Official: Centerscape Competition - Round 2!

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Vote for which map you wish to see in full production!

Poll ended at Fri Jan 16, 2009 9:33 am

Entry 1
59
22%
Entry 2
67
25%
Entry 4
143
53%
 
Total votes : 269

Re: Official: Centerscape Competition - VOTE

Postby djak. on Fri Dec 12, 2008 12:16 pm

What's with 3 and 4's ALL CAPS?
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Re: Official: Centerscape Competition - VOTE

Postby the.killing.44 on Fri Dec 12, 2008 12:51 pm

djak. wrote:What's with 3 and 4's ALL CAPS?

There's nothing wrong with this… :roll:
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Re: Official: Centerscape Competition - VOTE

Postby luv2tri2 on Fri Dec 12, 2008 1:37 pm

I can't even look at map #2. When I try and look at it and look away, I see spots. Like trying to stare at the sun. Map 4 is pretty good. Two things: Clean up the mountains with more detail and get a theme (titles, etc.).
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Re: Official: Centerscape Competition - VOTE

Postby The Chosen on Fri Dec 12, 2008 2:18 pm

There's only one winner here...

\:D/ =D> Number 4 is excellent =D> \:D/

Everyone else just pales in comparison.

:ugeek:
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Re: Official: Centerscape Competition - VOTE

Postby whitestazn88 on Fri Dec 12, 2008 4:05 pm

70 votes? Holy crap Rj... when did you become such a prolific competition winner
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Re: Official: Centerscape Competition - VOTE

Postby jako on Fri Dec 12, 2008 4:28 pm

entry 4 looks about the closest thing to before centerscape. but im really loving the pirate theme of entry 2. personally, i wasnt much of a fan of the pre-centerscape map so i dont really mind it taking a different approach.

although the votes are putting entry 4 in the lead, i hope that if this competition doesnt work out for entry 2, that it could totally be its own map.
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Re: Official: Centerscape Competition - VOTE

Postby wcaclimbing on Fri Dec 12, 2008 4:34 pm

I voted for #4 also.
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Re: Official: Centerscape Competition - VOTE

Postby sammy324 on Fri Dec 12, 2008 5:44 pm

I like them all, but I want to know if #1 or #4 have a theme, title, or something to indicate their inspiration. I can see that in #2 and #3, and I think it's important.

What I like about:

#1--the territory names are short, simple, and I think they will be easy to remember once I get used to them. 2 and 3 seem a little too long and cumbersome when searching through the scrollbox.

#2--It's colorful and creative. I really like the look of it, although it may be too bright for extended play, with all those neon colors. Plus, I love pirates, and the oblique references to Tolkien and the Tower of Isen.

#3--I really like that it's based on an actual place, and the legend of Gilgamesh. It's cool. But, to me, the colors are too washed out. It's not a big deal, but I prefer maps with brighter colors.

#4--The colors are perfect. There are clear demarcations between the continents, and the territory shapes are good. But, where do the army circles go? There doesn't seem to be much room in some of the territories.

-vote withheld-
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Re: Official: Centerscape Competition - VOTE

Postby whitestazn88 on Fri Dec 12, 2008 8:01 pm

wcaclimbing wrote:I voted for #4 also.


not your own?
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Re: Official: Centerscape Competition - VOTE

Postby wcaclimbing on Fri Dec 12, 2008 8:15 pm

whitestazn88 wrote:
wcaclimbing wrote:I voted for #4 also.


not your own?


nope. Didn't vote for my own.
I like 4 better.
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Re: Official: Centerscape Competition - VOTE

Postby saaimen on Fri Dec 12, 2008 9:02 pm

I voted #3. I find it hard to believe this map has the least votes...
Maps should be a world on their own. They don't have to be geographical, but they must have their own certain way of creating an small universe for the player to get into. To me, #3 is the only map that does this.

#1 is too sterile to move me. I like Oasis and future Winter, but this map seems less adult, and too much should be done to get me excited.

In #2, I think the theme and ideas are great, but these graphics just aren't right to express them. If I'd play on this map, deploying on one of the ships would not in the least bit get me close to yelling "Yarrrr! Full sails ahead!" And I believe it should.

#4 of course has the very refined graphics and wonderfully warm colourwork. If you just close your eyes a little bit, you could be looking at a quenched CC map. But if you try to find something the cartographer wants to bring out, wants you to get involved in, you could be looking for a long time. I think the mapmaker has just been too busy perfecting graphics. All do respect, he honestly did a great job. But I get the impression he wasn't working on something with heart and soul, he didn't believe in his own work's power to create a new reality in the head of the player. Why do so many CC'ers prefer a map that doesn't have a theme? Maps aren't simply supposed to catch the eye. They must catch your mind.

On map #3, I get the feeling the mapmaker takes you along in his story. The graphics are less bright or saturated than others, and yeah, the seas have a brick pattern under them aswell. Are these criticisms? This whole map must have been created following one vision. It IS a wall. Watch the top and bottom borders of the map. Have you ever seen a highly saturated painting on an old stone wall? The pastel colours give it an ancient feel. And because the graphics don't pop out of the screen, doesn't mean they're not skillfully crafted. From every little pyramid-style mountain to the beautiful little animal logos (has anyone taken a decent look at Mashu, The Passes, Karvansara or Uruk?), this map makes me feel the cartographer believed in his work, and I applaud the care he has taken to tell his tale.
And last but not least, this map still carries the gameplay feel our beloved Middle Earth had.

If this map doesn't end up above (or at least close to) #4, I will be very disappointed in CC community...

:!: VOTE #3 :!:
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Re: Official: Centerscape Competition - VOTE

Postby Lupo on Sat Dec 13, 2008 11:28 am

I agree with saaimen and I voted for map #3 as well.

In my opinon, map #4 is winning because it is a very good Middle Earth Map Revamp.

I wish map makers #1 and #4 worked together on the final map in order to take the best of each map.

At the same time, I would suggest map maker 3 to develope his own map, also if be not the final winner of this competition: in this way, he will have even the possibility to change map gameplay if needed.
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Re: Official: Centerscape Competition - VOTE

Postby Beko the Great on Sat Dec 13, 2008 12:00 pm

Hey! 3 must be a map! the Epic Tales of mighty Gilgamesh deserve their place in CC!
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Re: Official: Centerscape Competition - VOTE

Postby The Neon Peon on Sat Dec 13, 2008 12:49 pm

Beko the Great wrote:Hey! 3 must be a map! the Epic Tales of mighty Gilgamesh deserve their place in CC!

I would agree, but how exactly do you make a map of the Epic Tales of Gilgamesh? Nothing is mentioned in actual locations. It would just end up to be a map of Mesopotamia.
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Re: Official: Centerscape Competition - VOTE

Postby saaimen on Sat Dec 13, 2008 3:31 pm

What don't you like about the current map then? Saying it's just a map of Mesopotamia doesn't mean it's not a terrific map, right?
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