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Leehar wrote:Unlimited and Nuke are home teams choice? Or not implemented at all?
And why do Freemiums not count for total count?
Missed turn forfeiture looks interesting as well. I would think a remake or something would be more appropriate.
Pretty hectic rules all in all, tho I guess I can understand the reasoning for them
qwert wrote:benga are your clan use some drugs??
Its look like you need to play 3-4 chalenges in same time, and these is........................................................................................................................................................great for WG , we will be ready for second round,and you will be tired of all these chalenges
hotfire wrote:
Players
1) Minimum of 10 players must participate and divide games up somewhat equally.
Tie Breakers
1) In the event of a tie there will be a 6 game playoff 1 doubles 1 trips and 1 quad for each clan to total 6 games.
2) All game maps will be random and the setting to be set by home teams but still must follow the war protocol.
3) This format will be repeated until there is a clear 4to2, 5to1, or 6to0 winner
Miscellaneous
3) Foe's will be removed for clan war if there is a refusal to remove the game or games will be forfeited.
shaneback wrote:hotfire wrote:
Players
1) Minimum of 10 players must participate and divide games up somewhat equally.
Tie Breakers
1) In the event of a tie there will be a 6 game playoff 1 doubles 1 trips and 1 quad for each clan to total 6 games.
2) All game maps will be random and the setting to be set by home teams but still must follow the war protocol.
3) This format will be repeated until there is a clear 4to2, 5to1, or 6to0 winner
Miscellaneous
3) Foe's will be removed for clan war if there is a refusal to remove the game or games will be forfeited.
Since there are a lot of strict rules I would like to ask for some clarification on one to avoid any issues down the road.
For the players what do you consider "somewhat equally"? There are 183 spots available if I counted right. If 10 players take 18 each and the 11th takes 3 is that ok or not?
I believe the tiebreaker is OK for medal consideration, but I am going to ask JP to confirm.
Side note: If you use privs the foe system is disabled as far as joining games, but you still can not see the foes chat. (Just wanted to point this out for anyone who did not know, there is nothing wrong with having it as a requirement).
Gl to both clans
Leehar wrote:Unlimited and Nuke are home teams choice? Or not implemented at all?
And why do Freemiums not count for total count?
Missed turn forfeiture looks interesting as well. I would think a remake or something would be more appropriate.
Pretty hectic rules all in all, tho I guess I can understand the reasoning for them
shaneback wrote:Ok, since you listed it in better detail a couple lines down, can we remove the phrase "and divide games up somewhat equally"? Its an ambiguous phrase and i worry it will be hard to define or enforce later on if there is a disagreement.
Thanks
Shane
hotfire wrote:Round 1 games underway...i updated first post with games and players and player stats for my team and part of OSA player count...i will need benga to finish OSA player count and send it to me for they have far too many players and i grew tired

hotfire wrote:updated with first bloods
and i tried differing looks with the spoilers...like the one im using best
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