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[GO] Manual Territory Selection: Choose or Draft Territories

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Postby Hoosiers21 on Fri Jul 13, 2007 3:02 pm

haha i was just thinking about this before i saw these posts but you are correct if it was a regular game it could take forever to set up armies...

but an idea i have is that it be similar to a rt game, at least to establish the territories. I think as the game option, a requirement must be that you be present until the game starts. So if you start the game, you must wait until it is full (meaning you can't just start a bunch of these game types and then leave). They could be set-up in forums or you could just limit it to 1v1 games b/c i know most of the time people who make and join 1v1 games are looking for quick games and there isn't much waiting around. Another other suggestions or thoughts?

edit: I suggest there be a 5-10 minute time limit on each turn for choosing territories (unless another time constraint is agreed upon) so as to limit the time it takes to get one of these games going. If that time limit is exceeded once, the computer will randomly pick a territory for that person, and if it exceeded twice, the rest of the territories for that player will be randomly assigned.
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Postby Tom2891 on Fri Jul 13, 2007 3:14 pm

Good idea...I was thinking this when I first started playing. sometimes people get lucky with a little cove with only one or two areas needed to fortify a territory.
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Draft Territories

Postby WalkingShadow on Fri Nov 30, 2007 3:49 pm

How about a draft-style option of Picking your territories at the start of a game, that way draw isn't so much a big part of the game and won't start of with Austrailia or S.a. at the start.
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Postby Herakilla on Fri Nov 30, 2007 3:51 pm

been suggested please use the search link
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Postby WalkingShadow on Fri Nov 30, 2007 3:53 pm

What. and why wasn't is accepted.
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Postby Herakilla on Fri Nov 30, 2007 4:06 pm

i think the main reason is games would take so long to start (you can only pick one territory at a time so you gotta wait for others) and if some1 never came back the game would never start
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Postby WalkingShadow on Fri Nov 30, 2007 4:08 pm

How about only in speed games
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Postby Herakilla on Fri Nov 30, 2007 4:12 pm

that could be done but most people dont want their speed games to be drawn out so long. i really dont play speed games often because i rarely have time

the main problem with the suggestion is the time it needs for each game

most of my friends would expect a speed game to start and end within a half hour but some maps would require a half hour sometimes just to start and then theres people who dont have the best connections and all that
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Postby WalkingShadow on Fri Nov 30, 2007 4:13 pm

yeah, i see the complications with it now But i'm sure there is some way to make it happen and not make it time-consuming. Would be cool in my opinion.
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Postby yeti_c on Fri Nov 30, 2007 4:16 pm

I believe the better suggestions were that the first turn of each game you had X in hand - and you deployed them all to wherever you wanted - only seeing a sea of 1's on eveyone else's territories - once everyone had chosen their territories then the game begins...

I believe also that an extra DB rule was added - i.e. if you missed your deploy turn - you were booted from the game and 1 player was removed... I can't remember how this was to work for team games tho!

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Postby Herakilla on Fri Nov 30, 2007 4:28 pm

yeti_c wrote:I believe the better suggestions were that the first turn of each game you had X in hand - and you deployed them all to wherever you wanted - only seeing a sea of 1's on eveyone else's territories - once everyone had chosen their territories then the game begins...

I believe also that an extra DB rule was added - i.e. if you missed your deploy turn - you were booted from the game and 1 player was removed... I can't remember how this was to work for team games tho!

C.


ya team games would be a bugger
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Postby soundout9 on Fri Nov 30, 2007 4:39 pm

This could work if you have everyone an hour to take pick a territory then it goes to a 24 hour game after that.

Speed games only would work very well too.
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Suggestion: Allow Players to Pick Territories at Start

Postby befera on Wed Dec 19, 2007 9:20 pm

I'm sure you've received this one before. It would be fun to create the option to allow players to select their territories to drop their armies at the beginning of a game. It could pose time issues and problems. Perhaps initially available only in speed games with 2 minutes or less to place armies or they'll be dropped for you. In casual games, maybe 6 or 12 hours to drop.
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Postby Strife on Wed Dec 19, 2007 9:26 pm

Been suggested next time search please. Also then someone would go for countries... :roll:
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Postby [RFA]Juggalo on Wed Dec 19, 2007 11:52 pm

have it turn based, it would take a while longer for games to start but its a cool OPTION to have
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Select Territorys

Postby Unit_2 on Thu Dec 20, 2007 9:07 pm

I think since Risk has it in there games CC should have it too, i think a Territory select would be cool and fun.

Suggestion Idea: Territory select

Specifics: Only in a select game mode "Territory Grab"

Why it is needed: It is needed because Risk has it and CC is based on risk.. right? So why not have it as a option, it should make it more fun.
Last edited by Unit_2 on Thu Dec 20, 2007 9:11 pm, edited 1 time in total.
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Postby Herakilla on Thu Dec 20, 2007 9:11 pm

CC is not risk

and please do a forum search as this has been suggested MANY times
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Postby Risktaker17 on Thu Dec 20, 2007 9:15 pm

RISK IS NOT CC! Remember that put it on a pillow, never say they are the same again. This idea has been rejected at least 99903457943827605492376027 times, stop suggesting it.
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Drop

Postby Splash_x on Wed Feb 13, 2008 4:17 pm

I'm thinking

maybe we could have like a drop options? Cuz that's how u play real risk -.-

right now the drops are random

maybe we could have..

A) Random
B) Selected (24h) (if past, auto selected)
C) Selected (5m) (if past, auto selected)
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Postby lozzini on Wed Feb 13, 2008 4:19 pm

if it does go past the suggested 24h, this would be a very unlucky for that player

also do you pick mone terratory and thats your turn? because then it would take 10 turns at least to pick terratories

i dont think it is workable, it would take too long to start a game, and it would be easier for multi's
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Postby Splash_x on Wed Feb 13, 2008 4:24 pm

lozzini wrote:if it does go past the suggested 24h, this would be a very unlucky for that player

also do you pick mone terratory and thats your turn? because then it would take 10 turns at least to pick terratories

i dont think it is workable, it would take too long to start a game, and it would be easier for multi's


maybe... Maybe not... then ppl can just choose random -.-
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placement of armies or selection of territories

Postby morganzer on Wed Feb 20, 2008 1:52 pm

Is it possible under game options for players to select areas to start in through a selection process
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Re: placement of armies or selection of territories

Postby Optimus Prime on Wed Feb 20, 2008 2:14 pm

morganzer wrote:Is it possible under game options for players to select areas to start in through a selection process

Nope, all starting placements are completely random.
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Postby peanut72 on Wed Feb 20, 2008 10:41 pm

an option for some kind of a draft to pick terrorities would be an interesting idea. :)
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Postby Risktaker17 on Wed Feb 20, 2008 10:56 pm

Always random!
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