Why make so many limitations on what games can be used?

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I would like to see the following allowed

manual deploys
2
5%
beta maps
7
16%
nuke spoils
16
36%
keep it as it is
19
43%
 
Total votes : 44

Re: Why make so many limitations on what games can be used?

Postby ViperOverLord on Fri Feb 24, 2012 2:16 am

chemefreak wrote:
Pedronicus wrote:I fail to understand why top clans can't use every single map whether beta or not, manual deploys, or nuke spoils?

I can understand why certain things you want to avoid, but if you are good enough to be a decent clan and can only use a map twice - then whats the problem?


Wow, what crawled in your ass and died?

When was the last time you requested privs and did not receive them based on this restriction? [Actually it is a MEDAL restriction, not a privilege restriction...and of course, who cares about medals? It is for the love the of the game, right? ;) ]

Clans have been allowed to use privs and receive medals with beta maps, manual deploys, and nukes. Not sure what the problem is. The general restriction is in place so old clans cannot take advantage of new clans without proper permission. However, if two experienced clans requested privs they would most likely not be denied due to this restriction (nor would medals for that matter).

Also, don't bitch in active challenges. That wasn't even close to being right.


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Re: Why make so many limitations on what games can be used?

Postby TheMissionary on Sat Feb 25, 2012 11:28 pm

Bones2484 wrote:
TheMissionary wrote:
lord voldemort wrote:Because the thing above all that clans want is equality and a fair chance going in...Removing all those things that change the balance of a fair battle...Well as close as possible at least


Isn't this why there are HOME games for each party? I don't see why there are ANY restrictions, if both clans can agree.


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Re: Why make so many limitations on what games can be used?

Postby pmchugh on Sun Feb 26, 2012 12:39 pm

You should make the poll check box, I wanted to vote for more than one option.

IMO the only reason that nukes are excluded is because some players lack experience in playing with them and are scared they will lose the competitive edge by adopting them. Also people don't like change.

Manual deploys I can understand more as there is an argument that the game is significantly less strategical, I would disagree with that argument though.
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Re: Why make so many limitations on what games can be used?

Postby jpcloet on Sun Feb 26, 2012 1:24 pm

pmchugh wrote:Manual deploys I can understand more as there is an argument that the game is significantly less strategical, I would disagree with that argument though.


Unless you can cap the manuals to prevent single mountain stacking, you won't see it much in clan wars. In a free market if there is the demand, you'd think that a couple of clans would have an all manual war. Hasn't happen, and IMO is unlikely to happen.
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Re: Why make so many limitations on what games can be used?

Postby TheMissionary on Wed Feb 29, 2012 10:10 pm

So what you're saying is, if there isn't the demand enough for an all manual war, then there isn't enough demand to allow it in events?
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Re: Why make so many limitations on what games can be used?

Postby Bruceswar on Wed Feb 29, 2012 10:38 pm

TheMissionary wrote:So what you're saying is, if there isn't the demand enough for an all manual war, then there isn't enough demand to allow it in events?



What he is saying is the way manual is setup now, we do not know who is going first, so it turns it into a pot luck. Going first can make or break a game before it even starts. Getting 2 clans to agree to a manual war might be tough. That is not to say it cannot happen.
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Re: Why make so many limitations on what games can be used?

Postby jpcloet on Thu Mar 01, 2012 7:23 am

TheMissionary wrote:So what you're saying is, if there isn't the demand enough for an all manual war, then there isn't enough demand to allow it in events?


Given the massive amount of demand, no. One war would not justify it being in events, given there has not been even one all manual war. General consensus is well against it.
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Re: Why make so many limitations on what games can be used?

Postby TheMissionary on Sat Mar 10, 2012 2:13 pm

Bruceswar wrote:
TheMissionary wrote:So what you're saying is, if there isn't the demand enough for an all manual war, then there isn't enough demand to allow it in events?



What he is saying is the way manual is setup now, we do not know who is going first, so it turns it into a pot luck. Going first can make or break a game before it even starts. Getting 2 clans to agree to a manual war might be tough. That is not to say it cannot happen.


You don't know who is going first in any game, and some maps are heavily decided by this concept. However, I don't see any map restrictions other than beta.
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Re: Why make so many limitations on what games can be used?

Postby chemefreak on Sun Mar 11, 2012 5:48 pm

I think the main reason for the "basic" restrictions is that we didn't want newer clans being forced into playing settings that may not be very fair. I think you will find that if you fairly negotiate a war the CDs will allow you to play almost any settings you want. There may be times where we won't allow things, but it never hurts to ask. I mean, TSM and THOTA come to us and want to play a freestyle, manual, speed war on beta maps...we would probably allow that! They know what they are doing. Let's not worry about the restrictions. Negotiate the war you and the other clan want and then come to us...via pm is you would like.
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