AQoH (10) vs FISO (15) vs TNC (18) vs G1 (17) - FINAL

Finished challenges between two competitive clans.

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Re: AQoH (6) vs FISO (6) vs TNC (13) vs G1 (14)

Postby Gilligan on Thu Oct 10, 2013 6:49 pm

Flow520 wrote:Score update soon?


By my count, 8-7-15-14.
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Re: AQoH (8) vs FISO (7) vs TNC (15) vs G1 (14)

Postby Vid_FISO on Tue Oct 15, 2013 6:38 am

8-9-15-14

14 still in play, could still be anyone's!
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Re: AQoH (8) vs FISO (7) vs TNC (15) vs G1 (14)

Postby Vid_FISO on Tue Oct 15, 2013 7:34 am

projected result (without being able to see through fog)

12-13-17-18

might be a detrimental truce or two out there :D
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Flow520 on Thu Oct 17, 2013 9:22 pm

Hmm, with Crossword and Salem's Switch, TNC is up to 17.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Vid_FISO on Fri Oct 18, 2013 5:40 am

Flow520 wrote:Hmm, with Crossword and Salem's Switch, TNC is up to 17.


yep, obviously I didn't know about the 99 stack in Crossword, Salem's is a given anyway (unless we've got a massive stack hidden away somewhere - no-one tells me anything!)
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby MoB Deadly on Fri Oct 18, 2013 9:05 am

Flow520 wrote:Hmm, with Crossword and Salem's Switch, TNC is up to 17.


Crossword we got extremely lucky - I autoed a huge stack of Grays - like 125 vs 138 and I got to advance 78.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Gilligan on Fri Oct 18, 2013 9:10 am

MoB Deadly wrote:
Flow520 wrote:Hmm, with Crossword and Salem's Switch, TNC is up to 17.


Crossword we got extremely lucky - I autoed a huge stack of Grays - like 125 vs 138 and I got to advance 78.


:shock:

Did you play the Powerball that night?? :)
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby kizkiz on Tue Oct 22, 2013 2:09 pm

Despite only having 6 territories between us, fiso manage to win conquerman :shock:
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Vid_FISO on Wed Oct 23, 2013 7:10 am

I make it

AQoH 9
FISO 10
TNC 17
G1 15

9 games still in play, we just need to win 8 of them to win the war! AQoH need all 9 :-)

A bit of bad feeling here and there, if the earlier comment of AQoH & FISO teams "suiciding" against G1 and giving games to TNC is true then that's unfortunate. There was certainly no direction from anyone within FISO to do so and from my viewpoint a self-defeating strategy, TNC & G1 should have been "encouraged" to go after each other potentially allowing AQoH and ourselves to pick up wins.

I would suggest for any future multi-clan wars that there's a bigger gap between sets, possibly as much as a month, to give the early set games a decent chance to develop and get a few finished before the next rounds are considered. Also rather than 30 round limits 50 might be better, okay some might end up being 30+ rounds of stacking but more should get played out to a finish.

I think that there's always going to be an eye on the scoreboard in multi-team comps, I don't see what can be done about that.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Gilligan on Wed Oct 23, 2013 7:20 am

Also drastically reduce no spoils games.

2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.

If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.

btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby kizkiz on Wed Oct 23, 2013 8:04 am

Gilligan wrote:Also drastically reduce no spoils games.

This.
Too many boring games of stack and wait
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby MoB Deadly on Wed Oct 23, 2013 9:19 am

I agree with everything thats been said. Heck lets add in 2 more teams for even more chaos!

Btw I think we all did a fairly good job of keeping our cool during these games. Does anyone have any complaints about TNC that should be addressed?

I know a couple of games here and there had an issue or two, but I think those were expected. Does anyone have any problems that they feel went beyond the normal limits?

I have no bad blood after this with anyone.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby kizkiz on Wed Oct 23, 2013 10:24 am

There was some minor bitching in a couple of games i was in, but nothing more than tactics as far as i could see. Certainly nothing i'd be worried about
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby cooldeals on Thu Oct 24, 2013 9:47 am

Gilligan wrote:Also drastically reduce no spoils games.

2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.

If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.

btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.


+1205421

If I didn't already hate multi team games enough having No Spoils made it even worse. I think people just pulled games from their normal war lists for 2 teams which often includes no spoils.

Gil, sorry if I had a hissy fit about you posting in one of my games. Like I said, multi team games make me stressed. At least I didn't flip the board and throw the pieces out the window.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Vid_FISO on Thu Oct 24, 2013 10:04 am

cooldeals wrote:At least I didn't flip the board and throw the pieces out the window.


Replacing monitors can be quite expensive!
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Gilligan on Fri Oct 25, 2013 9:06 am

cooldeals wrote:
Gilligan wrote:Also drastically reduce no spoils games.

2/3 games were. This is way too high. While no spoils is good for 2 team games, it is not for 4 team games. Most of the games played were stack, and then blow up 25 rounds later. Those aren't particularly fun games. It also makes it so that if you are hit hard, there's no way to come back. Common in 4 team games.

If I were to do a similar war, I would definitely limit no spoils games. And even then I'm not sure that I'd do it. That's the only way I'd consider it, though.

btw this war doesn't count towards the database or towards the F400 but I think the winners still get medals.


+1205421

If I didn't already hate multi team games enough having No Spoils made it even worse. I think people just pulled games from their normal war lists for 2 teams which often includes no spoils.

Gil, sorry if I had a hissy fit about you posting in one of my games. Like I said, multi team games make me stressed. At least I didn't flip the board and throw the pieces out the window.


don't worry about it, cooldeals, I understand your frustration.
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Re: AQoH (8) vs FISO (9) vs TNC (15) vs G1 (14)

Postby Gilligan on Wed Oct 30, 2013 11:13 am

10-12-18-16 now, 4 games left
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Re: AQoH (10) vs FISO (12) vs TNC (18) vs G1 (16)

Postby Vid_FISO on Wed Nov 06, 2013 9:18 am

AQoH - 10
FISO - 14
TNC - 18
G1 - 16

2 in play, Monsters and Stalingrad
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Re: AQoH (10) vs FISO (12) vs TNC (18) vs G1 (16)

Postby Vid_FISO on Wed Nov 06, 2013 1:48 pm

G1 take Stalingrad by 2 troops!

10-14-18-17

just Monsters to go
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Re: AQoH vs FISO vs TNC vs G1

Postby MoB Deadly on Wed Nov 06, 2013 3:37 pm

Vid_FISO wrote:
Peter Gibbons wrote:
For that matter, what if it's 15 wins each and everyone ties?


In that very unlikely event I say we do it all again!


O:)
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Re: AQoH vs FISO vs TNC vs G1

Postby Gilligan on Wed Nov 13, 2013 10:07 am

MoB Deadly wrote:
Vid_FISO wrote:
Peter Gibbons wrote:
For that matter, what if it's 15 wins each and everyone ties?


In that very unlikely event I say we do it all again!


O:)


Good thing it's not a tie then, aye?
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Re: AQoH (10) vs FISO (14) vs TNC (18) vs G1 (17)

Postby MoB Deadly on Wed Nov 13, 2013 10:43 am

TNC GOES "WILD"!!!!!!!!

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Re: AQoH (10) vs FISO (15) vs TNC (18) vs G1 (17) - FINAL

Postby kuma32478 on Wed Nov 13, 2013 8:26 pm

Congrats to TNC for winning the war.
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Fog of War Achievement (3) Trench Warfare Achievement (2) Speed Achievement (2) Teammate Achievement (2) Random Map Achievement (1)
Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7) General Achievement (3) Clan Achievement (10)
Tournament Contribution (31)

Re: AQoH (10) vs FISO (15) vs TNC (18) vs G1 (17) - FINAL

Postby Vid_FISO on Thu Nov 14, 2013 1:34 am

Well done TNC! And well played all!

Interesting competition, very pleased that we got our fair share and made the gap much closer with a run of wins at the end.

I would do it again next year but definitely some maps/ settings do not suit this type of war!
FISO - home of the winners, FPL, SDT, TFF (unfortunately none of them play CC :-))
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Major Vid_FISO
 
Posts: 960
Joined: Thu Oct 20, 2011 12:06 pm
Location: Hants
Medals: 46
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (1) Polymorphic Achievement (1) Nuclear Spoils Achievement (1)
Fog of War Achievement (3) Trench Warfare Achievement (2) Speed Achievement (1) Teammate Achievement (1) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) Tournament Achievement (3) Clan Achievement (10) Tournament Contribution (1)

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