Paddy The Cat wrote:jackin_u_up wrote:laughingcavalier wrote:vintender wrote:codeblue1018 wrote:vintender wrote:Game 11804696 we own these settings virtually unbeatable here
Glad I didn't bet my house because I would have bet you would have lost this game without question. The round that I was eliminated by red, just curious, did he throw anything other than sixes?
idk, maybe that's why we have a such a high win rate against excellent opponents
Aha so you are admitting to dice-fixing!
C&A thread on its way.
Every clan knows that the Monkis were the first clan to develop a greasemonkey dice scripter.
The problem with ours is we cannot find a way to allow our flux capacitor to maintain 134 kilajewels/sec . Ifwe could keep ours working for longer than a few rolls.
he meant kilajewels/second btw. we've built a flux capacitor to supply power to some local communities in hopes to buy out the monkis. we measure our profit in jewels for some reason...
Ah jewels that’s where you’d be going wrong you see. Shooting for the stars, always a mistake. All that treasure, smiles and joy. Yuck.
We use kiloshits. Bad luck is much more reliable than good luck. Get the bad luck sorted – note our results against KORT & in clan league – then you back-dial the program to negative negative values. We were running about -2.6 kiloshits in the last challenge. Sounds a lot but it is still only 0.0026 megapoops. lackattack wouldn’t even get out of bed for that much.
Anyway you are going to need to get your fluxfields all shook out and spinning. The monki in charge of counting has run out of fingers so we can’t be 100% sure of this but it looks like:
First set monkis take 12-9
Second set to fist 11-9 (or maybe 10-10 with a bit of luck for us).
So we are going into the final round at 21-20 or maybe 22-19.