BGtheBrain wrote:How about you use a relevant sample of Clan games with nuclear settings instead of sitewide?
We may as well use freestyle because it has 1728846 number of game completed or active...
Bruceswar wrote: You know freestyle is 100% different than freestyle.
Keefie wrote:This poll should be restricted to 1 vote per clan.
Nicky15 wrote:Unless we get the hundreds of clan members voting here I don't think this poll can serve as an accurate poll of what is and isn't wanted. Better to approach clan leaders.
Swifte wrote:Bruceswar wrote: You know freestyle is 100% different than freestyle.
betiko wrote:chapcrap wrote:betiko wrote:how does nuclear involve more luck than escalating or flat rate please?? it's just a total different way of thinking and placing troops. get a double pair in a teamgame escalating at the worse moment and tell me if nuke spoils are too luck related.. it's just a game type where you count less on bonuses. Anyway, if both clans agree on it I really don't see how it could be still banned.
side note: I'd put a rule though. If anyone misses a spoil on purpose by letting the timer run they lose the game.
It adds more luck because if you get a card of yourself or an opponent, you can wipe out massive amounts of armies. If it's escalating and you get your own tert, you get +2. That's a pretty big discrepancy.
I'm with Swifte's thought. I have nuclear gold, playing it is not an issue for me, but I think it does introduce a little more luck than other spoils.
having a huge stack on an unsafe territory is plain stupid. I guess clan players know better than that. If someone gets nuked the hell out it's just that they don't know how to play team nukes.
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