Golfe du St-Laurent: Tisha Wins!

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Re: Golfe du St-Laurent [GFX Contest]

Postby isaiah40 on Mon Jan 17, 2011 11:00 pm

Hmmm .... I just might let my fingers do some doodling! :D
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Re: Golfe du St-Laurent [GFX Contest]

Postby Pirlo on Tue Jan 18, 2011 12:09 am

wow another sexy map =D> =D> =D>

thanks for all people who made it possible

- Andrea the Charmer :geek:
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Re: Golfe du St-Laurent [GFX Contest]

Postby ghirrindin on Tue Jan 18, 2011 9:21 am

Truth be told, I'd play the sample map if you cleaned up the borders and connecting dots.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Industrial Helix on Tue Jan 18, 2011 9:52 am

ghirrindin wrote:Truth be told, I'd play the sample map if you cleaned up the borders and connecting dots.



Yeah, but its pretty plain. Wait until you see the entries before you make a such a judgment ;) I got a feeling that they're going to be some good ones.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Bruceswar on Tue Jan 18, 2011 9:55 am

Is there an image available without the names of the places listed? Just for the sake of getting the borders right.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Industrial Helix on Tue Jan 18, 2011 2:25 pm

It's messy, but if it helps you:

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Re: Golfe du St-Laurent [GFX Contest]

Postby ghirrindin on Tue Jan 18, 2011 10:13 pm

Industrial Helix wrote:
ghirrindin wrote:Truth be told, I'd play the sample map if you cleaned up the borders and connecting dots.



Yeah, but its pretty plain. Wait until you see the entries before you make a such a judgment ;) I got a feeling that they're going to be some good ones.


Heh, I was only poking gentle fun at the map's purgatorial status in the foundry. There is something to be said about a simple, clean, crisp map, but yes, I'm looking forward to the entries.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Bruceswar on Tue Jan 18, 2011 10:46 pm

Thx.. That works.. just wanted to make sure I have the borders right.
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Re: Golfe du St-Laurent [GFX Contest]

Postby isaiah40 on Thu Jan 20, 2011 2:22 pm

I noticed a couple of spelling mistakes, can I use the correct spelling for those couple of territories?
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Re: Golfe du St-Laurent [GFX Contest]

Postby keiths31 on Thu Jan 20, 2011 2:24 pm

isaiah40 wrote:I noticed a couple of spelling mistakes, can I use the correct spelling for those couple of territories?


What spelling mistakes? Keep in mind that the terts used the French spelling.
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Re: Golfe du St-Laurent [GFX Contest]

Postby isaiah40 on Thu Jan 20, 2011 2:54 pm

keiths31 wrote:What spelling mistakes? Keep in mind that the terts used the French spelling.


Dept-Rivieres should be Sept-Rivieres for 7 Rivers and Chalivoix should be Charlivoix. Also on a couple the accented 'e' is wrong. i.e. Chaudière is the correct spelling and accented 'e'. On the current map the accent over the e is going in the opposite direction. I forget the reason why it is important, but it is.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Bruceswar on Thu Jan 20, 2011 9:39 pm

isaiah40 wrote:
keiths31 wrote:What spelling mistakes? Keep in mind that the terts used the French spelling.


Dept-Rivieres should be Sept-Rivieres for 7 Rivers and Chalivoix should be Charlivoix. Also on a couple the accented 'e' is wrong. i.e. Chaudière is the correct spelling and accented 'e'. On the current map the accent over the e is going in the opposite direction. I forget the reason why it is important, but it is.



I think that names should be left alone at least until the contest is over then you can fix them. It would keep all the entries the same name wise at least. Makes for more fair voting?
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Re: Golfe du St-Laurent [GFX Contest]

Postby isaiah40 on Thu Jan 20, 2011 10:14 pm

Bruceswar wrote:
isaiah40 wrote:
keiths31 wrote:What spelling mistakes? Keep in mind that the terts used the French spelling.


Dept-Rivieres should be Sept-Rivieres for 7 Rivers and Chalivoix should be Charlivoix. Also on a couple the accented 'e' is wrong. i.e. Chaudière is the correct spelling and accented 'e'. On the current map the accent over the e is going in the opposite direction. I forget the reason why it is important, but it is.



I think that names should be left alone at least until the contest is over then you can fix them. It would keep all the entries the same name wise at least. Makes for more fair voting?


Yes I can do that.
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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Thu Jan 20, 2011 11:35 pm

Bruceswar wrote:I think that names should be left alone at least until the contest is over then you can fix them. It would keep all the entries the same name wise at least. Makes for more fair voting?


"hmm, map A definitely looks 3 times better than all the rest put together, but map B has the right accent on the e so I'm going to vote B"...

Is this a likely scenario? ;)
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Re: Golfe du St-Laurent [GFX Contest]

Postby Victor Sullivan on Thu Jan 20, 2011 11:44 pm

natty_dread wrote:
Bruceswar wrote:I think that names should be left alone at least until the contest is over then you can fix them. It would keep all the entries the same name wise at least. Makes for more fair voting?


"hmm, map A definitely looks 3 times better than all the rest put together, but map B has the right accent on the e so I'm going to vote B"...

Is this a likely scenario? ;)

YES. ACCENT MARKS MAKE ME HAPPY. My happiness leaves along with punctuation, natty. Commas, apostrophes, periods, the whole crew - I deeply care for them all...except for semicolons, they can go rot with Q and the underscore key in virtual hell for all I care.
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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Thu Jan 20, 2011 11:54 pm

Then I guess there is an expression in the Finnish language that fits you perfectly Victor... people who nitpick on lots of small things are said to be "comma fuckers" (roughly translated) - as in people who are unhealthily interested in punctuation marks.

I always thought this was just some kind of weird linguistic analogy but maybe not... well, I guess what you do in your bedroom is your own business... just don't let your wife catch you with a dictionary!
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Re: Golfe du St-Laurent [GFX Contest]

Postby Victor Sullivan on Thu Jan 20, 2011 11:58 pm

natty_dread wrote:Then I guess there is an expression in the Finnish language that fits you perfectly Victor... people who nitpick on lots of small things are said to be "comma fuckers" (roughly translated) - as in people who are unhealthily interested in punctuation marks.

I always thought this was just some kind of weird linguistic analogy but maybe not... well, I guess what you do in your bedroom is your own business... just don't let your wife catch you with a dictionary!

That's kinda how the divorce came about, though it was with a Calculus textbook...
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Re: Golfe du St-Laurent [GFX Contest]

Postby Unit_2 on Fri Jan 21, 2011 5:14 pm

For the game play to be as it was, Saint James needs to have it's border with Halifax chopped off.
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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Fri Jan 21, 2011 5:22 pm

You meant St John? The latest version in the old map thread has St John bordering Halifax:

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Re: Golfe du St-Laurent [GFX Contest]

Postby isaiah40 on Fri Jan 21, 2011 5:42 pm

Unit_2 wrote:For the game play to be as it was, Saint James needs to have it's border with Halifax chopped off.


So you are saying that Halifax only connects with Moncton?
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Re: Golfe du St-Laurent [GFX Contest]

Postby Unit_2 on Fri Jan 21, 2011 7:10 pm

I see that now, What I mean is that the game play is meant for Saint John to be only connected to Moncton and Fredericton. If all three are connected then the bonus needs to be increased. Get what I'm saying here?
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Re: Golfe du St-Laurent [GFX Contest]

Postby ender516 on Fri Jan 21, 2011 9:56 pm

The maps and XML posted on page 49 of the old topic show Halifax connected to Moncton and Saint John (and Cape Breton, P.E.I, and Evangeline Trail). It would probably be best to leave things as they are until this contest completes. With the new images, the thread presumably would return to the Final Forge, and the question of the connections and bonuses in that area could be hammered out.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Unit_2 on Fri Jan 21, 2011 10:58 pm

Yeah they are, but the bonus is +2 with three borders. It was meant for +2 for 2 borders.
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Re: Golfe du St-Laurent [GFX Contest]

Postby Bruceswar on Mon Jan 24, 2011 6:46 am

"All entries must be submitted by February 12th, 2011 CC Time: 2011-02-15 23:59:00

Entries will be shortlisted by the foundry staff and a vote of the best maps will commence within five days of deadline. All submissions will be anonymous until a clear winner has been determined. Please submit both large and small images via PM to, yours truly, Industrial Helix."



To clarify, some maps will not be allowed to the voting stage? I assume this is correct? Also how long will the vote last? A week or 2?
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Re: Golfe du St-Laurent [GFX Contest]

Postby natty dread on Mon Jan 24, 2011 6:50 am

Bruceswar wrote:To clarify, some maps will not be allowed to the voting stage? I assume this is correct? Also how long will the vote last? A week or 2?


I assume it just means that if they get a shitload of entries, they will crop out the worst ones.
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