I like this suggestiong, (Cook's forum or Strategy section would be good places), but if you want it read, you need to use the form.

That is, the template that first appears when you click "new post" in Suggs and Bugs.
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Re: Tutorial for new players

Postby Strife on Wed Aug 12, 2009 2:58 pm

I remember awhile ago, a year or so(around the time we had the banner comp.), someone suggested something similar. I believe the result was a few videos by players and someone said they were working on a flash of it. Not sure what happened to that, but it's a great idea indeed.
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Re: Tutorial for new players

Postby jefjef on Wed Aug 12, 2009 3:13 pm

How about non-point tutorial games vs. CC servers?
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Re: Tutorial for new players

Postby Woodruff on Wed Aug 12, 2009 3:37 pm

PLAYER57832 wrote:
azezzo wrote:Suggest that C.C. create a tutorial of all the great features that are available, for new players as well as for all the casual players here.

New players should be made aware of plug ins and add ons as well as how different game options increase the degree of difficulty.

This will improve the following aspects of the site:

1)player retention, fewer new players would quit out of being taken advantage of(farmed)
2)fewer reports of cheating and abuse made by players who know nothing of clickable maps
3)this would help create a more even playing field for all members


I like this suggestiong, (Cook's forum or Strategy section would be good places), but if you want it read, you need to use the form.


The problem here is that if someone doesn't ever go to the forums, they don't know about the Cook or Strategy forums.
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Re: Tutorial for new players

Postby azezzo on Wed Aug 12, 2009 3:41 pm

why not make it a mandatory viewing, b4 the 1st game is played?

and that idea about practice games against a computer is a great idea too.
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Re: Tutorial for new players

Postby slowreactor on Wed Aug 12, 2009 3:42 pm

jefjef wrote:How about non-point tutorial games vs. CC servers?


First, good luck getting a bot that can teach someone the intricacies of CC. Second, before someone suggests that SoC should take in all incoming recruits for a few learning games, they WILL be overloaded if they do.
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Re: Tutorial for new players

Postby PLAYER57832 on Thu Aug 13, 2009 9:23 am

Woodruff wrote:
PLAYER57832 wrote:
azezzo wrote:Suggest that C.C. create a tutorial of all the great features that are available, for new players as well as for all the casual players here.

New players should be made aware of plug ins and add ons as well as how different game options increase the degree of difficulty.

This will improve the following aspects of the site:

1)player retention, fewer new players would quit out of being taken advantage of(farmed)
2)fewer reports of cheating and abuse made by players who know nothing of clickable maps
3)this would help create a more even playing field for all members


I like this suggestiong, (Cook's forum or Strategy section would be good places), but if you want it read, you need to use the form.



The problem here is that if someone doesn't ever go to the forums, they don't know about the Cook or Strategy forums.

I believe all new people are now given pms about this.

At some point, you can offer the spoon, but they have to pick it up themselves.
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Re: Tutorial for new players

Postby Night Strike on Thu Aug 13, 2009 11:39 am

Woodruff wrote:The problem here is that if someone doesn't ever go to the forums, they don't know about the Cook or Strategy forums.


I'm pretty sure that when the Society of Cooks went public, lack installed an automatic PM to send to players when they finished their 5th game telling them about the Society. I'd have to go dig through conversations about the changes to find proof, or you could ask a Society Mod.
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