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1v1 Clan Challenge {winners: Empire}

PostPosted: Thu Feb 03, 2011 5:07 pm
by barterer2002
So after issuing a call for a 1v1 clan challenge I found the quick response to be better than I'd anticipated with 6 clans noting in the first day or two that they'd have interest in participating. Rather than just pick one I've thought it might be fun to fun a quick bracket tournament.

The intent here is to have fun and show depth and breadth of clans so its intended to not have "specialist" dominating the challenges per se.

show: format


show: map and settings restrictions


show: player restrictions


show: map usage


show: Timeframe


show: seeding


show: timing


show: reporting


To sign up I'll need your clan name, primary contact and secondary contact. If you'd like to list the players you may but it will not be necessary.[BigImg][/BigImg]

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 5:07 pm
by barterer2002
Reserved for bracket/seeding

Seedings for bracket part of challenge
1. Empire
2. FOED
3. Nemesis
4. Generation One
5. Imperial Dragoons
6. ++The Legion++
7. Mythology
8. AOD

Finals
1. Empire vs. 2. FOED

Semifinals
5. Imperial Dragoons vs. 1. Empire (11-19)
3. Nemesis vs. 2. FOED (16-21)

Projected start date for Semifinals is April 25

Round 1
4. Generation 1 vs. 5. Imperial Dragoons (12-28)
3. Nemesis vs. 6. ++The Legion++ (21-20)
2. FOED vs. 7. Mythology (22-18)
1. Empire vs. 8 AOD (21-17)

Seedings
1. Empire
2. FOED
3. Nemesis
4. Generation One
5. Imperial Dragoons
6. ++The Legion++
7. Mythology
8. AOD
9. The Devil's Brigade
10. One Step Ahead
11. Kill on Arrival
12. The Fourth Crusade

Play in Round Updated through logs of 3/11
Imperial Dragoons (21) vs. The Fourth Crusade (11)
++The Legion++ (23) vs. Kill on Arrival (17)
Mythology (21) vs. One Step Ahead (16)
AOD (21) vs. The Devil's Brigade (20)


Participating clans

Generation 1 (barterer2002)
The Devil's Brigade (shaneback)
One Step Ahead (benga)
FOED (danryan)
AOD (jpcloet)
Mythology (MTIceman41)
++The Legion++ (scottp)
The Fourth Crusade (tokle)
Nemesis (maasman)
Empire (dowian2)
Kill on Arrival (IcePack)
Imperial Dragoons (MudPuppy)

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 5:07 pm
by barterer2002
Reserved if needed

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 5:10 pm
by barterer2002
Generation One is in

primary contact barterer2002
secondary contact amazzony

Participants (not limited to)
barterer2002
amazzony
bones2484
Serbia
spidey
anamainiacks
Gilligan
Keiths31
Hath
Night Strike
Timminz
winkerman
ZionT
Kinnison
dtellis
gameplayer
Tripitaka
RedBaron0
freyme
thekidstrumpet

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 5:15 pm
by Electricksabers
Devils in

Primary shaneback
Secondary TBA

Player List TBA

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 5:36 pm
by benga
OSA in


benga - primary
stokiepaul
Blinkadyblink
jug68
sandman175
machrs
spartacus65
damohowo
SOAB69
bigpash - secondary
vragus
brandoncfi

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 5:54 pm
by danryan
FOED are in.

danryan
L M S
tdans
MNDuke
HairyP
Innyafacce
Jippd
pander88uk
uckuki
systemex14
nippersean
neanderpaul14

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 8:42 pm
by Gold Knight
Most likely AOD will participate, want to make sure with the bossman before giving the definate.

Primary contact: jpcloet
Secondary Contact: Gold Knight

Player list: TBA

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 9:16 pm
by Night Strike
Two questions:

1) Should there be a consolation bracket as well as games for 3rd, 7th, etc. places?

2) Since 1v1 games don't count for clan challenge medals, could we get do Clan Medals for the overall winner? And maybe a GA medal for the player with the best winning percentage (playing at least one match each challenge)?

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 9:22 pm
by jpcloet
Night Strike wrote:Two questions:

2) Since 1v1 games don't count for clan challenge medals, could we get do Clan Medals for the overall winner? And maybe a GA medal for the player with the best winning percentage (playing at least one match each challenge)?


As you know the CD's are discussing that directly, and I'm also discussing the CCup2 as well. I've had no conversations as to minimum size of events.

Re: 1v1 Clan Challenge

PostPosted: Thu Feb 03, 2011 9:54 pm
by reptile
our depth right now probably could not afford 12 active players each week.

Re: 1v1 Clan Challenge

PostPosted: Fri Feb 04, 2011 12:55 am
by peanutsdad
Mythology is in. Our whole clan is available for this.

primary; MTIceman41
secondary; Peanutsdad

Re: 1v1 Clan Challenge

PostPosted: Fri Feb 04, 2011 1:06 am
by chemefreak
++The Legion++ is in.

Primary Contact: scottp
Secondary Contact: chemefreak

Re: 1v1 Clan Challenge

PostPosted: Fri Feb 04, 2011 1:31 pm
by ZionT
This is gonna be sweet! Glad to have so many joining us.

Re: 1v1 Clan Challenge

PostPosted: Fri Feb 04, 2011 2:12 pm
by maasman
Does the home map usage reset for each round?

Re: 1v1 Clan Challenge

PostPosted: Fri Feb 04, 2011 4:48 pm
by barterer2002
maasman wrote:Does the home map usage reset for each round?


Yes, the restrictions are per clan war.

Re: 1v1 Clan Challenge

PostPosted: Fri Feb 04, 2011 9:52 pm
by mgconstruction
barterer2002 wrote:
maasman wrote:Does the home map usage reset for each round?


Yes, the restrictions are per clan war.


Excellent. I'm excited, this is a great Idea Bart.

Re: 1v1 Clan Challenge

PostPosted: Sun Feb 06, 2011 4:19 pm
by tokle
The Fourth Crusade would like to participate too.
Primary contact: tokle
Secondary: TheSaxlad

Re: 1v1 Clan Challenge

PostPosted: Sun Feb 06, 2011 5:51 pm
by maasman
Nemesis will play
primary: maasman
secondary: mgconstruction

Re: 1v1 Clan Challenge

PostPosted: Mon Feb 07, 2011 11:40 am
by barterer2002
one more week for clans to join us here.

Re: 1v1 Clan Challenge

PostPosted: Wed Feb 09, 2011 10:50 am
by Leehar
I'm wondering perhaps why this couldn't just be run as a tournament?
I remember before somebody attempting a 'clan tournament', I don't know if it worked or not, and it was probably just for team games, but if it's feasible without changing anything than it wouldn't hurt having something with a medal attached to it at the end? Tho I don't really see why clan medals couldn't be earned for the winning team here either.

Also 5 games per person in a set, with 41 sets means a grand total of 205 games per war? Wouch, seems a bit much #-o
Tho I'm also wondering if for the tie-break, since it's 5 on classic, would having 5 different players taking part in it not be a bad option?

Re: 1v1 Clan Challenge

PostPosted: Wed Feb 09, 2011 2:30 pm
by barterer2002
Leehar wrote:I'm wondering perhaps why this couldn't just be run as a tournament?
I remember before somebody attempting a 'clan tournament', I don't know if it worked or not, and it was probably just for team games, but if it's feasible without changing anything than it wouldn't hurt having something with a medal attached to it at the end? Tho I don't really see why clan medals couldn't be earned for the winning team here either.

Also 5 games per person in a set, with 41 sets means a grand total of 205 games per war? Wouch, seems a bit much #-o
Tho I'm also wondering if for the tie-break, since it's 5 on classic, would having 5 different players taking part in it not be a bad option?


My feeling is that if you use a single 1v1 game you're essentially throwing it out to luck if someone hits a bonus or some sort of thing. The more a "best of" series includes the less luck has to do with it (although there are always luck factors in Risk of course). 5 is a balance of eliminating luck and keeping the game count down.

As for making it a tournament rather than clan based, what would be the purpose of that? It it just for a medal? Is that why clan wars are fought? I've never thought so. I could certainly structure it as a tournament but why would a clan war series need to be fought in the tournaments and not in the clans?

Re: 1v1 Clan Challenge

PostPosted: Wed Feb 09, 2011 3:32 pm
by Leehar
barterer2002 wrote:
Leehar wrote:I'm wondering perhaps why this couldn't just be run as a tournament?
I remember before somebody attempting a 'clan tournament', I don't know if it worked or not, and it was probably just for team games, but if it's feasible without changing anything than it wouldn't hurt having something with a medal attached to it at the end? Tho I don't really see why clan medals couldn't be earned for the winning team here either.

Also 5 games per person in a set, with 41 sets means a grand total of 205 games per war? Wouch, seems a bit much #-o
Tho I'm also wondering if for the tie-break, since it's 5 on classic, would having 5 different players taking part in it not be a bad option?


My feeling is that if you use a single 1v1 game you're essentially throwing it out to luck if someone hits a bonus or some sort of thing. The more a "best of" series includes the less luck has to do with it (although there are always luck factors in Risk of course). 5 is a balance of eliminating luck and keeping the game count down.

As for making it a tournament rather than clan based, what would be the purpose of that? It it just for a medal? Is that why clan wars are fought? I've never thought so. I could certainly structure it as a tournament but why would a clan war series need to be fought in the tournaments and not in the clans?

I agree with the point on single 1v1 games, but I'm usually more comfortable with 3 as a norm(and thats usually on different maps), tho luck still plays a part in that as well. My reasoning is such that when having larger game series (and I'm in one such 9 game one as well), specially if it's on the same map, that sometimes the special nuances you can use to get ahead get lost along the way and it becomes rote playing game after game. I'm expecting a lot of specialist/conquest maps to come out here (the feudals/aor's/jamaica's/polands and what have you) and I expect that in this type of large series, it's gonna end up being known what the other person will do by the end of it, and make the result more a matter of dice than skill.
But you are mostly correct in your estimation, 5 isn't really that much, and would be ok in a normal clan war, but in this type of series, where with 12 players it'll be an average of 4 sets per person, or 20 games, good strat might get lost along the way for those not comfortable with that amount.
I am probably making a mountain of a molehill, but these were just things I thought worth sharing.

With regards to your tournament/medal point, I was just of the opinion that medals are there to be awarded, and it wouldn't hurt to have it, either as an incentive, or just as a nice reward for deserving winners. If you're doing this as a tournament between the clans, and if it's possible to organize it in such a way as to award the clan that wins medals, then why not?
(Medals have certainly been earned for a lot less-which is actually probably not a point worth starting)

Re: 1v1 Clan Challenge

PostPosted: Wed Feb 09, 2011 3:41 pm
by barterer2002
Understand where you're coming from Leehar and a couple of points there.


1). To move it to tournaments I'd have to open it up to everyone so that it may not be a clan participating as long as they get a team of 12 or more. And we'd need at least 8 "teams" participating to qualify as a tournament.

2). I'm somewhat hopeful that someday that clan medals will recognize that 1v1 is a perfectly valid game type and in reality 4v4 is the same as 1v1 with just different players taking the turns (obviously some differences but in general).

3). In regards to the game load. Clans are certainly not limited to having 12 participate. When I brought it up in G1 I had all 20 sets filled by 20 different players within 3 days which will mean that each will play 1 home and 1 road set each or 5 in week 1 and 5 more in week 3 which shouldn't be too onerous. Those that are limiting their participation to 12 have elected as a clan to take on the higher game load as its certainly not forced on them.

Re: 1v1 Clan Challenge

PostPosted: Wed Feb 09, 2011 5:40 pm
by jj3044
barterer2002 wrote:2). I'm somewhat hopeful that someday that clan medals will recognize that 1v1 is a perfectly valid game type and in reality 4v4 is the same as 1v1 with just different players taking the turns (obviously some differences but in general).



I'm sure there were a lot of people reading this point saying "wtf mate?"...

In a largish map in 1v1s where the initial person to go has a 6 deploy, getting the second person to go down to a 4 deploy, this is NOT the same as quads on the same map where everyone starts with a 3 deploy.

Pretty cool concept of a challenge though Bart!