[CC4] OSA vs OTP 33-28 OSA Win (Final) 10/28
Posted: Thu Jul 25, 2013 6:14 am
Welcome to CC4 Round of 16. One Step Ahead vs Otpisani
Format
61 total games. 20 doubles. 20 triples. 20 Quads
The 61st game will be Trips on Classic, sunny, chained, no spoils.
Settings
Trench is permitted to 8 home games per clan - 30 Round limit For Trench games
Nukes and Unlimited forts are allowed with no restrictions.
There will be no freestyle, speed, manual deployments & beta map games allowed
Rules
12 hour Fog of War Rule In place, If any clan breaks the fog rule, they must post their move in game chat, including territories conquered and territories which are no longer visible to the opposing team as a result of their attack.
Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players.
Organisation
Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads.
Each clan member can only participate in 20 games per clan war
When games are sent, they must already be created and fully "invited" by the home team. Once home games are sent, the away clan has 5 full days to fill the games
Batches and Exchange dates.
Batch one = 5Q-3T-2D per clan. 27th July exchanged by 11.59pm CC time
Batch two = 5Q-2T-3D per clan + tiebreaker. 10th August by 11.59pm CC time.
Batch three =0Q-5T-5D per clan. 2nd Sept by 11.59pm CC time.
Both Clans will be flexible on exchange times providing contact is made.
OSA Contact Nicky15
OTP Contact trboye
Tie breaker Game 13085571 OTP
Format
61 total games. 20 doubles. 20 triples. 20 Quads
The 61st game will be Trips on Classic, sunny, chained, no spoils.
Settings
Trench is permitted to 8 home games per clan - 30 Round limit For Trench games
Nukes and Unlimited forts are allowed with no restrictions.
There will be no freestyle, speed, manual deployments & beta map games allowed
Rules
12 hour Fog of War Rule In place, If any clan breaks the fog rule, they must post their move in game chat, including territories conquered and territories which are no longer visible to the opposing team as a result of their attack.
Deliberately timing out in Escalating and Nuclear games to avoid taking a spoil will not be tolerated by any players.
Organisation
Each clan will pick the map and settings for exactly half of the games. Excluding the tiebreaker
Each map can only be used twice per clan per clan war but can only be used once per game type (i.e. once for triples and once for quads.
Each clan member can only participate in 20 games per clan war
When games are sent, they must already be created and fully "invited" by the home team. Once home games are sent, the away clan has 5 full days to fill the games
Batches and Exchange dates.
Batch one = 5Q-3T-2D per clan. 27th July exchanged by 11.59pm CC time
Batch two = 5Q-2T-3D per clan + tiebreaker. 10th August by 11.59pm CC time.
Batch three =0Q-5T-5D per clan. 2nd Sept by 11.59pm CC time.
Both Clans will be flexible on exchange times providing contact is made.
OSA Contact Nicky15
OTP Contact trboye
Tie breaker Game 13085571 OTP