yeti_c wrote:I believe the better suggestions were that the first turn of each game you had X in hand - and you deployed them all to wherever you wanted - only seeing a sea of 1's on eveyone else's territories - once everyone had chosen their territories then the game begins...
I believe also that an extra DB rule was added - i.e. if you missed your deploy turn - you were booted from the game and 1 player was removed... I can't remember how this was to work for team games tho!
morganzer wrote:Is it possible under game options for players to select areas to start in through a selection process
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