Moderator: Cartographers
ender516 wrote:Working on it.
MrBenn wrote:ender516 wrote:Working on it.
Err... until territories have been named and coordinate locations confirmed, this seems a little but futile
The gameplay scheme as is set above has to be followed. We can tweak bonuses and territories after the winner is crowned, but for now, in the interest of fairness, every map will have the same gameplay scheme.
RedFlyingGolf wrote:The gameplay scheme as is set above has to be followed. We can tweak bonuses and territories after the winner is crowned, but for now, in the interest of fairness, every map will have the same gameplay scheme.
What exactly do you mean by that? Do you mean there can't be a victory objective, or a main assaulting territory, like P.A.F. in WWII Poland?
Evil DIMwit wrote:RedFlyingGolf wrote:The gameplay scheme as is set above has to be followed. We can tweak bonuses and territories after the winner is crowned, but for now, in the interest of fairness, every map will have the same gameplay scheme.
What exactly do you mean by that? Do you mean there can't be a victory objective, or a main assaulting territory, like P.A.F. in WWII Poland?
No objectives, no new elements. There can't even be a single territory connection that's different from the contest scheme. In theory, if a group of players start up any one of the contest entries, they are playing the exact same game, and just seeing different pictures.
Evil DIMwit wrote:If you've got an idea for something that's similar but with new gameplay features, you're welcome to take it to the Melting Pot for discussion.
Evil DIMwit wrote:putting together a shortlist just three entries long from a wide open field of three entries.
Victor Sullivan wrote:C is alright and fairly unique, but I'm not convinced the palaces are in evenly guarded spots.
MrBenn wrote:Victor Sullivan wrote:C is alright and fairly unique, but I'm not convinced the palaces are in evenly guarded spots.
All the maps have identical gameplay :-/
MrBenn wrote:Map B: The bonuses are too difficult to work out from the colour-bar. Either similar values need to have similar colours, or you need to find a clearer way of matching the area to a square.
dolomite13 wrote:As for the bonuses I think Sully is right and I noticed that the west africa area on the sample map doesn't have a territory marked to start neutral like all other territories. To make it so there can be no bonus drop at all one of those should start neutral.
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