Glad you took firm hand, rather then let this discuss into oblivion
Hopefully we will be part of this longer then last year.
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benga wrote:
Glad you took firm hand, rather then let this discuss into oblivion![]()
qwert wrote:Clan wars in the round of 16 and the quarter finals of the Conqueror's Cup will use the following format:
- 61 total games
- 20 doubles
- 20 triples
- 20 quads
- Each clan member can only participate in 20 games per clan war
- Each clan will pick the map and settings for exactly half of the games.
- The 61st game will be Quads on World 2.1, sunny, chained, no spoils
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)
- There will be no freestyle, speed, manual deployments, beta maps, or nuclear spoils games allowed
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dont get me wrong,but if you have 32 clans,these mean that next round will be 61 clan war match?
I think that you need to start with quarterfinals,and put that round of 16 been 41 clan war chalenge.

cookie0117 wrote:SOH, will be in. If we show up on the f-400!!
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josko.ri wrote:Giving my opinion about what can be done better:
"- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)"
This rule was used in CC1 and CC2 when number of maps were much lower than today. To show depth and overall skills of each clan, I suggest to make it that each clan can use any map only once. 61 maps to use is less than one of a third of all available maps, so there should not be problem to choose it, and we would get better indicator about every clan's overall skills.
Note: This opinion actually goes against my own clan, because we are the ones who often used a lot of map twice, but I really think this is good suggestion for clan world

josko.ri wrote:Giving my opinion about what can be done better:
"- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads)"
This rule was used in CC1 and CC2 when number of maps were much lower than today. To show depth and overall skills of each clan, I suggest to make it that each clan can use any map only once. 61 maps to use is less than one of a third of all available maps, so there should not be problem to choose it, and we would get better indicator about every clan's overall skills.
Note: This opinion actually goes against my own clan, because we are the ones who often used a lot of map twice, but I really think this is good suggestion for clan world
"We will be playing with a "Cup Tied" rule, meaning once a player plays with any clan, they are tied to that clan and only that clan for the rest of the Cup."
I see that this rule stayed the same like in CC2, even with CC2 mid-discussion where it was concluded that the rule was not good and should be different. I just think better be 100% safe which kind of rule we wish regarding this right now, than discuss about it in the middle of the tournament, like we did in CC2.
