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PostPosted: Wed Feb 15, 2006 12:47 am
by shaddowfire
Why has the limit been push down to four? I'm a huge supportor of the moving the limit above 5 games, but I also understand the server only has certain capibilities.

To get over the server problem, what if you were to add a place to donate money to you, more or less to the site. This would not only compensate you for your thousands of hours of programming, but also make it possible to upgrade/by a new server. Also think about ad support. You can prove you have so many hits a day, but on the other hand keep the ad's to a minimum, or make sure they load last. You don't want ad's taking up unnessisary bandwidth.

PostPosted: Wed Feb 15, 2006 12:53 am
by Darkfire001
Well from what I've heard Conquer Club is eventually going to be supported by paying subscriptions? So that would mean more games.

I hope free games still are supported though.

PostPosted: Wed Feb 15, 2006 1:11 am
by Risk_06
shaddowfire wrote:Why has the limit been push down to four? I'm a huge supportor of the moving the limit above 5 games, but I also understand the server only has certain capibilities.


Yeah, me too, there should be more than 5 games...but yeah, servers can only do so much. :(

I do believe that lackattack has explained his reason for only 4 games, though... it was to make up for the fact that games that you were eliminated in didn't count toward the 4 game limit. 8)

Surrender/Resign/Forfeit Button [Rejected]

PostPosted: Mon Feb 20, 2006 6:51 am
by ZawBanjito
Note from Sully:

A surrender button has been suggested and rejected many times. In fact, this site used to have a surrender button but it was abused and hence the button was removed. This thread is a complilation of over 40 threads of people asking for Surrender Buttons or Resign Boxes or Forfeit Flags and the exasperated rejections of handfuls of moderators. It's not going to happen.

If you insist on wasting time by starting a unique thread, I insist you read through this one first to be certain your idea has not already been rejected.
;)


Original post by ZawBanjito:

Okay, so Lackattack took out the surrender button, and I guess that was a decent idea. But what if a person has to go away? Or if they want to quit Conquer Club and leave? Things happen, you know? Right now their only option is to go deadbeat and leave everyone still in the games gnashing their teeth in frustration as three days grind past. So why not put in a "Surrender All" button - say, in the My Games window somewhere - that quits all games at once? So you could surrender out of politeness, but not use it tactically in one game (which was the complaint that got the surrender button taken out in the first place.)

Admittedly, why would a person want to surrender all their games? If they let them grind down to deadbeat they don't lose any points. But that's another issue that has been complained about sufficently...

Re: "Surrender All" button

PostPosted: Mon Feb 20, 2006 8:21 am
by Itrade
ZawBanjito wrote:Okay, so Lackattack took out the surrender button, and I guess that was a decent idea. But what if a person has to go away? Or if they want to quit Conquer Club and leave? Things happen, you know? Right now their only option is to go deadbeat and leave everyone still in the games gnashing their teeth in frustration as three days grind past. So why not put in a "Surrender All" button - say, in the My Games window somewhere - that quits all games at once? So you could surrender out of politeness, but not use it tactically in one game (which was the complaint that got the surrender button taken out in the first place.)

Admittedly, why would a person want to surrender all their games? If they let them grind down to deadbeat they don't lose any points. But that's another issue that has been complained about sufficently...


Wouldn't a "Skip all turns 'till otherwise stated" button work better? This way you could go on holidays (Or skip sundays, like I do) and come back to have lovelies (I can't think).

PostPosted: Mon Feb 20, 2006 9:01 am
by ZawBanjito
A skip turn option totally needs to be put in too. Wait... did we all agree to that like ages ago? I can't remember. No, I'm sure we did. What the heck happened with that?

PostPosted: Mon Feb 20, 2006 9:02 am
by Marvaddin
Well, if you dont lose points, some people will use it with bad purposes. How about play 2 games only, and quit if going to lose both? Or if going lose 1, calculate points balance to quit or no? People will use it to rise rankings if there is no points penalty.

More one time: 2 turns for deadbeats elimination, and they should lose points at game end.

PostPosted: Mon Feb 20, 2006 12:00 pm
by RLeary06
I entirely agree with Marv


But what if a person has to go away? Or if they want to quit Conquer Club and leave?

They shouldn't join a CC game if they're going away. If they are quitting, why would they care?



Surrender buttons can be abused to raise records or to stop other players from getting cards.

PostPosted: Mon Feb 20, 2006 12:05 pm
by lilwdlnddude
it should just be that if your going to surrender then you loose points, then people will think twice about quitting. same with deadbeats.

PostPosted: Tue Feb 21, 2006 5:59 am
by ZawBanjito
Yeah sorry, I should have made it clearer... totally you lose points, just like you did with the old surrender button.

The "if you're busy don't join a game" argument doesn't hold. Conquer Club games can drag on for a week or more. A lot of us can't always plan things that far in advance.

PostPosted: Tue Feb 21, 2006 10:07 am
by lackattack
I definetely don't want to bring back surrendering, but I think a "Skip X Turns" button could work if you want to go an vacation or just don't want to play a round.

PostPosted: Tue Feb 21, 2006 12:59 pm
by madeinchinain85
skip x turns might work for people who just want to build up armies, but for people on vacation a skip all turns for the next x hours would probably work better

Surrender button.

PostPosted: Mon Mar 27, 2006 5:14 pm
by Xtra
I think thwere should be a surrender button taht you can click on if you know you'll lose. Any remaining territories will turn neutral, and you'll still lose the same number of points. It's just a way so people that will lose can stop worrying about taht game and move on to the next one.

PostPosted: Mon Mar 27, 2006 5:28 pm
by Marvaddin
It existed already, but people were abusing, using it to prevent an enemy of getting cards, etc...

PostPosted: Tue Mar 28, 2006 7:16 am
by Tubby Rower
Why not give the "nuetral" player cards from the surrenders?

PostPosted: Mon Apr 03, 2006 1:14 pm
by niMic
How about effectivly booting that player from the game, but still have his color on the territories and his cards remaining? That way, he can go on to play another game, and whoever wanted to take his cards can do so.

PostPosted: Mon Apr 03, 2006 1:50 pm
by Jota
That seems like a logical solution to me. As far as the other players are concerned, it'd be exactly the same as if that person just stopped taking turns. The only differences would be that A) they wouldn't be holding up the game by letting the round time out every time, and B) it wouldn't be taking up a space in their list of active games anymore.

Surrender Button

PostPosted: Mon Apr 03, 2006 2:18 pm
by thegrimsleeper
So there's a really great thread going on here...
:arrow: http://www.conquerclub.com/forum/viewtopic.php?t=811

the back story can be found here...
:arrow: http://www.conquerclub.com/forum/viewtopic.php?t=156

It seems that the general consensus of those posting in these two threads is:

There should be a surrender button. When you hit it, you forfeit the game. Your armies stay the same color, and your cards are not lost, but still able to be taken by whoever conquers the remainder of your lost armies.

We took out the surrender button in the first place because people were abusing it, but it seems that now that it's gone, there are more deadbeats.

PostPosted: Mon Apr 03, 2006 2:23 pm
by moz976
Would a person who surrenders still lose points?

PostPosted: Mon Apr 03, 2006 2:31 pm
by AndyDufresne
To me, the surrender buttons seems to support poor sportsmanship. If you are losing in a game of baseball, soccer, sorry, yahtzee, anything...you don't just quit. It's frowned upon there and should be frowned upon here. I've been in a few games already where I have been screwed over early on, but still kept playing on the off chance something went my way. I do see the advantages of the surrender options, getting people out of the games they don't want to play, lessening flaming etc. Also allowing the person to get into more fun games where they have a chance, but sheesh...it's RISK. You've got to take the chance that you are going to get your rear handed to you.

--Andy

PostPosted: Mon Apr 03, 2006 2:38 pm
by moz976
I agree with Andy I have been beaten down to one man only to come back and win the game.
I won't be using the surrender button if it ever comes back but if it was brought back it might help with the ever present deadbeat issue.

PostPosted: Mon Apr 03, 2006 2:39 pm
by thegrimsleeper
Yes, if you surrender, you still lose points.

Andy, don't think of it so much as poor sportsmanship... I prefer to think of it as if you were playing a game of Poker, and you fold, because you know you're not going to win.

Now, me personally, I never used the Surrender button when it was an option, but I do know some people who did use it and are still playing on the site today. I just think that it was a good idea to begin with that needed a bit of tweaking.

Besides, if lack brings it back, and it turns out to be a disaster, he can always jsut take it out again.

PostPosted: Mon Apr 03, 2006 2:42 pm
by AndyDufresne
I see what you are getting at Grim, but folding seems more like a forfeit of a particular round rather than the whole game. But I guess it'd be worth a shot to implement it again, but I'm still not for it.

--Andy

PostPosted: Mon Apr 03, 2006 3:12 pm
by lackattack
I'm concerned that if we bring back the surrender button people will use it to go game hopping. Conquer Club isn't like watching T.V. and flipping the channel when you're bored. You are playing games with real people who want to see some action. The fact that a game consumes one of your 4 precious spots is an incentive to play competitively, which makes CC more fun for everyone. That's my theory, at least.

PostPosted: Mon Apr 03, 2006 3:33 pm
by mikey6rocker
i agree, but if you know you will loose and it is your last couple turns, you should be able to surrender and get it off your 4 game chart. when you know you are going to loose there is no point in having the game take space. especially when your opponent is taking very long between turns and taking to long to eliminate you already.