Add more Time Options for Speed Games

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Re: new turn lengths

Postby Prince_Tottenham on Sat Aug 20, 2011 10:00 pm

zimmah wrote:ye, let's have games that have a turn timer of 96 hours too, so people can take a turn once a week. especially in 8 player games, then, if everyone is taking their turns late it will take 30 days before you get to take your next turn.


you don't need to mock an idea just because you've better circumstances, yes i like to hear more point of views, but it's not unrealistic idea to do such comments, you don't know, may be after a bit of time, you would feel about the need of it.

Victor Sullivan wrote:Longer speed games don't really make a whole lot of sense to me, especially considering most of the action takes place in the last 30 seconds. Longer casual games...eh, I don't know as if the 48 hour option would be used much, but I could see it potentially being good for Freestyle games.

-Sully


respect your opinion.

Dibbun wrote:Prior to doing this we need a 2-minute speed turn option.


i considered this idea, since some small maps need a lot faster turns, but thought it was more priority to consider the longer one for those who wish to play more games in one time, so people stuggle to finish their job due to more acitions in their key turns ( escalating or large/Fedual ) maps.

peace.
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Re: new turn lengths

Postby jefjef on Sun Aug 21, 2011 12:10 am

There is a site that I know of. Can't remember my username. Ooh. Maybe I do. I don't know. I'll have to go see. lol.

All the op is suggesting is the option of choice. That is always good.
This post was made by jefjef who should be on your ignore list.
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Re: new turn lengths

Postby demonfork on Sun Aug 21, 2011 2:17 am

Victor Sullivan wrote:Longer speed games don't really make a whole lot of sense to me, especially considering most of the action takes place in the last 30 seconds. Longer casual games...eh, I don't know as if the 48 hour option would be used much, but I could see it potentially being good for Freestyle games.

-Sully



It's funny that you say this...Just today one of my friends that I turned on to CC said to me "I wish CC had a speed game option with turns longer than 5 mins.....It's really hard to play a game at work with 5 min turns"
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Re: new turn lengths

Postby Prince_Tottenham on Sun Aug 21, 2011 11:22 am

demonfork wrote:
Victor Sullivan wrote:Longer speed games don't really make a whole lot of sense to me, especially considering most of the action takes place in the last 30 seconds. Longer casual games...eh, I don't know as if the 48 hour option would be used much, but I could see it potentially being good for Freestyle games.

-Sully



It's funny that you say this...Just today one of my friends that I turned on to CC said to me "I wish CC had a speed game option with turns longer than 5 mins.....It's really hard to play a game at work with 5 min turns"


it's not just that, it's also when you big trip one some large maps, specially like Feduals, or playing on fog, also some classic when you want killing one after one, you have to work on killing troops sometimes without 'Auto' in case another troops must conquer to save some attacking troops in your force.

I know some people lost their games because they ran out of time.

it's not that poor idea, people must pick games which suits them, it would be good to see 2-5-10 mins speed games, as well as 24-36 hours options ( if 48 hours that much ! )
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Re: new turn lengths

Postby zimmah on Sun Aug 21, 2011 11:32 am

jefjef wrote:There is a site that I know of. Can't remember my username. Ooh. Maybe I do. I don't know. I'll have to go see. lol.

All the op is suggesting is the option of choice. That is always good.


choice is usually good, too much choice is not good tho.

especially because it will just divide the userbase into more separate groups, and it will be harder to find players for the less popular game settings. also, this site allready has a lack of usefull updates, so i'd rather see them spend time on someting that ACTUALLY improves the site, then on some gimmick.

might as well suggest the option to have the choice to use green, red, blue, pink, grey, etc. colored dice instead of the normal ones. because hey, let's face it, choice is always good, right? :roll:
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Re: new turn lengths

Postby Dibbun on Mon Aug 22, 2011 4:56 am

zimmah wrote:
jefjef wrote:There is a site that I know of. Can't remember my username. Ooh. Maybe I do. I don't know. I'll have to go see. lol.

All the op is suggesting is the option of choice. That is always good.


choice is usually good, too much choice is not good tho.

especially because it will just divide the userbase into more separate groups, and it will be harder to find players for the less popular game settings.


Wouldn't want people to not join game setting they don't like. :roll:
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Re: new turn lengths

Postby chapcrap on Sat Sep 03, 2011 9:58 pm

Dibbun wrote:Prior to doing this we need a 2-minute speed turn option.

Agreed. I don't have a problem with longer turns or other speed options, but I think the most glaring option is a 2 or 3 min speed game. I see no reason for a 10 or 15 minute speed game. 5 minutes is plently of time.
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Speed Games

Postby trevorconway on Wed Sep 14, 2011 2:09 am

Is there any way of amending speed games...people seem to take forever and it's not what I would call SPEED when you play a game with several people and 3 or 4 people miss their goes on a regular basis. I think in a speed game if you have not started your go within 1 minute you should miss your go...you still have 5 minutes play-time as long as you have started within a minute?
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Re: Speed Games

Postby TheForgivenOne on Wed Sep 14, 2011 2:11 am

trevorconway wrote:Is there any way of amending speed games...people seem to take forever and it's not what I would call SPEED when you play a game with several people and 3 or 4 people miss their goes on a regular basis. I think in a speed game if you have not started your go within 1 minute you should miss your go...you still have 5 minutes play-time as long as you have started within a minute?


Doubtful. Many players play in more than 1 speed game. This would hinder them a lot.
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Re: Speed Games

Postby trevorconway on Wed Sep 14, 2011 9:43 am

I also play in more than 1 speed game at a time, I still manage to play speed game goes quickly. If I get to a point where I can't do so and I am holding games up then I know I am playing in too many speed games at any 1 time.
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Re: Speed Games

Postby TheForgivenOne on Wed Sep 14, 2011 3:11 pm

trevorconway wrote:I also play in more than 1 speed game at a time, I still manage to play speed game goes quickly. If I get to a point where I can't do so and I am holding games up then I know I am playing in too many speed games at any 1 time.


Yes, but are you in Freestyle or Sequential? A freestyle game can bring your turn up in a heartbeat, and if you are sweeping a map in another game, to come back to another one, where a minute and 15 second has passed, which has forced you to miss your turn, it could basically make you lose the game. In my opinion, 2 games isn't too many at one time.
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Re: Speed Games

Postby chapcrap on Wed Sep 14, 2011 4:12 pm

There is a movement to create more speed game options, like a 2 minute turn or a 3 minute turn. I think that would be a more feasible option than this idea.
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Re: Speed Games

Postby trevorconway on Thu Sep 15, 2011 1:39 am

yep different options would work too
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30 second turns

Postby jakewesthoff on Sat Oct 01, 2011 3:58 pm

a ton of people will play more speed games if there was a 30 second turn...meaning you have 30 second to do something befoer u time out....if you continue playing you could have more then 30 seconds of time to play
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