Lalloq wrote:Thanks for reading.
I saw your different propositions and I like them too.
Just be careful not to complicate the game with conditionnal attack.
chapcrap, you said it was proposed before. What was the problem ?
The only reason I proposed the Conditional Assault, is because your suggestion does not scale well with large numbers. Suppose you have 1000 vs 1000.
I do not know if I want to chip his territory all the way down to 3 defenders, I may not want to risk it if he gets a couple hundred troop lead on me. I dont want to auto and be left with nothing, and again him having a couple hundred troop lead on me. I dont want to click attack manually over 100 times, with lag in between each roll.
Example:
With conditional I can say auto assault until I lose 100 troops. Okay I am winning 877 vs 900 good. Auto another 100
Oh no I had bad dice now its 830 vs 800. Auto again
Even worse dice now its 801 vs 700. Okay I feel like my luck sucks now, I think I should stop. With your suggested Auto-Assault, it is impossible to check on your troops "mid assault".