New Spoils: Constant (Very Flat) Rate

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Re: Real Flat Rate Option *Pending*

Postby max is gr8 on Wed Feb 24, 2010 1:05 pm

Which might not be a bad thing, lets face it card variations are the way forward.
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Re: Real Flat Rate Option *Pending*

Postby Beckytheblondie on Wed Feb 24, 2010 1:26 pm

General Mayhem wrote:Hang on. So whats the point in having cards then? If theyre all the damn same value. Just dont use em!

We have ourselves a winner. *Ding Ding Ding*. Densest bloke on the site...
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Re: Real Flat Rate Option *Pending*

Postby superkarn on Fri Jun 18, 2010 8:29 am

Beckytheblondie wrote:
General Mayhem wrote:Hang on. So whats the point in having cards then? If theyre all the damn same value. Just dont use em!

We have ourselves a winner. *Ding Ding Ding*. Densest bloke on the site...

Maybe you guys didn't read the whole thread, but they're not "all the damn same value."

And for the name calling :-$
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Re: Real Flat Rate Option *Pending*

Postby TheForgivenOne on Sat Jun 19, 2010 8:19 pm

Due to the poorly worded Poll, i deleted it, and added a new one
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Re: Real Flat Rate Option *Pending*

Postby Army of GOD on Sat Jun 19, 2010 8:25 pm

Please, for the love of God, MAKE THIS HAPPEN.
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Fixed Spoils

Postby Victor Sullivan on Sun Aug 22, 2010 6:26 am

Concise description:
  • Same flat rate bonus for all card sets

Specifics/Details:
  • The idea is to have a troop bonus that applies to all card combinations i.e. 4 troops for 3 reds, 3 greens, 3 blues, or 1 of each.

How this will benefit the site and/or other comments:
  • More balanced play
  • Reduces the luck factor of card bonuses
Last edited by Victor Sullivan on Thu Oct 14, 2010 2:12 pm, edited 6 times in total.
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Re: Flat Rate Across All Card Combinations

Postby ManBungalow on Sun Aug 22, 2010 8:19 am

If you don't like the cards the way they are, don't use them as a game setting.

Just check this box when you create/find a game:

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Re: Flat Rate Across All Card Combinations

Postby Woodruff on Sun Aug 22, 2010 9:06 am

ManBungalow wrote:If you don't like the cards the way they are, don't use them as a game setting.
Just check this box when you create/find a game:
"No Spoils Checked"


But that doesn't logically follow at all, because there is a tremendous difference between "no spoils" and what he is suggesting.
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Re: Flat Rate Across All Card Combinations

Postby jak111 on Sun Aug 22, 2010 11:48 am

but if that happened then it wouldn't be like normal risk at all >.>
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Re: Flat Rate Across All Card Combinations

Postby Woodruff on Sun Aug 22, 2010 1:36 pm

jak111 wrote:but if that happened then it wouldn't be like normal risk at all >.>


You mean like "nuclear spoils" is?
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Re: Flat Rate Across All Card Combinations

Postby Metsfanmax on Sun Aug 22, 2010 2:48 pm

Woodruff wrote:
jak111 wrote:but if that happened then it wouldn't be like normal risk at all >.>


You mean like "nuclear spoils" is?


Or even like the current Flat Rate setting is.
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Re: Flat Rate Across All Card Combinations

Postby Victor Sullivan on Sun Aug 22, 2010 5:51 pm

Metsfanmax wrote:
Woodruff wrote:
jak111 wrote:but if that happened then it wouldn't be like normal risk at all >.>


You mean like "nuclear spoils" is?


Or even like the current Flat Rate setting is.


Exactly my point!
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Re: Flat Rate Across All Card Combinations

Postby Army of GOD on Sun Aug 22, 2010 7:37 pm

Flat rate is by far the worst setting. Making them all equal will reduce the luck, but it still involves luck. I'd rather just play No Spoils.
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Re: Flat Rate Across All Card Combinations

Postby lord voldemort on Sun Aug 22, 2010 7:52 pm

flat rate is the luckiest card setting :?
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Re: Flat Rate Across All Card Combinations

Postby rdsrds2120 on Mon Aug 23, 2010 3:45 pm

Flate rate? Why play that when I could go stick a fork in a toaster? Anyway, I think that enough people are familiar with the flat rate system so as to change it could cause a lot of sudden confusion. Depending on how much support you get for the general idea of having a type of spoils that is always equivalent, you would probably have more luck getting a new type of spoil like that created than getting an existing spoils option edited.
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