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Clan League: Season 2 (2009-2010) - LOW Champions

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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Georgerx7di on Thu Apr 01, 2010 10:00 pm

Fruitcake wrote:
Seulessliathan wrote:
jpcloet wrote:Let's see,

TSM has a thread about how they (might be a few, might be many) hate me, although It probably hasn't been updated for a while)


.....stuff from seul....

If i have any bad feelings about you, then it´s because of the fact you read a private forum, misread what you read and then complain here.

Btw, these are my personal thoughts and not the official monki opinion about this.


Ahhhh...not the official monki opinion....good man....

Just wondering....what is the official monki opinion then?


:lol: Monki lawyers are reviewing the statement that our PR department wants to release. We should have something offikial by Oktober.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Fruitcake on Fri Apr 02, 2010 2:17 pm

Georgerx7di wrote:
Fruitcake wrote:
Seulessliathan wrote:
jpcloet wrote:Let's see,

TSM has a thread about how they (might be a few, might be many) hate me, although It probably hasn't been updated for a while)


.....stuff from seul....

If i have any bad feelings about you, then it´s because of the fact you read a private forum, misread what you read and then complain here.

Btw, these are my personal thoughts and not the official monki opinion about this.


Ahhhh...not the official monki opinion....good man....

Just wondering....what is the official monki opinion then?


:lol: Monki lawyers are reviewing the statement that our PR department wants to release. We should have something offikial by Oktober.


Quite right too. Compliance is always an issue.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby reptile on Fri Apr 02, 2010 4:09 pm

Wow!!!! the things that happen when no-one is paying attention. Since i last looked, it looked like KORT had 1st place in Div 1A all but locked up, and TSM had 2nd place in Div 2A all but locked up.

The following could be wrong, but this is what i gathered after browsing through the games....

Div 1A
KORT and IA are definitely representing division 1A, but the order is still undetermined!

KORT - 72-38
2 games that are COMPLETELY over, but i would say that L4D will end up winning them to give KORT a final record of
72-40 (if they lose Game 6651925 Game 6651926)

IA - 72-38
2 games that are either too foggy or are evenly balanced. I think IA has the tie breaker as well.
72-38 (with Game 6651825 & Game 6651829 undetermined)

So i believe IA snatched first place in Div 1A away from KORT!!!

-----------------------------------------------------------------------
Div 2A
LOW has locked up 1st place, however 2nd place (final playoff spot) is still undetermined! I could be wrong here, but if everything finishes how it is looking like it should...

TSM - 65-46
1 game that is still in balance or to foggy...
65-46 (Game 6636076)

BPB - 64-46
2 games active, 1 looking like a victory the other in balance or to foggy...
65-46 (with Game 6636243 undecided. but also must win Game 6636241... they have the advantage so far)

I believe TSM controls their own fate here. TSM needs to either win Game 6636076 or have BPB lose Game 6636243 or Game 6636241. TSM has the tie breaker here, so only way BPB can move into the playoffs is the opposite, they must win those two games AND have TSM lose theirs.
---------------------------------------

Not sure if that is too confusing or not, but i tried ;) . Also, it is not in stone, i counted some games that are all but over.... but not necessarily OVER!
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Bruceswar on Fri Apr 02, 2010 4:14 pm

You missed the quads KORT vs IA on First Nations. That will likely be the decider.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Fruitcake on Sat Apr 03, 2010 3:15 am

reptile wrote:Wow!!!! the things that happen when no-one is paying attention. Since i last looked, it looked like KORT had 1st place in Div 1A all but locked up, and TSM had 2nd place in Div 2A all but locked up.

The following could be wrong, but this is what i gathered after browsing through the games....

Div 1A
KORT and IA are definitely representing division 1A, but the order is still undetermined!

KORT - 72-38
2 games that are COMPLETELY over, but i would say that L4D will end up winning them to give KORT a final record of
72-40 (if they lose Game 6651925 Game 6651926)

IA - 72-38
2 games that are either too foggy or are evenly balanced. I think IA has the tie breaker as well.
72-38 (with Game 6651825 & Game 6651829 undetermined)

So i believe IA snatched first place in Div 1A away from KORT!!!

-----------------------------------------------------------------------
Div 2A
LOW has locked up 1st place, however 2nd place (final playoff spot) is still undetermined! I could be wrong here, but if everything finishes how it is looking like it should...

TSM - 65-46
1 game that is still in balance or to foggy...
65-46 (Game 6636076)

BPB - 64-46
2 games active, 1 looking like a victory the other in balance or to foggy...
65-46 (with Game 6636243 undecided. but also must win Game 6636241... they have the advantage so far)

I believe TSM controls their own fate here. TSM needs to either win Game 6636076 or have BPB lose Game 6636243 or Game 6636241. TSM has the tie breaker here, so only way BPB can move into the playoffs is the opposite, they must win those two games AND have TSM lose theirs.
---------------------------------------

Not sure if that is too confusing or not, but i tried ;) . Also, it is not in stone, i counted some games that are all but over.... but not necessarily OVER!


Well put.

Just one tiny problem....the division is incorrect.

Basically, we have to win both our quads games, whilst the primate slappers have to lose their games....which they seem to be doing with a fearsome streak. We feel comfortable about one of the quads, Game 6636241, and were feeling reasonable about the other, Game 6636243, but a run of poor dice has tipped the balance t'other way unfortunately. So it does look like the playoffs will come down to one game.....Game 6636243
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Bones2484 on Sat Apr 03, 2010 2:15 pm

Wow, what a close ending.

Would be a shame, though, if the Monki's advanced by a tiebreaker considering they were gifted a game by forfeit that was refused to be remade even though it was a site bug.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby reptile on Sat Apr 03, 2010 4:33 pm

Bones2484 wrote:Wow, what a close ending.

Would be a shame, though, if the Monki's advanced by a tiebreaker considering they were gifted a game by forfeit that was refused to be remade even though it was a site bug.


?
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby jpcloet on Sat Apr 03, 2010 5:00 pm

He's referring to this......

Game 5977569

G1 F&^%^ up and earned a loss.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby nagerous on Sat Apr 03, 2010 5:17 pm

This happened to us too: Game 5547975


It was actually caused by a site bug as one game I clicked the wrong automatic join link for another triples and my team was already full so it put me in position 2 of the other team. Luckily, I quit before the game was full as it would have been another game DQ, ridiculous really.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby GrimReaper. on Sat Apr 03, 2010 5:18 pm

, do u think we could we am update to division 2B?
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Bones2484 on Sun Apr 04, 2010 12:57 am

jpcloet wrote:He's referring to this......

Game 5977569

G1 F&^%^ up and earned a loss.


I still dont believe we "fucked up" as RB and Bart joined the game at the same time - not their fault Lack has some crappy coding. Not to mention that because of this site bug MarVal changed the way he sent out games for the rest of the season. It looks like it happened 3 times (at least) in the Clan League and the BpB game happened before ours (so thanks for the misinformation telling us we were the only ones to "f*ck up" at the time and that it was an isolated incident).

Guess BpB gets screwed twice by this, now. Would be amazing if they still come out ahead.

But whatever.

Next time I know. Site bugs = forfeit. Wouldn't want to mess up with Clan League stat tracking.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby jpcloet on Sun Apr 04, 2010 6:17 am

I can't believe we have to rehash this. Regardless of the "bug" you still sent 4 players to that game. As I've suggested before, your method for communicating games and who gets what is lacking if you can manage to put 4 players in a trips game. Given your group is full of TO's, your clan more than most should know better.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Lubawski on Sun Apr 04, 2010 7:56 am

I'm just glad to have an even split with KORT over the course of this thing. We may suck, but we tied our nemesis. Moral victory for us (as well as giving KORT their first losing series). We celebrate the small things :D
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Fruitcake on Sun Apr 04, 2010 1:06 pm

Well it is all level now with both the BpB and the primate slappers who have just one game left having, surprisingly, tanked in this last set against G1(although the BpBs do have another game running it is beyond recall for the black sheep shaggers.) The scores now sit at 65 wins each.

Whatever is going to happen????

The primates game is Game 6636076

The BpB game is Game 6636243

One slip of the infamous cc assualt cubes could tip the balance either way.

I wonder what odds would be offered on the BpBs getting through to the playoffs a lot lower than they would have been a few weeks ago that's for sure.
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Re: Clan League: Season 2 (2009-2010) - Tables & Results

Postby Eyestone on Sun Apr 04, 2010 3:52 pm

jpcloet wrote:I can't believe we have to rehash this. Regardless of the "bug" you still sent 4 players to that game. As I've suggested before, your method for communicating games and who gets what is lacking if you can manage to put 4 players in a trips game. Given your group is full of TO's, your clan more than most should know better.


This might be a give-away, but I've always felt like Auto-join is a completely unnecessary feature. We also learned the hard way by losing a game when someone tried to join a game that was already filled by our guys. Never give out a link with auto-join in it...
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