CCup 4 format discussion (ver 5, p. 28)

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Re: CCup 4 format discussion

Postby Bruceswar on Tue Mar 05, 2013 6:31 am

Vid_FISO wrote:
Bruceswar wrote:I sure as hell hope you realize that if you are a high rank it is really hard to have a positive score in 1 vs 1 games. Sometimes you have to win 6 of 7 games just to break even. Getting back on topic. Why is this even being discussed? Who has ever complained about the format of the cup? People know what it is when they sign up.


Yep, but as freakns took a post of mine personally and decided to reply personally to me in a condescending manner I believe I should have the right to chuck something as pointless back at him.

As this thread is to discuss the format of the cup so therefore it's not yet been decided as to what anyone would be signing up for, surely it is a simple exchange of ideas/ viewpoints up to the point at which decisions are made?



Why change what people like? Everybody wanted to see who was the best clan. This is what came out of that. The 1st cup was some serious fun and some upsets happened. Cup 2 just proved what one had told us. Now cup 3 is doing a good bit of the same. Top clans are top for a reason, though on any given day most any top clan can beat another top clan. What I am saying is this tournament might not be for all the clans, but every clan has the same chance to win as the next. You do not have to worry about anything anybody else does. Just take care of business in your wars and you will go far.
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Re: CCup 4 format discussion

Postby ahunda on Tue Mar 05, 2013 8:10 am

Short feedback from me on some issues:

41 games minimum should be maintained for all rounds to minimise the luck factor and keep the Cup as it was: The most prestigious clan event at the side, the toughest competition of skill.

No strong preference on Nukes & Trench from my side. A strong opinion on Round Limits though, and I´ll just quote myself from another older thread:

ahunda wrote:Some of the most epic & memorable team games are those, that go on for 20+ rounds without one side getting a decisive advantage, going back & forth, come-back after come-back. But all these games are finally decided & come to an end, because between 2 teams stale-mates are impossible. Round Limits would cap off these games and decide a winner based on a couple of armies difference at a random point in the game. Maybe it´s just me, but I find the idea horrible ...

So if time is a concern for those Trench games, and a majority wants to include those settings, I´d much prefer a rule of limiting the use of it to the 1st sets of challenges, instead of putting Round Limits on games.

Vid_FISO wrote:But for a "fairer" suggestion taken from tennis. seed the top 8 (working on 32 entries) in the same way for a fixed bracket so that they are the only ones with a fixed starting position in the bracket, other 24 positions are a random draw. Could possibly still give 1v32, 2v31 or 1v9, 2v10 & 29v30, 31,32 in the first round.

This sounds ok to me, though I don´t have a strong preference in regards to the seeding system overall.
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Re: CCup 4 format discussion

Postby freakns on Tue Mar 05, 2013 8:35 am

Vid_FISO wrote:
freakns wrote:
Vid_FISO wrote:Why not just flip a virtual coin then, it can be over in seconds that way.

It takes as long as it takes, if that's 2 years then it's 2 years. If everything is delayed for a couple of weeks by one game then it does, really, so what? A load of players with no other games to play in the meantime so they' are actually waiting for the next round before they can play a new game???? A lot of high ranks with no/ few trench games to their name screaming like babies, is it about the time it takes or the fact that they have to learn new tactics and others have a head start on them due to not being precious about how "good" they and others perceive them to be?

i just have to answer to this...
first of all, yes, i for one am waiting for new clan games, dont play other ones(atm i have one "meaningless game", one tournament game(the only tournament im in), and 4-5 clan games. when there is no clan events, my number of active games is between 1 and 3 games...). thats the first thing. second is about me being afraid(i dont think im high rank player, because if you know the difference between your troops and opponent troops, you should be able to maintain colonel rank... but im higher ranked then you, so for this occasion alone i will answer it and pretand that im high ranked). you are absolutely right, im not afraid, im terrified about possibility to play trench settings against you or any other high skill low score player. it scares the shit out of me. first of all because i would lose all my precious points(about which i dont care at all), then because it would take me months of training to reach mastering skill you already have, thus id put my clan in danger of losing to yours.
side kick note: this only tournament im in atm is nuclear, trench, manual, random tournament. now, you can see from my medal count im not that big on any of those(neither is any of my teammates), so presumably, i dont have any skills to compete on tournament like that. on that tournament we already beat TOFU, we are about to beat PACK, and the rest was no challenge at all!!! it was ridiculously easy! we are 5-0, (even though we played one extra round because team we beat dropped out, so we should be 6-0), and about to beat PACK which will put us on 6-0... if we somehow lose, that will put PACK, truly high ranked clan, on 6-0... you on other hand are 3-2 in that same tournament, despite immense amount of skill you posses.

seriously, take a cup of milk, and go back to bed... let the adults talk.


+3500 in team games, -1100 in 1v1, I can see why you want to concentrate on team games 8-)

i concentrate on team games because i happen to like them. and i do that for fun alone, i dont hunt for points(you may check, but i believe i havent set up more then 20 free to join team games) thus i play only clan related games(i think i even play more away games, so i dont play those on my favorite maps). i also like to play 6-8 men esc games(im pretty sure i have positive score in those too), but not playing many of those now because i hate when n00b screws up the game(even if he screw up in my favor, i still hate it). finally, what on earth 1 vs 1 have to do with CCup and trench settings?
i mean, this discussion has gone like this:
freak- i dont want to play trench
vid fiso the n00b- high ranked players dont want to play trench because we are superior to them in those games
freak- i already spanked your sorry ass on trench settings, even without any practice on it, i just happen not to like those settings
vid fiso the n00b- you suck at 1 vs 1
freak- :?
i really struggle to find the meaning in your posts...
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Re: CCup 4 format discussion

Postby Qwert on Tue Mar 05, 2013 9:58 am

trench its ok, but need to have some round limit and game limit per home games.
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Re: CCup 4 format discussion

Postby Vid_FISO on Tue Mar 05, 2013 11:54 am

freakns wrote:i concentrate on team games because i happen to like them. and i do that for fun alone, i dont hunt for points(you may check, but i believe i havent set up more then 20 free to join team games) thus i play only clan related games(i think i even play more away games, so i dont play those on my favorite maps). i also like to play 6-8 men esc games(im pretty sure i have positive score in those too), but not playing many of those now because i hate when n00b screws up the game(even if he screw up in my favor, i still hate it). finally, what on earth 1 vs 1 have to do with CCup and trench settings?
i mean, this discussion has gone like this:
freak- i dont want to play trench
vid fiso the n00b- high ranked players dont want to play trench because we are superior to them in those games
freak- i already spanked your sorry ass on trench settings, even without any practice on it, i just happen not to like those settings
vid fiso the n00b- you suck at 1 vs 1
freak- :?
i really struggle to find the meaning in your posts...


You struggle to find meaning as you have no sense of reality, your little conversation there is neither what I said or meant, you have chosen to attribute both words and a viewpoint that I do not possess to me.

We've never played, unless you're a multi???
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Re: CCup 4 format discussion

Postby IcePack on Tue Mar 05, 2013 12:39 pm

Vid give it a rest, can we keep it on topic regarding CC4 instead of bickering back and forth?

We get it, you like trench. Duly noted. Move on...
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Re: CCup 4 format discussion

Postby chapcrap on Tue Mar 05, 2013 1:20 pm

I'm in favor of giving top clans a bye. It allows for the cup to be an annual event easier. So, the top 8 from previous cup get a mandatory bye. Possible byes for other clans as well... For the seeding, I say make the top 8 from the previous year, the top 8 for the next year. After that, follow the F400.

I prefer a full war for each round.

benga wrote:Game 12172270

this is just small example why trench needs round limit

Or don't allow escalating with trench. Only allow trench in Round 1. I am starting to feel that all game types should be allowed except freestyle. The reason to not allow freestyle is the time constraints it puts on players.
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Re: CCup 4 format discussion

Postby Foxglove on Tue Mar 05, 2013 11:34 pm

Great-Ollie wrote: Medals for the top 3 finishers is kind of a cool idea. Have no medals until the podium i really like that. Do you think there is any way we could get a new type of medal created for this event just like the Conquer Cup? Have gold, silver, and bronze medals awarded to the winning clans every year. Could add to the excitement? Just an idea to get more excitement involved if the medals were not so easy to obtain. Dako the rest looks good and The Pack is looking forward to the event. :D


I don't think we'll ever have actual third place finishers - no one wants to jump into another 60 game challenge after losing in the semis. At least, it definitely didn't happen in CC1 or CC2, and I can't imagine it happening now in CC3 either.
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Re: CCup 4 format discussion

Postby Bruceswar on Tue Mar 05, 2013 11:52 pm

Foxglove wrote:
Great-Ollie wrote: Medals for the top 3 finishers is kind of a cool idea. Have no medals until the podium i really like that. Do you think there is any way we could get a new type of medal created for this event just like the Conquer Cup? Have gold, silver, and bronze medals awarded to the winning clans every year. Could add to the excitement? Just an idea to get more excitement involved if the medals were not so easy to obtain. Dako the rest looks good and The Pack is looking forward to the event. :D


I don't think we'll ever have actual third place finishers - no one wants to jump into another 60 game challenge after losing in the semis. At least, it definitely didn't happen in CC1 or CC2, and I can't imagine it happening now in CC3 either.



So true. Why are we trying to change what people like??
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Re: CCup 4 format discussion

Postby Keefie on Wed Mar 06, 2013 1:06 am

I hate the idea of seeding in this competition. It should have a random draw, just like the English FA Cup.
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Re: CCup 4 format discussion

Postby IcePack on Wed Mar 06, 2013 1:33 am

Keefie wrote:I hate the idea of seeding in this competition. It should have a random draw, just like the English FA Cup.


I hate this idea, and like the seeding.
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Re: CCup 4 format discussion

Postby Keefie on Wed Mar 06, 2013 1:46 am

To be the best you have to beat the best, it dosen't matter what round you do it in. The FA Cup is probably one of the most exciting cup competitions in the world, because there is no seeding.
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Re: CCup 4 format discussion

Postby IcePack on Wed Mar 06, 2013 1:58 am

Keefie wrote:To be the best you have to beat the best, it dosen't matter what round you do it in. The FA Cup is probably one of the most exciting cup competitions in the world, because there is no seeding.


....in your opinion
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Re: CCup 4 format discussion

Postby benga on Wed Mar 06, 2013 2:18 am

FA also gives bye in early rounds to Premier League clubs.
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Re: CCup 4 format discussion

Postby Keefie on Wed Mar 06, 2013 2:29 am

Indeed it does, but they're in in round 3, which is the last 64. So it's quite possible for Man Utd to draw Chelsea at that stage.
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