The International Clan League (ICL)

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Re: Improvements

Postby chapcrap on Thu Feb 09, 2012 10:22 pm

Ok, for Division names, I would try to get something that goes with Premier and Elite. One Division could be Legends Division. I am blank for the others right now.

I would still lower the clans I think. This is kind of big and maybe not everyone will be participating. You should probably get some help to run it to. Because, a season now is 336 games per clan (that's 6048 games total) and that would be play in 4 months. That's a lot of work.

I would have clans be in the same Division every year. If they want to drop out, they have to sit out 2 seasons before being able to come back. I would have a drawing for clans to be able to choose what division they go into. Playing the same teams over and over again will be a nice rivalry. I like the schedule. I'm not crazy about the All-Star game. It seems big and messy.

For the awards, I would define it a little better. Regular season Division winners get medals. Playoff Conference Champions and Overall Champions?

There should also be a minimum and maximum requirement on games played for people.
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Re: Improvements

Postby MNDuke on Fri Feb 10, 2012 1:10 am

Thanks for the great feedback. I'll work on some revisions and push back when I have something more.
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Re: Improvements

Postby IcePack on Fri Feb 10, 2012 1:32 am

A good idea would be to PM clan leaders and get a core group of them to semi commit before putting in all the work, and coming up with a general time table thats (mostly) agreeable to that group. Moving ahead without building up a core group of decent ranked clans, and half heartedly planning the timing of the event can really hurt your sign ups.

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Re: Improvements

Postby pearljamrox2 on Fri Feb 10, 2012 2:22 am

MNDuke wrote:
All-Star Match
All-Star break will be held at the end of season and before the post-season and will last one week. All-Stars will be voted upon by league players and those in the CC community. 1 vote per person. All- Star teams will consist of the 2 conferences playing against each other with voted members of a 25 man team. Each team will vote for a captain. The match will consist of Random maps and standard settings -2 dubs, 2 trips and 2 quads and 1v1 between the captains. Winner of the All-Star match wins home field advantage in the finals for their conference.


I like the idea, but you have to admit the voting process for the All-star team would be crazy and controversial.
I would suggest perhaps the Captain of the team with the best record in each conference gets to choose an All-Star from every clan in their conference, including one from his own clan(along with himself).

That would give you 19 all-stars(one from every clan plus captain of the clan with best record)
2 dubs (4 players), 2 trips(6 players), 2 quads(8 players)= 18 players and then the captains play a 1 vs 1. It's perfect..all 19 players per team get 1 game.
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Re: Improvements

Postby MNDuke on Fri Feb 10, 2012 4:32 am

pearljamrox2 wrote:
MNDuke wrote:
All-Star Match
All-Star break will be held at the end of season and before the post-season and will last one week. All-Stars will be voted upon by league players and those in the CC community. 1 vote per person. All- Star teams will consist of the 2 conferences playing against each other with voted members of a 25 man team. Each team will vote for a captain. The match will consist of Random maps and standard settings -2 dubs, 2 trips and 2 quads and 1v1 between the captains. Winner of the All-Star match wins home field advantage in the finals for their conference.


I like the idea, but you have to admit the voting process for the All-star team would be crazy and controversial.
I would suggest perhaps the Captain of the team with the best record in each conference gets to choose an All-Star from every clan in their conference, including one from his own clan(along with himself).

That would give you 19 all-stars(one from every clan plus captain of the clan with best record)
2 dubs (4 players), 2 trips(6 players), 2 quads(8 players)= 18 players and then the captains play a 1 vs 1. It's perfect..all 19 players per team get 1 game.


Noted and I like it. That is a great solution. Thank you very much. The only issue that may arise is if there aren't enough clans participating in the League.
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Re: Improvements

Postby MNDuke on Fri Feb 10, 2012 4:46 am

IcePack wrote:A good idea would be to PM clan leaders and get a core group of them to semi commit before putting in all the work, and coming up with a general time table thats (mostly) agreeable to that group. Moving ahead without building up a core group of decent ranked clans, and half heartedly planning the timing of the event can really hurt your sign ups.

IcePack


I've shuffled the idea around to quite a few people from quite a few different groups and received a fair amount of interest and from there I worked up a fairly broad plan, asked around a bit more and continued to refine it and then posted it here. Since then, most of the feedback has been productive if not positive, which leads me to believe this idea is worth investing my time in. I agree with what you say and feel the same that for this to succeed it cannot be done half heartedly, but no one is going to take it seriously unless they see something solid, well documented and planned out. From there the date is arbitrary. I'm hoping to have a fairly finalized outline of the league rules by the end of February. That would leave sign up and implementation and if you wanted to fast track it, you could probably have Conferences and Divisions determined as well as a schedule created by mid April with the first games being sent out May 1st.
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Re: Improvements - The International Clan League (ICL)

Postby chapcrap on Fri Feb 10, 2012 10:55 am

Names for Divisions:
    Legends
    Heroes
    Conquerors
    Emperors
    Warlords
    Kings
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Re: Improvements - The International Clan League (ICL)

Postby danryan on Fri Feb 10, 2012 11:11 am

chapcrap wrote:Names for Divisions:
    Legends
    Heroes
    Conquerors Drunks
    Emperors
    Warlords
    Kings


Fify.
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Re: Improvements - The International Clan League (ICL)

Postby IcePack on Fri Feb 10, 2012 11:38 am

Looking forward to this :)
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Re: Improvements - The International Clan League (ICL)

Postby skillfusniper33 on Fri Feb 10, 2012 12:06 pm

I really like the idea, but man 21 sets per month is going to get crazy fast, especially for the captains who have to send in/create all the games.

I am not to sure if you will be able to get 36 clans to that kind of commitment, especially in the first season, so you may end up with about 4 teams per division.

But keep running with it, this could turn out to be an extremely fun thing to be in.
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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Fri Feb 10, 2012 4:50 pm

skillfusniper33 wrote:I really like the idea, but man 21 sets per month is going to get crazy fast, especially for the captains who have to send in/create all the games.

I am not to sure if you will be able to get 36 clans to that kind of commitment, especially in the first season, so you may end up with about 4 teams per division.

But keep running with it, this could turn out to be an extremely fun thing to be in.


Well the schedule will be produced ahead of time, so captains and teams will or should have plenty of time to prepare. Depending on interest and feedback, the season size could be reduced. This is just what I have set up, but I am open to all options.

I have updated the front page with the rules and general info and am looking for clans to volunteer to participate or to semi-commit and see what kind of participation level I am looking at.
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Re: Improvements - The International Clan League (ICL)

Postby Leehar on Fri Feb 10, 2012 5:52 pm

Are you in the CLA Duke? I assume so, so have you scouted out who over there is interested?
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Re: Improvements - The International Clan League (ICL)

Postby TheMissionary on Fri Feb 10, 2012 7:16 pm

I would be interested in this, and if it goes through, MM would likely participate (note i said likely). I would be willing to help out with anything as well.
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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Sat Feb 11, 2012 4:34 am

Leehar wrote:Are you in the CLA Duke? I assume so, so have you scouted out who over there is interested?


I am in CLA but I am not our clan rep. This just started coming together and I really hadn't even thought about it. Might not be a bad place to start.

TheMissionary wrote:I would be interested in this, and if it goes through, MM would likely participate (note i said likely). I would be willing to help out with anything as well.


Awesome. I'd appreciate any help in getting the ball rolling or any help really. I have somebody interested in helping to run it, yeah anything you could do would be a help. Even if its ideas on how to improve things.

danryan wrote:
chapcrap wrote:Names for Divisions:
    Legends
    Heroes
    Conquerors Drunks
    Emperors
    Warlords
    Kings


Fify.


I like your thinking dan, but I don't think we need our own division.

How's this:

Premier Conference: Divisions - Heroes, Champions, Pioneers
Elite Conference: Divisions - Legends, Kings, Titans
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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Sun Feb 12, 2012 3:47 am

I would like to thank and announce that IcePack will act as the first League Organizer or Commissioner. He contacted me and expressed interest in running/organizing the league or helping. Since I have never ran, nor organized a tournament, I welcome his help and am excited to have him on board. He's already provided plenty of good feedback and advice.

Currently he is on vacation and will be back in April. When he gets back, the plan is for him to help coordinate the first steps for the ICL (sign ups etc as needed).

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Re: Improvements

Postby Finsfleet on Sun Feb 12, 2012 9:06 am

chapcrap wrote:
Finsfleet wrote:If you wanna do it, by all means, do it. However, keep in mind that unlike USA, most of the world sports are organized in league/cup formats, so I`m sure this would never work. Not to mention that we already have a system that works.

How do you think that USA leagues are run? There is a league and the a playoff afterwards. If you called the playoff a cup, then it would be the same.

I do not think, I know how USA leagues are run.

And no. We are not talking about the same thing. By European standards, what you are talking about is league. Cup means bracket, cup means knockout system only. If you`ve got 90% of the games in the regular season, it`s called league. Your competetion cannot be league and cup in the same time.

But it doesn`t really matter, what matters is do you have enough participants. I just wanted to be clear with the terminology. :D
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Re: Improvements - The International Clan League (ICL)

Postby Chewie1 on Sun Feb 12, 2012 9:59 am

I think you have the begginings of a great idea, but agree with the huge commitment it would be for the clans rep to undertake makinfg all the games etc...
Especially for some of the smaller clans. We (DBC) would in principal probably want to participate but as we are only a small clan It would get too hectic with games as we would like to continue other clan wars all year round as well as tournaments and general fun games.

If your looking for a lomger type league set up then you could have the sets go out every fortnight to break it all up and even have a months break from timt to time.
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Re: Improvements - The International Clan League (ICL)

Postby eddie2 on Sun Feb 12, 2012 10:06 am

i like the idea duke count aka in.
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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Sun Feb 12, 2012 10:28 am

Chewie1 wrote:I think you have the begginings of a great idea, but agree with the huge commitment it would be for the clans rep to undertake makinfg all the games etc...
Especially for some of the smaller clans. We (DBC) would in principal probably want to participate but as we are only a small clan It would get too hectic with games as we would like to continue other clan wars all year round as well as tournaments and general fun games.

If your looking for a lomger type league set up then you could have the sets go out every fortnight to break it all up and even have a months break from timt to time.


Well the way I am planning it is having the season schedules given out ahead of time so clans will have plenty of time to prepare. Having the schedule for the whole season should give you time to prepare for matches well in advance. I'm not looking to start it til June when things die down a bit more. I planning for the season to last about 4 months. The playoffs would coincidentally coincide with MLB playoffs.

I really wouldn't want it to start and stop. The idea is for this to be like a professional sports league. You play an intense and competitive season for the rights to a playoff spot and shot to win it all. I understand this might be lot, but this is supposed to be a competition. The best athletes and pro teams are working hard for it; all competing because they want to be called the best or Champion.

And that's the idea behind this. The idea isn't for this to be a pissing contest. It's a competition. It should be a hard fought contest with the winner being able to declare they are the best of the best, the Champions of CC. Much like their is a Conqueror, there should be something like it for clans. That is this. This is no half-assed challenge. It will show who can win night in and night out.
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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Sun Feb 12, 2012 10:29 am

eddie2 wrote:i like the idea duke count aka in.


Done. I'm glad to have you guys in.
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Re: Improvements - The International Clan League (ICL)

Postby bragsie on Sun Feb 12, 2012 11:12 am

You can count the MAgnificent Bastards in on this war, there is no limit to the wars we play, we fight we win or lose but mostly we learn to win more another day.
on a side note if you want a volunteer to help keep a league going or help out I will do it, certainly have the skill sets to do this.
just let me know.
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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Sun Feb 12, 2012 11:25 am

bragsie wrote:You can count the MAgnificent Bastards in on this war, there is no limit to the wars we play, we fight we win or lose but mostly we learn to win more another day.
on a side note if you want a volunteer to help keep a league going or help out I will do it, certainly have the skill sets to do this.
just let me know.


Awesome. I'm willing to take all the help I can get. Let me know what you can or want or are willing to do.
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Re: Improvements - The International Clan League (ICL)

Postby OleCowboyHippy on Sun Feb 12, 2012 11:35 am

Sounds great to me...Let me know if I can help you put it together...OCH
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Re: Improvements - The International Clan League (ICL)

Postby ViperOverLord on Sun Feb 12, 2012 11:47 am

Great idea. If MNDuke or whoever is putting in the work, I support it. Man. D. is in if you make it a go.
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Re: Improvements - The International Clan League (ICL)

Postby IcePack on Sun Feb 12, 2012 11:56 am

MN Duke will be creating the set up and gaining initial interest and feedback.
Once I return April 1st we will make the official announcement & sign up thread with a June start date +/-. I'll have plenty of time to set up schedules, talk with each rep about theirs and keep on top of teams as their games come up.

Like Duke said there will be plenty of time to plan games and see your schedule, you can plan the whole season or just take a week @ a time.

I will help him clarify some of the rules etc as we go so that we're ready to begin.

Cheers,
IcePack, ICL Commisioner
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12:11:16 ‹Swifte› good thing we have the beta program to weed all these problems out
12:15:00 * IcePack joins Social
12:15:35 ‹Swifte› well that's just bad timing
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