I will try one more time to explain it.
We have a game board with 16 territory's. (yes small, just for example)
Every player would receive 1-14 Placement Chits (choices)
Everybody would place one number on a single territory, until every number has been placed.
24 hours to place. in turn order
Concealed not concealed no matter (what ever works for you).
Once all the numbers have been place on the board or the 24 hours have passed...the Computer would take over and Figure out who would get what.
Placement would be in turn order...so number one (first turn) player would pick and place all his chits (choices) down at one time. Second player would do the same...the only place he could not put (have a choice to place) a chit would be on player ones first choice territory. the last player (say 5th) would not be allowed to place his first placement number (choice) on any of the previous four players first choice number (it would block him from doing so)
Now let us Say Green placed his number 2 chit on same territory (Kalamazoo) as Red. You have red and green on same territory with the same number.
Green would have to concede that Territory to Red...Being that red is first on placement order (turn order).
Now what would happen to Greens number 2 chit (choice).
Keep in mind that all players (computer) are now deciding everybody 2nd placement (choice). ( 1 has already been dealt with in turn order. there could be no conflict.).
Green would be displaced...he would place his Army on his number 3 Chit (choice) territory (Timbuktu).
his 2nd choice would now move to his 3th placement. Because he was not able to receive his number 2 choice, he would see if he gets his number 3 choice.
OK now let us say..Blue has already got his number 2 on Timbuktu, Which is also Greens (now) 3rd choice? Green would have to (because Blue is before Green in turn placement order) then place his army on his number 4 choice (territory, chit). His number 4 would now be his number 2...5 would be his three 6 would change to fourth and so forth.
The computer would keep track of all his.
Every player would end up having 4 territory's at end of set up.
I understand that people like to place there units on territory's for this reason or that reason...This would still be better than Random.
Might bring new ideas and strategy on Placement.
Light up a region (not territory) that has a number one Choice (chit) in it...so the player can see where the others have made there first choice placement. If multiple players are in one Region (for there first choice) multiple colors would light up that Region.
Or you could just have everybody place at the same time...and any displace chits (choices )could be dropped random.
Game start, reverse turn order.
Bid for territory's might work as well. simply place your armies (the armies you receive for game play) on Territory, and one with most armies win the bid
Yes, a players ''first Choice'' (only there first choice) would not be available to everybody who follows him...in placement order.
It is all hidden (fog) placement. except you would see one color or a multiple of colors blanketing each country (not terit).
If one color (or numbers..what ever) appears then you know that a previous player has Chosen that country (not terit) as his first choice placement. You then would know that country has been (possibly) claimed by a player.
If 'you' then place your first choice pick in that same country, then the next players to place their numbered choices down, would see Two colors blanketing that country.
Then they would understand that Two players have made there first pick in that same country.
Just as if you were sitting at a table and watching the player Chose what country he is going for at start...except you have no idea who that player is (unless you are the second player to place, his set up).
If you drop your first (only first) choice in the same terit as a previous player...it would make a horrible sound and you would have to chose again.