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[CC3] - 3rd Annual Conqueror's Cup! -- TOFU wins!

Finished challenges between two competitive clans.

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Re: [CC3] Third Annual Conqueror's Cup!

Postby freakns on Sun Mar 18, 2012 2:42 pm

Keefie wrote:While the FD400 rankings are accepted as the best ranking system. There is a flaw when it comes to new clans. I'm sure that most folks would agree that the newly created clan WAR are top 20 if not top 15, however if this cup had started last month then they wouldn't have been ranked at all. Similarly Optisani and LHDD aren't currently ranked, both would probably be in the top25.

o ffs, its Otpisani. T goes before P!
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Re: [CC3] Third Annual Conqueror's Cup!

Postby Keefie on Sun Mar 18, 2012 3:13 pm

Sorry :lol: :lol:
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Re: [CC3] Third Annual Conqueror's Cup!

Postby Finsfleet on Sun Mar 18, 2012 3:20 pm

Stop trying freak, they will never learn. From now on, I`ll just play the game and rename other clans: TOHTA, EPMIRE, KOTR, HTT...
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Re: [CC3] Third Annual Conqueror's Cup!

Postby Bruceswar on Sun Mar 18, 2012 3:37 pm

I should also add... That the same rules need be applied as last time. 2 completed challenges is a must. No if's and's or buts.
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Re: [CC3] Third Annual Conqueror's Cup!

Postby omiljeni on Sun Mar 18, 2012 4:02 pm

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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby chemefreak on Sun Mar 18, 2012 4:05 pm

I have moved this to the Main Clan Forum as it does not belong in Active Challenges. I have ghosted it for 72 hours so those who found it once can find it again! Thanks.
:twisted: ChemE :twisted:
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Crazyirishman on Sun Mar 18, 2012 4:17 pm

Wow we're only in the preliminary stages between cl4 and we already doing a set up for CC3? It just seems like there is a constant overlap where we can't tell when one event ends and the other starts.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Bruceswar on Sun Mar 18, 2012 4:23 pm

that is how it has always been. CC3 is not even over yet.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby denthefrog on Sun Mar 18, 2012 4:44 pm

Bruceswar wrote:that is how it has always been. CC3 is not even over yet.

Bruce means CC2 isnt over yet ;)
almost mind u :D
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby WPBRJ on Sun Mar 18, 2012 4:53 pm

like i posted in the CLA

i think all qualifying clans should get to play no limits should be placed. i also think all entrants should have at least 2 wars to enter also i think its up to the TO to make 1 exception if we need a even number of clans.

i also suggested that we have a play in round if we have over 32 clans that sign up witch i think we will have at least 40 this will bring us to a good number (32). lets just say we have 40 sign ups the top 26 according to fd400 have a bye. the remaining 16 play for the final 8 spots

i along with DJ will help you any way we can chuck
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Chuuuuck on Sun Mar 18, 2012 5:50 pm

First, I would like to say that limiting the number of clans isn't really my opinion. My opinion is irrelevant, I suggested it to accommodate those that complain about playing year around. I understand the concept of a "play in round." For those of you that have been here a long time would know that anything over 16 was considered the "play in round" in the first two cups. My idea was for that to be the same. As Bruce pointed out, we are not done with CC2. It takes a long time to finish all of these wars. The clans who are repeatedly in the final 4 or so are never getting a break. I also suggested limiting it because if we expand it to another play in round, then the entire tournament will last even longer. Eventually I feel the tournament needs to be capped somewhere, otherwise it'll turn into a 2 year event which would be entirely too long in Conquer Club life terms.

This also may be a mute point. At quick glance I see 38 teams on the FD400. Surely not all of them have 2 completed wars of 40 challenges, do they? I also wouldn't imagine they'd all sign up. So we may only have 28ish signup. Anyone care to check these numbers?

p.s. My orinigal statement about starting the first Conqueror's Cup was to give EVERY clan a chance to fight and prove they are the best, regardless of status (but still using a 2 war rule to make sure the clans will stick to their commitment).

I do still agree with that, only reason I would consider denying anyone so far down now is the logistics of completing so many wars.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Chuuuuck on Sun Mar 18, 2012 5:52 pm

WPBRJ wrote:i think its up to the TO to make 1 exception if we need a even number of clans.



No reason to make an exception. Odd numbers are okay with play in rounds. If you have 35 sign up, then the top 29 go into a bracket of 32, while 30-35 play one another for the 30-32 spots.
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Re: [CC3] Third Annual Conqueror's Cup!

Postby Chuuuuck on Sun Mar 18, 2012 6:02 pm

Bruceswar wrote:Ugh let me just state that 32 clans will not likely be enough. We will need likely more than that. I do not think limiting clans is a good idea. I do not think this is something that is up for discussion. Everybody should be allowed to play if they so choose.


I know I already commented on why, but it is ironic you are the one taking this stance Bruce. In the past, you were one of the ones spearheading how there were too many games and KoRT never gets a break, etc. Now KoRT is in the finals and I suggest something that help gets you a break and you argue against it.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Foxglove on Sun Mar 18, 2012 6:03 pm

I think a break is nice :)

i think the best argument for limiting the number of clans for the event is the duration it would take to have 5 or 6 rounds instead of 4 (or whatever we have now). You're totally right, chuuuuck, that a Conqueror's Cup that lasted two years (or more!) would be far too long.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Finsfleet on Sun Mar 18, 2012 6:15 pm

I definitelly do agree with 2 completed clan wars, but I don`t agree with limiting the number of clans participating. Not that it matters what I think. :D

First of all, if there are 35 or so participants, the best clans will get well-deserved break.

As far as the timeline is concerned, I do not see why anyone would be afraid of having a cup that lasts more than years. This game is here to stay. I wouldn`t set any timeline, this is not some official competition. Weather it is 6 months or 6 years, it doesn`t really matter. Important thing is that we enjoy the process.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby WPBRJ on Sun Mar 18, 2012 6:34 pm

Chuuuuck wrote:First, I would like to say that limiting the number of clans isn't really my opinion. My opinion is irrelevant, I suggested it to accommodate those that complain about playing year around. I understand the concept of a "play in round." For those of you that have been here a long time would know that anything over 16 was considered the "play in round" in the first two cups. My idea was for that to be the same. As Bruce pointed out, we are not done with CC2. It takes a long time to finish all of these wars. The clans who are repeatedly in the final 4 or so are never getting a break. I also suggested limiting it because if we expand it to another play in round, then the entire tournament will last even longer. Eventually I feel the tournament needs to be capped somewhere, otherwise it'll turn into a 2 year event which would be entirely too long in Conquer Club life terms.

Foxglove wrote:I think a break is nice :)

i think the best argument for limiting the number of clans for the event is the duration it would take to have 5 or 6 rounds instead of 4 (or whatever we have now). You're totally right, chuuuuck, that a Conqueror's Cup that lasted two years (or more!) would be far too long.


if top clan want a break they can skip a year its that simple there should be no cap to accommodate top clans we can implement round limits to shorten games if needed there are other things we can do as well. only the top 2 clan in the final have the right to say they need a break and i am sorry i do not feel sorry for a clan that's in the final and they feel they they want a break so we should not let in lower rank clans, this is the very reason CC does not take competitive clan seriously. if we can get a play in round going by may 1st we can start the full rounds around by mid June

This also may be a mute point. At quick glance I see 38 teams on the FD400. Surely not all of them have 2 completed wars of 40 challenges, do they? I also wouldn't imagine they'd all sign up. So we may only have 28ish signup. Anyone care to check these numbers?

all clans on the fd400 have 2 wars in there are actually a few more about 4 or 5 i think that have 2 wars that just are not ranked yet i think Gunn would have the exact number chem has that info also.

p.s. My orinigal statement about starting the first Conqueror's Cup was to give EVERY clan a chance to fight and prove they are the best, regardless of status (but still using a 2 war rule to make sure the clans will stick to their commitment).

I do still agree with that, only reason I would consider denying anyone so far down now is the logistics of completing so many wars.
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Re: [CC3] Third Annual Conqueror's Cup!

Postby Bruceswar on Sun Mar 18, 2012 11:07 pm

Chuuuuck wrote:
Bruceswar wrote:Ugh let me just state that 32 clans will not likely be enough. We will need likely more than that. I do not think limiting clans is a good idea. I do not think this is something that is up for discussion. Everybody should be allowed to play if they so choose.


I know I already commented on why, but it is ironic you are the one taking this stance Bruce. In the past, you were one of the ones spearheading how there were too many games and KoRT never gets a break, etc. Now KoRT is in the finals and I suggest something that help gets you a break and you argue against it.



While I must look out for KORT I must also look out for the clan world as a whole. While KORT would likely love a break... we are just 1 clan of many. The vote of many out weight the vote of one. With that said, I think about 45 clans would qualify if all signed up. I have a feeling the numbers will be about 38 signing up. Just a wild guess. That would put us 6 over 32... Those clans could play a 20 game set to decide who moves on. The others could get started to get going asap. So we would be in round 1 and the play ins at the same time. Keep this moving ASAP.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby denthefrog on Mon Mar 19, 2012 1:57 am

to accomodate every clans, cups could overlap but give for example the semifinalist a bye in first round and finalist a bye for second round? all depend on how long it drag on?
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Re: [CC3] Third Annual Conqueror's Cup!

Postby benga on Mon Mar 19, 2012 2:10 am

Bruceswar wrote:
Chuuuuck wrote:
Bruceswar wrote:Ugh let me just state that 32 clans will not likely be enough. We will need likely more than that. I do not think limiting clans is a good idea. I do not think this is something that is up for discussion. Everybody should be allowed to play if they so choose.


I know I already commented on why, but it is ironic you are the one taking this stance Bruce. In the past, you were one of the ones spearheading how there were too many games and KoRT never gets a break, etc. Now KoRT is in the finals and I suggest something that help gets you a break and you argue against it.



While I must look out for KORT I must also look out for the clan world as a whole. While KORT would likely love a break... we are just 1 clan of many. The vote of many out weight the vote of one. With that said, I think about 45 clans would qualify if all signed up. I have a feeling the numbers will be about 38 signing up. Just a wild guess. That would put us 6 over 32... Those clans could play a 20 game set to decide who moves on. The others could get started to get going asap. So we would be in round 1 and the play ins at the same time. Keep this moving ASAP.



No to 20 games war, CC consists of full wars. (40 min games)

denthefrog wrote:to accomodate every clans, cups could overlap but give for example the semifinalist a bye in first round and finalist a bye for second round? all depend on how long it drag on?


No as of round of 32 clans all should participate.

You guys all say that the time is of essence here,
but most clans here are for long period of time (most are longer then 1 year).

Most of your remarks would make sense if there was one CC every year,
but with current setup this is not the case.

Only thing you can reduce is game load per round to minimum 40 games,
below 40 games makes no sense, CL is for small batches of games, CC is full wars.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Bruceswar on Mon Mar 19, 2012 2:39 am

You are missing the point I made Benga.. the play in would be just that. A short play in so we can get started. Everybody has a chance in the play in. Well those playing in it. Round of 16 or 32 would be 40 games as it has always been. The only clans getting byes will be the ones needed to make it work out evenly.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby freakns on Mon Mar 19, 2012 3:46 am

Chuuuuck wrote:First, I would like to say that limiting the number of clans isn't really my opinion. My opinion is irrelevant, I suggested it to accommodate those that complain about playing year around. I understand the concept of a "play in round." For those of you that have been here a long time would know that anything over 16 was considered the "play in round" in the first two cups. My idea was for that to be the same. As Bruce pointed out, we are not done with CC2. It takes a long time to finish all of these wars. The clans who are repeatedly in the final 4 or so are never getting a break. I also suggested limiting it because if we expand it to another play in round, then the entire tournament will last even longer. Eventually I feel the tournament needs to be capped somewhere, otherwise it'll turn into a 2 year event which would be entirely too long in Conquer Club life terms.

This also may be a mute point. At quick glance I see 38 teams on the FD400. Surely not all of them have 2 completed wars of 40 challenges, do they? I also wouldn't imagine they'd all sign up. So we may only have 28ish signup. Anyone care to check these numbers?

p.s. My orinigal statement about starting the first Conqueror's Cup was to give EVERY clan a chance to fight and prove they are the best, regardless of status (but still using a 2 war rule to make sure the clans will stick to their commitment).

I do still agree with that, only reason I would consider denying anyone so far down now is the logistics of completing so many wars.

you say top clans are without break... and you might be right, but let me ask you this. how much time did TSM and KORT took between semis and finals of CC2? so the top clans were the one dragging this thing to oblivion, and yet youd like to punish lesser clans because of that(and i say punish, cause lets be real, conquer cup has become most important clan competition)...
but OK, lets say top clans need a break, and lets be real, top 8 clans will not lose in first round, no way... so lets calculate this a bit. lets say we have 40 clans participating. you can give 16 clans 1st round bye, and have 24 clans battle for 12 more spots. so after first round, youd have 28 clans left. then you give semifinalist from last clan war another bye, and 24 teams would battle, leaving you with 16 teams in round 3. lets say one 40 games clan war would take 2 months to finish it, top 16 clans would have 2 months break, 4 out of those 16 would have 4 months break, which should be more then enough to take a break and finish other clan activities like CC2 and CL4! and you would have 4 rounds left to finish CC, which should take about 8 months(if finalists again dont take 6 months to prepare for war...)

so its more then doable. top clans would have time to finish all the events plus have some kind of break, and lesser clans would have chance to participate. you just need to take all the signings, then do some math which would satisfied all the participants ;)
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Dako on Mon Mar 19, 2012 3:56 am

Giving 2 byes doesn't seem fair to me.

Also, we can consider making 2 separate cups if we are stressed in numbers. Lets say top 20 clans in 1st cup (last 8 clans battle for 4 last places) and another cup with all the rest. It will make the cup shorter, it will also help lesser clans to actually win any challenges and move up the ladder. So if somebody around #15-20 clans loses in the first round - they might be overrun by clans from the second cup. And then those clan will be able to participate in CCup-1 next time.

What do you think?
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby Bruceswar on Mon Mar 19, 2012 3:59 am

I am in favor of 1 cup with all clans in it. Time will go quick and only a few clans have to worry about it dragging on. We will just seed clans from 1 to whatever. Fill out the bracket as best as we can. That would be what I say.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby benga on Mon Mar 19, 2012 4:36 am

Bruceswar wrote:You are missing the point I made Benga.. the play in would be just that. A short play in so we can get started. Everybody has a chance in the play in. Well those playing in it. Round of 16 or 32 would be 40 games as it has always been. The only clans getting byes will be the ones needed to make it work out evenly.


For 40 clans:
PLAYIN ROUND - 16 clans for 8 places
ROUND OF 32 - all clans participate

Why would those 16 clans play just 20 games?

The point of all CC is to have full wars, also with 40 games in play-in round, there would be a break for those from upper tier.

Also lower ranked clans play their games at faster pace then those higher ranked.

Bruceswar wrote:I am in favor of 1 cup with all clans in it. Time will go quick and only a few clans have to worry about it dragging on. We will just seed clans from 1 to whatever. Fill out the bracket as best as we can. That would be what I say.


Agree.
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Re: [CC3] Third Annual Conqueror's Cup!- Moved 2 Main Clan F

Postby freakns on Mon Mar 19, 2012 4:48 am

Dako wrote:Giving 2 byes doesn't seem fair to me.

Also, we can consider making 2 separate cups if we are stressed in numbers. Lets say top 20 clans in 1st cup (last 8 clans battle for 4 last places) and another cup with all the rest. It will make the cup shorter, it will also help lesser clans to actually win any challenges and move up the ladder. So if somebody around #15-20 clans loses in the first round - they might be overrun by clans from the second cup. And then those clan will be able to participate in CCup-1 next time.

What do you think?

i dont like the idea of having 2 separate CCups(not that i would mind at all 2 c cups in different situation, lol). i actually want to have a chance to battle against top tier clans(although, others might have different wishes).
so i agree with Bruce on this one... get all clans in one system, work out brackets so they seem fair for everyone, and then start the battles... and if top clans dont take too much time between rounds, CC3 would be finished in less then 12 months.
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