Moderator: Clan Directors
barterer2002 wrote:Benga you are correct (I cut and pasted the list) so maps like clandamonium aren't available at the moment (although its possible they will be out of beta for later rounds)
Leehar wrote:Actually, I didn't really see any restriction with regards to Beta on the OP. I wouldn't be against seeing them in play.
chemefreak wrote:Leehar wrote:Actually, I didn't really see any restriction with regards to Beta on the OP. I wouldn't be against seeing them in play.
I didn't see any prohibition on Beta either. I don't care either way though.
Oh, serious question, can a player use Random as his/her map? I've got a player, who will remain unnamed (lfaw you know who you are), that would like to use Random as his map. I told him no initially, but then when I looked at the rules I didn't see any prohibition against it so...thoughts?
chemefreak wrote:Leehar wrote:Actually, I didn't really see any restriction with regards to Beta on the OP. I wouldn't be against seeing them in play.
I didn't see any prohibition on Beta either. I don't care either way though.
Oh, serious question, can a player use Random as his/her map? I've got a player, who will remain unnamed (lfaw you know who you are), that would like to use Random as his map. I told him no initially, but then when I looked at the rules I didn't see any prohibition against it so...thoughts?
barterer2002 wrote:Looks like i didn't get Beta included when I moved the rules over and re-typed them. I'm going to add it in now as the no-beta restriction is a fairly standard clan war restriction. I personally like Beta but am trying to stick with usual clan styles.
Random is allowed.
IcePack wrote:Greetings,
Consider KOA in please, player list up and coming.
Primary Contact: IcePack
Secondary Contact: MegasWoman
barterer2002 wrote:Hi mviola, I did catch it, you'll notice that you guys are listed 11th on the list (its in order-roughly-of sign up).
12 clans are in and I've PMed the contacts to rank the other 11 each. Clans have until Thursday the 18th for that.
josko.ri wrote:I have a suggestion.
I suppose some players with high rank are maybe not be in this competition (not speaking about me, it is just supposing that it can happen) because they not want to loose their points in some 1v1's which is often based on luck.
so, maybe good suggestion would be to ornagize matches like in chess competition. #1 ranked player from clan A plays home and away vs #1 ranked fom clan B, #2 ranked plays vs #2 etc.
if #1 ranked from clan A wants to play 5 games, then he used the first 5 tables, so if the first 5 ranked from clan B wants to play 1 game each, they will each face one game vs #1 from clan A.
so, just fill the tables according to player rank, I think it would add some new level of competition to this challenge.
in that case, you would maybe not need for tie breaker game, the winner of the first table (where plays both clan's #1 seeds) can be tie breaker, like in chess.
ljex wrote:josko.ri wrote:I have a suggestion.
I suppose some players with high rank are maybe not be in this competition (not speaking about me, it is just supposing that it can happen) because they not want to loose their points in some 1v1's which is often based on luck.
so, maybe good suggestion would be to ornagize matches like in chess competition. #1 ranked player from clan A plays home and away vs #1 ranked fom clan B, #2 ranked plays vs #2 etc.
if #1 ranked from clan A wants to play 5 games, then he used the first 5 tables, so if the first 5 ranked from clan B wants to play 1 game each, they will each face one game vs #1 from clan A.
so, just fill the tables according to player rank, I think it would add some new level of competition to this challenge.
in that case, you would maybe not need for tie breaker game, the winner of the first table (where plays both clan's #1 seeds) can be tie breaker, like in chess.
there is one board on chess, 150+ maps on cc there is no way it would work for this.
josko.ri wrote:ljex wrote:josko.ri wrote:I have a suggestion.
I suppose some players with high rank are maybe not be in this competition (not speaking about me, it is just supposing that it can happen) because they not want to loose their points in some 1v1's which is often based on luck.
so, maybe good suggestion would be to ornagize matches like in chess competition. #1 ranked player from clan A plays home and away vs #1 ranked fom clan B, #2 ranked plays vs #2 etc.
if #1 ranked from clan A wants to play 5 games, then he used the first 5 tables, so if the first 5 ranked from clan B wants to play 1 game each, they will each face one game vs #1 from clan A.
so, just fill the tables according to player rank, I think it would add some new level of competition to this challenge.
in that case, you would maybe not need for tie breaker game, the winner of the first table (where plays both clan's #1 seeds) can be tie breaker, like in chess.
there is one board on chess, 150+ maps on cc there is no way it would work for this.
nope. when play for example russia vs america, then #1 player from russia face #1 player from america etc. how many players each team get, so mayn tables. it is just that who will play vs who is not random, it is based by their score on chess' scoreboard.
why it shouldnt work that #1 seed picks his map and plays vs #1 seed from other clan, and viceversa? no matter of map, both has the same chance to pick his own home map, just pairings would be made accorind to rank.
ljex wrote:that makes no sense, you want to throw out your best player on each map and throw maps that the other clan will not have good players on.
ljex wrote:Why have you never suggested this for team games? you can lose a lot of points in those too...this suggestion makes no sense and would in no way make this event better. In fact it would just make it worse and not fun
ljex wrote:I would rather play maps i know vs all sorts of competition than maps i dont know vs other high rankers
drunkmonkey wrote:I'm filing a C&A report right now. Its nice because they have a drop-down for "jefjef".
jefjef wrote:We all can choose to sign up or not participate but to muck this up with several pages of "Well why don't we do this or that cuz I feel it would give me a better advantage crap" is bull shit.
Sign up or walk away. If you want something different then go start another challenge.
josko.ri wrote:well, if others can say their suggestions before, then why should I not say mine. and I am not like someone here who put ultimatum "if it would be/not be implemented, I would not play". my playing/not playing in any way do not depends if my suggestions will be accepted or not. no matter of my (not) participating, I wanted to give some feeback how it can be better IMO, which doesnt really have to be better than the ones written before, it is just my opinion
bart wrote:For purposes of this event there will be no freestyle, or manual settings. Unlimited forts will be allowed on certain (primarily single start) maps only (Feudal War, Feudal Epic, AOR1, AOR2, AOR3, Galapagos, Jamaica, New World, Lunar War, Poker Club, Monsters, Arms Race, City Mogul, Peloponnesian War, Das Schloss, Route 66, Treasures of Galapagos, WWII Poland, Clandemonium, King's Court) (please let me know if I've missed any) Beta maps will not be allowed
bart wrote:The purpose here is to show the depth of a clan rather than merely that there are 1 or 2 stud 1v1 players in it. With this in mind, each clan must provide at least 12 different participants with each participant taking a maximum of 5 series out of the 41.
josko.ri wrote:bart wrote:For purposes of this event there will be no freestyle, or manual settings. Unlimited forts will be allowed on certain (primarily single start) maps only (Feudal War, Feudal Epic, AOR1, AOR2, AOR3, Galapagos, Jamaica, New World, Lunar War, Poker Club, Monsters, Arms Race, City Mogul, Peloponnesian War, Das Schloss, Route 66, Treasures of Galapagos, WWII Poland, Clandemonium, King's Court) (please let me know if I've missed any) Beta maps will not be allowed
about maps listed above, I dont see how arms race is primarily single start map? arms race is normal map, troops are placed random, not on several fixed regions. if arms race fit with the definition, then poison rome also have to. these maps are the same style, several territories with a bunch of weak neutrals which are worth bonus. but IMO arms race definitely doesnt fit with the rule of primarily single start.
Leehar wrote:barterer2002 wrote:Benga you are correct (I cut and pasted the list) so maps like clandamonium aren't available at the moment (although its possible they will be out of beta for later rounds)
Actually, I didn't really see any restriction with regards to Beta on the OP. I wouldn't be against seeing them in play.
With regards to the unlimited forts, most of them look okay, but I don't really agree with the inclusion of Poker Club and Route 66 (among others) in that list. It doesn't really tie up with the others, except perhaps that it starts with a lot of neutrals in 1v1? Thats not enough to join the others in my book tho...
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