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The general layout should be as close to the current map as possible

Industrial Helix wrote:ie mountains on the Rhine

porkenbeans wrote:The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?
Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.
My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp.
MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.the.killing.44 wrote:porkenbeans wrote:The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?
Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.
My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp.
I'll just let you know right now that your map will be ineligible for the competition. Read the title, thanks.

porkenbeans wrote:MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.the.killing.44 wrote:porkenbeans wrote:The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?
Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.
My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp.
I'll just let you know right now that your map will be ineligible for the competition. Read the title, thanks.
I know how to read 44. It clearly says that there is leeway. Like I said, I have kept the same territs and bonus areas the same, but in order to bring the map in to line with the proper geography, some things will have to change. Take a close look at a real map of Germany. You will see that this map is utterly void of reality. My revamp WILL be geographically correct. The mountains will be where they are supposed to be, and the same goes for the rivers. This map is in need of a revamp not just because it is butt-ugly, but also because it is "fantasy-land". My revamp will be a map of GERMANY, ...thank you very much.
MrBenn wrote:Competition Rules:
2. The competition is for a graphical revamp only: territory names and border connections must be unchanged from the current live version of the Germany Map.


porkenbeans wrote:MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.
Well, I am confused. Mrbenn says very clearly that "flexibility" WILL be allowed.
WHICH IS IT ?????
I wish you guys would get your act together. How can anyone be expected to work on these projects, when this kind of crap is going on ?
Why don't you guys figure it out, and then with a single voice, Lay out the requirements, instead of these BS contradictory rules.
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