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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Sun Feb 12, 2012 3:58 pm

Dibbler wrote:I like the idea and will put it to the rest of my clan, I will very likely be the contact should the Pigs want in. I am also a little concerned with the number of games in a 4 month span. Though it would certainly encourage clans to spread the games around it could also force smaller clans to stay away just cause they can't handle all the games with other commitments.

I agree with Lordnex that ties are not bad and that during the regular season should be allowed. However if there are only a small number of games per set there may end up being too many ties. Since there is going to be a home team and an away team, why not make an odd number of games per set to eliminate ties? Its not like both sides need to be made equal. The home team decides all the games anyway.


It can definitely be looked into. A possible solution could be to play 1 dubs, 1 trips and 1 quads. That eliminates one game from every set and gets rid of the tie. Thus decreases the demand and the work lord. I absolutely hate ties. They belong in tee ball and soccer. I like having a definitive winner. Ties bog things down. I think this would probably be the best solution. I also don't want to get into a points system. I want this to be pure win and loss record.
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Re: Improvements - The International Clan League (ICL)

Postby PROFITS on Sun Feb 12, 2012 5:16 pm

I'll post it in our forum and see if any responses.
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Re: Improvements - The International Clan League (ICL)

Postby JP007 on Sun Feb 12, 2012 11:48 pm

if you can get it all the logistics worked out it sounds great.

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Re: Improvements - The International Clan League (ICL)

Postby MNDuke on Mon Feb 13, 2012 12:30 am

Thanks. That makes 8 so far. Rest assured, that we will continue to tweak this thing until we have a format that works for everybody. This is going to be a very well thought out and planned/organized league.
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Re: Improvements - The International Clan League (ICL)

Postby Dibbler on Mon Feb 13, 2012 5:58 am

I think an odd number of games would be the best way to eliminate ties as opposed to tie-breakers.

On another note, is only 3 games representative enough a sample to give a win? Certainly since this is a long term multi-set event you don't want too many games but 3 seems small. Would 5 be too many? I know going higher would reduce the importance of one of the formats, either doubles, trips or quads but it would also legitimize to a slightly greater degree the wins and losses.

Just discussing.
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Re: Improvements - The International Clan League (ICL)

Postby lordnex on Mon Feb 13, 2012 6:17 am

Yep, 5 games per set with fewer number of sets (3 a week = 48 in 4 months) might be slightly better than more 3 game sets?

2 doubles, 2 trips, 1 quad?
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Re: Improvements - The International Clan League (ICL)

Postby greenoaks on Mon Feb 13, 2012 7:41 am

i think duke should run a tournament before embarking on this. something small.

it will help him to better understand what is required.
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Re: Improvements - The International Clan League (ICL)

Postby IcePack on Mon Feb 13, 2012 11:33 am

greenoaks wrote:i think duke should run a tournament before embarking on this. something small.

it will help him to better understand what is required.


I have tournament experience and will be helping Duke along the way. Lots of the pounds brought up so far will be covered shortly.

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Re: Improvements - The International Clan League (ICL)

Postby Agent 86 on Mon Feb 13, 2012 1:28 pm

I personally think this is fantastic and very workable. 1st Reg are discussing this as well, pretty sure we would be in with both feet and more!!

If I can help Duke in any way I will ( My long lost partner on Arms race ). I think Brock and Eddie would let me organize the troops for this outstanding idea.

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Re: Improvements - The International Clan League (ICL)

Postby MudPuppy on Mon Feb 13, 2012 1:37 pm

The Imperial Dragoons would like to "semi-commit' to participating in the inaugural year of the ICL. Nice job so far, Duke.
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Re: Improvements - The International Clan League (ICL)

Postby Leehar on Mon Feb 13, 2012 1:44 pm

I hope no Ipl pops up to crush the thoughts of the icl ;)
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Re: Improvements - The International Clan League (ICL)

Postby chapcrap on Mon Feb 13, 2012 1:51 pm

greenoaks wrote:i think duke should run a tournament before embarking on this. something small.

it will help him to better understand what is required.

I agree that this would help.

@Dibbler, only 3 games to determine a set is fine IMO. Most sports have short sets in a long season. Plus, that's only 1 set. You will play each other more in your own division and conference.
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Re: Improvements - The International Clan League (ICL)

Postby skillfusniper33 on Mon Feb 13, 2012 6:03 pm

chapcrap wrote:
greenoaks wrote:i think duke should run a tournament before embarking on this. something small.

it will help him to better understand what is required.

I agree that this would help.

@Dibbler, only 3 games to determine a set is fine IMO. Most sports have short sets in a long season. Plus, that's only 1 set. You will play each other more in your own division and conference.


It would help, but he is also planning this out with some very good tournament organizers, and is also getting the public involved in the organization, so it should work out almost all the kinks.

I agree that only 3 games would be fine for a series, since what he is going off of mostly is a baseball schedule, where most series are 3 games, occasionally a 4 and 2 game series appear, and like chap said the important games will be vs the ones in your division, which you will be playing probably 3 or 4 sets vs (so 9-12 games) maybe a few more
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Re: Improvements - The International Clan League (ICL)

Postby Master Kai on Mon Feb 13, 2012 6:30 pm

Retribution likes this. We will participate if this begins. I like the regular season and the post season concept. A lot of members have commented that they would prefer this kind of clan activity over the current structure.

Keep us in the loop. Cheers.
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Re: Improvements - The International Clan League (ICL)

Postby QuikSilver on Mon Feb 13, 2012 11:08 pm

LHDD wants to be a part of it!
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