Each clan will pick the map and settings for exactly half of the games.
- Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads) - Game Limits Max 15 per player - There will be no freestyle, unlimited forts, speed, manual deployments, Trench, nukes or beta maps. - No Doodle Earth / Luxembourg / Eurasia Mini - 12 hour fog rule will be in force (In the event that it is broken, team that has broken the rule must reveal their move) - Fog Courtesy is in Effect
POW game details: The first game will be the pow/tiebreaker game. The first leader to get eliminated from the losing team's side is captured and unable to participate in their visitor games. The winning team then makes a list of home games and picks one that the leader is held on. If the visitor team wins, they get their leader back and then they can play in their home games. If the visitor team loses, their leader remains captured and can not play in any more games.