Germany Revamp Competition - FINAL VOTE (page one)

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Which map would you like to see as CC's Germany Map?

Poll ended at Mon Jan 25, 2010 6:40 pm

Map F
89
37%
Map I
153
63%
 
Total votes : 242

Re: Germany Graphics ONLY Revamp Competition

Postby WidowMakers on Sun Dec 20, 2009 2:36 pm

MrBenn told me to keep the names of everything.
Gfx and coordinates could change
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Re: Germany Graphics ONLY Revamp Competition

Postby MrBenn on Sun Dec 20, 2009 3:11 pm

I'd refer you to point #3 of the competition rules:
The general layout should be as close to the current map as possible

Territory names and border connections should remain unchanged.
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Re: Germany Graphics ONLY Revamp Competition

Postby edbeard on Sun Dec 20, 2009 4:51 pm

I've always said that I think the large OR small thing is a bad idea. when you're doing mass votes from the public, you want them to be as close as possible. Either require both (seems like a lot of work). Or, require one or the other. I'd go with the small map since we've been told on numerous occasions that a large majority of people use the small map. Maybe it's too late now. I'd love to be given reign to run a revamp competition.


Though maybe I don't know anything. I liked Pep's Germany for the most part. I quite liked the colour scheme (at least the idea of it). The map was obviously a "Pep" map. People won't like any change for the most part even from terrible looking maps. Mibi or WM talked about this so I won't go into it. Anyway, enough complaining. I just hope this doesn't turn into another Central America thing where it never gets finished (I didn't look but I'm assuming this was abandoned). I always look forward to seeing the entries. We always get good ones.
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Re: Germany Graphics ONLY Revamp Competition

Postby Industrial Helix on Mon Dec 21, 2009 10:41 am

For the record, i thought the colors on the Germany 2 map were great. I liked the design and how it tied in with the flag. But everything else, ie mountains on the Rhine and the font, were a problem.
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Re: Germany Graphics ONLY Revamp Competition

Postby the.killing.44 on Mon Dec 21, 2009 10:45 am

Industrial Helix wrote:ie mountains on the Rhine

Whatcha mean?

http://upload.wikimedia.org/wikipedia/c ... d_topo.jpg

The Rhine isn't near one of the places where the impassable's are on the CC map.
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Re: Germany Graphics ONLY Revamp Competition

Postby Industrial Helix on Mon Dec 21, 2009 3:56 pm

I'm thinking of the ones between Nord-Deutscheland and Munster, I always figured they were to represent the Rhine as an impassable. I guess it would be more around Dusseldorf and Koln if it were.

I agree that the gameplay is not right for Germany, but I still think the design is pretty good.
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Re: Germany Graphics ONLY Revamp Competition

Postby porkenbeans on Mon Dec 21, 2009 6:34 pm

The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?

Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.

My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp. ;)
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Re: Germany Graphics ONLY Revamp Competition

Postby the.killing.44 on Mon Dec 21, 2009 7:51 pm

porkenbeans wrote:The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?

Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.

My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp. ;)

I'll just let you know right now that your map will be ineligible for the competition. Read the title, thanks.
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Re: Germany Graphics ONLY Revamp Competition

Postby porkenbeans on Mon Dec 21, 2009 8:55 pm

the.killing.44 wrote:
porkenbeans wrote:The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?

Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.

My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp. ;)

I'll just let you know right now that your map will be ineligible for the competition. Read the title, thanks.
MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.

I know how to read 44. It clearly says that there is leeway. Like I said, I have kept the same territs and bonus areas the same, but in order to bring the map in to line with the proper geography, some things will have to change. Take a close look at a real map of Germany. You will see that this map is utterly void of reality. My revamp WILL be geographically correct. The mountains will be where they are supposed to be, and the same goes for the rivers. This map is in need of a revamp not just because it is butt-ugly, but also because it is "fantasy-land". My revamp will be a map of GERMANY, ...thank you very much. :P
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Re: Germany Graphics ONLY Revamp Competition

Postby the.killing.44 on Mon Dec 21, 2009 9:28 pm

porkenbeans wrote:
the.killing.44 wrote:
porkenbeans wrote:The map is very inaccurate. Rivers and mountains are in the wrong places. My revamp will try to fix this flaw. I will keep the same territs, but the connections will need to be altered.
I suggest that the old coding be scrapped. In my opinion it is better to just let this revamp do its job to fix this turd. Sorry if I offend anyone, but why should we polish up a piece of crap ?

Lets just revamp it to fix all of the mistakes. There is nothing worth trying to salvage from this attempted revamp. So, just toss the code in the trash along with the horrible graphics.

My graphics are close to being complete, I think it is much more accurate, and I think that it will please those that have been complaining about this last revamp. ;)

I'll just let you know right now that your map will be ineligible for the competition. Read the title, thanks.
MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.

I know how to read 44. It clearly says that there is leeway. Like I said, I have kept the same territs and bonus areas the same, but in order to bring the map in to line with the proper geography, some things will have to change. Take a close look at a real map of Germany. You will see that this map is utterly void of reality. My revamp WILL be geographically correct. The mountains will be where they are supposed to be, and the same goes for the rivers. This map is in need of a revamp not just because it is butt-ugly, but also because it is "fantasy-land". My revamp will be a map of GERMANY, ...thank you very much. :P

You do what you want. I'm just telling you that during the competition, Benn doesn't want names, borders, or impassables changed.
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Re: Germany Graphics ONLY Revamp Competition

Postby Incandenza on Mon Dec 21, 2009 9:35 pm

In your earlier post, you said that "connections will need to be altered". Like it or not, the connections have to remain the same, that's the fundamental tenet of revamps. Just worth bearing in mind, I'd hate to see you waste a lot of time and effort on a cool map that doesn't meet the guidelines.

Heh, fastposted by 44.
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Re: Germany Graphics ONLY Revamp Competition

Postby RedBaron0 on Mon Dec 21, 2009 10:17 pm

MrBenn wrote:Competition Rules:
2. The competition is for a graphical revamp only: territory names and border connections must be unchanged from the current live version of the Germany Map.


Let me say that 44 and Inca are just trying to help you by pointing out the rules of the competition. If you won't listen to them, listen to me. pork, I'm sure your map will be great, but it will not meet the criteria for this competition if you change the gameplay(territory connections/borders/impassibles) in any way.

You've shown excellent ability with the graphics of map making, I'm sure you can come up with ways to make the current gameplay mesh with your... vision of Germany. ;) Good luck.
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Re: Germany Graphics ONLY Revamp Competition

Postby porkenbeans on Mon Dec 21, 2009 10:44 pm

MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.

Well, I am confused. Mrbenn says very clearly that "flexibility" WILL be allowed.

WHICH IS IT ?????

I wish you guys would get your act together. How can anyone be expected to work on these projects, when this kind of crap is going on ?

Why don't you guys figure it out, and then with a single voice, Lay out the requirements, instead of these BS contradictory rules.
Last edited by porkenbeans on Mon Dec 21, 2009 10:55 pm, edited 1 time in total.
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Re: Germany Graphics ONLY Revamp Competition

Postby edbeard on Mon Dec 21, 2009 10:51 pm

Mr. Benn is talking about moving army circles and the physical location of borders.

People think you are saying changing the actual gameplay (eg: you make Berlin and Dresden connect when currently they do not)

I'm unsure as to what you mean.
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Re: Germany Graphics ONLY Revamp Competition

Postby the.killing.44 on Mon Dec 21, 2009 11:03 pm

porkenbeans wrote:MrBenn wrote:The general layout should be as close to the current map as possible; the idea is to make the transition between maps as easy as possible this time around, and in an ideal world we would want to keep the XML (technical description of the map) unchanged - although some flexibility will be allowed where necessary.

Well, I am confused. Mrbenn says very clearly that "flexibility" WILL be allowed.

WHICH IS IT ?????

I wish you guys would get your act together. How can anyone be expected to work on these projects, when this kind of crap is going on ?

Why don't you guys figure it out, and then with a single voice, Lay out the requirements, instead of these BS contradictory rules.

What REVAMP so far has ever changed the gameplay? Circus Maximus, Indochina, Montreal, Midgard, British Isles, Brazil, even pep's Germany?
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