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Re: cap on ranks

Postby the.killing.44 on Tue Jan 13, 2009 10:54 pm

The plug-in Map Rank has this option.

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Re: cap on ranks

Postby White Moose on Wed Jan 14, 2009 12:50 am

the.killing.44 wrote:The plug-in Map Rank has this option.

.44


Nope.
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Re: cap on ranks

Postby Fuzzylogic99 on Wed Jan 14, 2009 1:39 am

been suggested b4 and been rejected
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Re: cap on ranks

Postby The Neon Peon on Wed Jan 14, 2009 10:01 am

Foe all those of the rank you do not wish to play.
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Re: cap on ranks

Postby Jeff Hardy on Wed Jan 14, 2009 10:06 am

i remember suggesting this not too long ago...
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Re: cap on ranks

Postby kiddicus maximus on Wed Feb 04, 2009 7:45 pm

I was wondering the same thing. Not that my rank is impressive, but I'd rather play against people who are similar in rank until I get the hang of some of the tougher maps.

Maybe just on the 'over' on the rank? For instance, limit 1100 would exclude anyone with the rank over 1100.
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Re: cap on ranks

Postby HardAttack on Wed Feb 04, 2009 7:47 pm

The Neon Peon wrote:Foe all those of the rank you do not wish to play.


foe 5000 players ?
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Re: cap on ranks

Postby HardAttack on Wed Feb 04, 2009 7:49 pm

i suggested this in Q&A when i was freemium maybe 2 times. But didnt work. I think there is a policy behind it.
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Re: cap on ranks

Postby kiddicus maximus on Thu Feb 05, 2009 2:22 am

HardAttack wrote:i suggested this in Q&A when i was freemium maybe 2 times. But didnt work. I think there is a policy behind it.


rules are made to be broken. I think it would be a good option. Some of the higher ranked players get angry when they lose to bums like me. Some of the bums go from Private to Cook because they don't realize not to play 4 majors in an assassin game...
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Re: cap on ranks

Postby Phlaim on Thu Feb 05, 2009 2:52 am

To go around this, make the games private and put them in callouts.
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Re: cap on ranks

Postby kiddicus maximus on Thu Feb 05, 2009 3:27 am

Phlaim wrote:To go around this, make the games private and put them in callouts.


I guess that would work, but how many bums actually read the callouts? I never do, probably because no one is calling out the 1000 and under group. Hey, I'm gonna start a clan.
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Re: cap on ranks

Postby Fruitcake on Thu Feb 05, 2009 8:09 am

HardAttack wrote:
The Neon Peon wrote:Foe all those of the rank you do not wish to play.


foe 5000 players ?


if KLOBBER can do it, then you can do it.
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Re: cap on ranks

Postby cpurcell on Thu Feb 05, 2009 8:31 am

I suggested this as well and they turned it down :? :roll:... And no, map rank doesn't do that...
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Re: cap on ranks

Postby Artimis on Thu Feb 05, 2009 10:57 am

Makes it easier to conduct elitist game play, i.e. Not play people below a certain rank to avoid heavy points loss. Great in theory but will encourage more exclusive game playing in practice, we already have a points aristocracy, lets not make it worse. ;)
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Re: cap on ranks

Postby sailorseal on Thu Feb 05, 2009 7:38 pm

kiddicus maximus wrote:
Phlaim wrote:To go around this, make the games private and put them in callouts.


I guess that would work, but how many bums actually read the callouts? I never do, probably because no one is calling out the 1000 and under group. Hey, I'm gonna start a clan.

A clan for what? Low ranks, i already started one...
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Re: cap on ranks

Postby Joodoo on Fri Feb 06, 2009 2:39 am

Fruitcake wrote:
HardAttack wrote:
The Neon Peon wrote:Foe all those of the rank you do not wish to play.


foe 5000 players ?


if KLOBBER can do it, then you can do it.


true, with the unlimited amount of space in your foe list, a cap on ranks doesn't seem to be necessary
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Re: cap on ranks

Postby The Neon Peon on Fri Feb 06, 2009 5:32 pm

Joodoo wrote:
Fruitcake wrote:
HardAttack wrote:
The Neon Peon wrote:Foe all those of the rank you do not wish to play.


foe 5000 players ?


if KLOBBER can do it, then you can do it.


true, with the unlimited amount of space in your foe list, a cap on ranks doesn't seem to be necessary

There is a max when you reach about 10,000 when foeing another person becomes such a haste that you remove all your foes in frustration.
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Re: cap on ranks

Postby kiddicus maximus on Sat Feb 07, 2009 3:35 am

Artimis wrote:Makes it easier to conduct elitist game play, i.e. Not play people below a certain rank to avoid heavy points loss. Great in theory but will encourage more exclusive game playing in practice, we already have a points aristocracy, lets not make it worse. ;)


I'm kinda new, so are the top 100 or so really that hell-bent on keeping their status? Isn't this all supposed to be for fun?
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Set Rank Limits for starting games.

Postby anomalystream on Sun Feb 08, 2009 8:36 am

I want to suggest that when starting games, members should be able to set minimum and maximum limits for rank that other members must meet to join.

EXAMPLE:

Set Rank Limit:
Minimum Rank: Corporal 1st Class
Maximum Rank: Captain

Therefore to join this game you must at least be a Corporal 1st Class, and at most be a Captain.


In addition, I feel Premium Members should be able to exclude non-premium members from joining games they create, and non-premium members should not be able to rank Premium Members.

It is very potentially extremely destructive to a members ranking if when they start games, any member of any rank can join any number of games a member has created. So members should be able to limit rank, exclude non-premium members, and prevent a single member from joining multiple games a member has created.
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Re: Set Rank Limits for starting games.

Postby bigreuben on Sun Feb 08, 2009 10:08 am

anomalystream wrote:I want to suggest that when starting games, members should be able to set minimum and maximum limits for rank that other members must meet to join.

EXAMPLE:

Set Rank Limit:
Minimum Rank: Corporal 1st Class
Maximum Rank: Captain

Therefore to join this game you must at least be a Corporal 1st Class, and at most be a Captain.



I agree with that... I usually join a game when there is just one or two more spaces left so it will start fast, but that because surfing through all the games and looking for something that will be with players of my caliber, or just going through private games and and asking everyone if it's friend private or ranks private game can take a day or two at best... last time I started a game there was not one player that was equal to my rank, and my rank ain't that high...


anomalystream wrote:In addition, I feel Premium Members should be able to exclude non-premium members from joining games they create, and non-premium members should not be able to rank Premium Members.

It is very potentially extremely destructive to a members ranking if when they start games, any member of any rank can join any number of games a member has created. So members should be able to limit rank, exclude non-premium members, and prevent a single member from joining multiple games a member has created.


I think you missed the "private password" option when you start the game...
And overall I don't think that you paying premium means you're a better player, which means maybe you are the one who actually put my (any freemium) rank at risk...
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Re: Set Rank Limits for starting games.

Postby iambligh on Sun Feb 08, 2009 6:49 pm

I like the idea of setting rank parameters -- alot -- but you're being a bit hard on freemies...
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Re: Set Rank Limits for starting games.

Postby HardAttack on Sun Feb 08, 2009 7:52 pm

whenever i asked same and independent of how many times i asked this, i am told to open private games :D
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Re: Set Rank Limits for starting games.

Postby Joodoo on Mon Feb 09, 2009 6:46 am

sry don't like this idea at all
1.Increases rank segregation.
2.Just because a player is freemium doesn't mean they're not good.
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Re: Set Rank Limits for starting games.

Postby Jeff Hardy on Mon Feb 09, 2009 7:48 am

this would prevent people having to make private games and invite others, would be really good
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Re: Set Rank Limits for starting games.

Postby HardAttack on Mon Feb 09, 2009 9:39 am

Jeff Hardy wrote:this would prevent people having to make private games and invite others, would be really good


there is a dilemma jeff, a dilemma between politics and trends...
as i stated above, i have made this suggestion in my very early days when i was in ADC and you were there as well. That much early. Nothing to do with ADC, anyways i am told that (i dont remember who told it) such a mechanism wud decrease the desirability of the site cos if this happens new recruits will not have anyone to play and new recruits are those whom we can call them as new customers... Understand me ? That is the dilemma. And i completely agree it that what it is made in private games is nothing different from having same ranks in game, and then why dont we have such a property ? But no, the reason i stated above is the obstacle in front of this idea.
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