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[GP/UI] Delay Start of Freestyle Games

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Re: 20-30 Second wait period for speed freestyle

Postby HighlanderAttack on Fri Jul 02, 2010 10:34 pm

I think for 24 hour freestyle games no one should be able to start until 12 hours has passed--just my feelings on this --I voted yes of course
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Re: 20-30 Second wait period for speed freestyle

Postby jrh_cardinal on Sat Jul 10, 2010 8:08 pm

I see this is starting a long line of suggestions. So far I've got:

12 hour wait period on all freestyle
12 hour wait period on all Clan War games (not sure how you would determine if it was Clan War or not)
12 hour wait period on all fog games

I think all of these are not good ideas overall. I see the benefit, but 12 hours is a long time. Think of freemies who just want to play a rt game, or a relatively quick game over a couple hours, these make that near impossible except on very specific settings. Also, for Clan Wars it would basically require a new game type (Clan rather than Public/Private/Tournament).

My suggestion does not greatly effect the time it takes to play a game. Even if it was just 10 or 15 seconds, that would give people plenty of time to be able to start their turn at the same time as their opponents, which is only fair.


How much more support does this need to be submitted for admin review? The poll is 29 to 4 right now
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Re: 20-30 Second wait period for speed freestyle

Postby TheForgivenOne on Fri Jul 23, 2010 12:37 pm

Okay, to get the ball rolling again. For this thread, people have been suggesting that:

A) 30~ Second wait before a Speed Game will start.
B) 12 Hour wait for all FOW Games.
C) 12 Wait on all Clan Games.

Okay, i can already see the problems with option B. It would hurt more freemium members then it would help. So I think that can be stricken from the record. A Obviously helps a lot of Freestyle players, who may be roaming in the Forums waiting for their game to start, then get the disadvantage when it does. C i am a little sketchy on, as it can help with strategy purposes.
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Re: 20-30 Second wait period for speed freestyle

Postby jrh_cardinal on Fri Jul 23, 2010 12:57 pm

TheForgivenOne wrote:Okay, to get the ball rolling again. For this thread, people have been suggesting that:

A) 30~ Second wait before a Speed Game will start.
B) 12 Hour wait for all FOW Games.
C) 12 Wait on all Clan Games.

Okay, i can already see the problems with option B. It would hurt more freemium members then it would help. So I think that can be stricken from the record. A Obviously helps a lot of Freestyle players, who may be roaming in the Forums waiting for their game to start, then get the disadvantage when it does. C i am a little sketchy on, as it can help with strategy purposes.

the problem for C is that there isn't a Clan game type (yet O:) ). Until that happens C can't happen because you can't make it for all private games. And I agree that you can't wait 12 hours for a public game, it's just too long for freemies and the like
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Re: 20-30 Second wait period for speed freestyle

Postby ParadiceCity9 on Sun Aug 22, 2010 12:11 am

Well you say that you refresh the My Games page. What I do for speed freestyles is I go to a completed game and just keep refreshing the map and and click "jump to your next playable game" once the PM comes that the game has started. I've gotten I think a 6 second game by doing that, and I almost always start first. So what I'm getting at is that this would actually detriment he who makes the game.
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Re: 20-30 Second wait period for speed freestyle

Postby JoshyBoy on Wed Aug 25, 2010 5:11 am

This original suggestion for a 20-30 second wait period for speed freestyle has now been submitted, as it has been around for a while and seems to have plenty of support. For the poll, a 41 - 6 is an overwhelming majority. Admin, as always, will decide it's fate.
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Re: 20-30 Second wait period for speed freestyle

Postby pamoa on Fri Jan 13, 2012 3:04 am

Now with the 1 minute games the 30 seconds waiting period is almost compulsory
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5 minutes waiting time to freestyle.

Postby skychaser on Sun Feb 03, 2013 3:08 pm

Just to say it plainly, there's abosolutely NO strategy at freestyle. No when there's game objectives.
5 minutes waiting time woud mean the player who did the last turn will have to wait 5 minutes to play the next round no matter what.
The one who finished the turn would have to wait 5 minutes after someone started the next turn or still his half the round.


This would greatly, greatly, ennormously improve the meaning of scores as it would take some of the farms who specializes at waiting till last second to get the objective and them use tools to start the round at insane network speed.

It would dimnish the value of internet speed.

It would give some basic strategic feature to freestyle when there's objectives. By now it have NONE.

It would give some time and give more balance in 2players freestyle.

Better gameplay and more strategic so everyone wins.
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Re: 5 minutes waiting time to freestyle.

Postby patrickaa317 on Sun Feb 17, 2013 3:37 pm

Hate to be that guy but if you don't like it, then don't play it.
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Re: 5 minutes waiting time to freestyle.

Postby nicestash on Sun Feb 17, 2013 5:43 pm

Freestyle is an awesome setting for speed games and that would just ruin those.

It's also fun for multiplayer games, and I think it would hurt those as well.
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Re: 5 minutes waiting time to freestyle.

Postby jsnyder748 on Sun Feb 17, 2013 6:26 pm

I have said it before. Skychaser your an idiot lol

patrickaa317 wrote:Hate to be that guy but if you don't like it, then don't play it.


simple yet...elegant

skychaser wrote:Just to say it plainly, there's abosolutely NO strategy at freestyle.

Oh, really? let me get back to you on this one....I have some thinking to do about my life
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Re: 5 minutes waiting time to freestyle.

Postby skychaser on Tue Feb 19, 2013 7:42 am

Well. Be it.

I thought this could give some strategy into the game since this mode has none. After posting I recognized I was a fool. If someone wants free farm then lack of strategy is not an issue.
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Re: 5 minutes waiting time to freestyle.

Postby mr. CD on Tue Feb 19, 2013 10:10 am

I'm going to say something crazy here:
What if... both people would try to get the victory objective?
But... but... that'd mean they have a conflict and they'd have to, they'd have to... fall back on strategy to make sure they get it. NOOOOOOOOO!
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Re: 5 minutes waiting time to freestyle.

Postby jsnyder748 on Tue Feb 19, 2013 11:06 am

mr. CD wrote:I'm going to say something crazy here:
What if... both people would try to get the victory objective?
But... but... that'd mean they have a conflict and they'd have to, they'd have to... fall back on strategy to make sure they get it. NOOOOOOOOO!


I hate when that happens :roll:

p.s. skychaser your not an idiot, but saying there is no strategy was very bold of you lol
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Re: 5 minutes waiting time to freestyle.

Postby betiko on Tue Feb 19, 2013 12:27 pm

I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.
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Re: 5 minutes waiting time to freestyle.

Postby jsnyder748 on Tue Feb 19, 2013 3:22 pm

betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.


that would be constructive but what skychaser suggested was for games that are already underway. basically it would take away he double turn aspect with freestyle. This would make it easier to brake objectives. It would hurt people who take bonuses in the last few seconds who are hoping to begin and get large troop deployment.
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Re: 5 minutes waiting time to freestyle.

Postby eddie2 on Tue Feb 19, 2013 3:31 pm

it would hurt speed games even more, they have declined over the last year due to the 1 min rounds.. this would just totally eliminate players playing more than 1 game at once.
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Re: 5 minutes waiting time to freestyle.

Postby skychaser on Thu Feb 21, 2013 5:56 am

jsnyder748 wrote:
betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.


that would be constructive but what skychaser suggested was for games that are already underway. basically it would take away he double turn aspect with freestyle. This would make it easier to brake objectives. It would hurt people who take bonuses in the last few seconds who are hoping to begin and get large troop deployment.


I was not thinking about large troops but instant win.

And there's no conflict at these games. May have conflict or so but it's more an exception than anything. A once in a 2000 games situation at least.


At these games one just waits till round n, exchanges and go for the objective at the last second. Then one finishes and uses a tool to start one's round as fast as possible and win. It's good and reasonable if its 1x1 but it's used only as legal farming. 2 or maybe 3 of the people know the strategy and they "bet" the points of the ones who don't know and join since they join an already lost game for not having either the knowledge, the tools or the fast internet connection.
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Re: 5 minutes waiting time to freestyle.

Postby puppydog85 on Thu Feb 21, 2013 8:42 am

betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.



Now this is an idea- speed chess has something like this: you get notification the game has started, however there is a 15 sec. countdown clock before you can make your move.

That would be a good idea for freestyle speed (maybe a longer wait), but probably too hard to implement.
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Re: 5 minutes waiting time to freestyle.

Postby betiko on Wed Feb 27, 2013 9:59 am

skychaser wrote:
jsnyder748 wrote:
betiko wrote:I thought this was meant to be a constructive suggestion, such as 5 minutes waiting time once every player had joined a freestyle game so a team or the last player to join don't have necesairly the starting advanage.


that would be constructive but what skychaser suggested was for games that are already underway. basically it would take away he double turn aspect with freestyle. This would make it easier to brake objectives. It would hurt people who take bonuses in the last few seconds who are hoping to begin and get large troop deployment.


I was not thinking about large troops but instant win.

And there's no conflict at these games. May have conflict or so but it's more an exception than anything. A once in a 2000 games situation at least.


At these games one just waits till round n, exchanges and go for the objective at the last second. Then one finishes and uses a tool to start one's round as fast as possible and win. It's good and reasonable if its 1x1 but it's used only as legal farming. 2 or maybe 3 of the people know the strategy and they "bet" the points of the ones who don't know and join since they join an already lost game for not having either the knowledge, the tools or the fast internet connection.


this is 100% part of the strategy, if you know how to play the game you don't let your opponent with tons of time and the possibility to go for obj easily. know your timings man.
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Re: 5 minutes waiting time to freestyle.

Postby rhp 1 on Wed Feb 27, 2013 10:40 am

here we go again... another clueless chap explaining in ridiculous ignorance how fs has no strat... maybe if you knew how to play fs? yeah... try that...there are plenty of top players that have relatively slow connection speed, yet seem to be able to win a shitload of games against solid, average, and weak players alike.. wonder how that is possible? hmmm


and before I really invest the time to give a more comprehensive defense of fs... specify if you're talking about speed fs (really the only legit fs gameplay) or casual fs which is a farmers/ranchers/sit by comp all day waiting to hit the b key because I have no life paradise...


I re-read some of the posts.. It sounds like you're talking about casual fs though your explanation and descriptions leave something to be desired.. if that's the case.. I really don't care what you do about casual fs to make it more "fair".... it's a bs settin to begin with...
Last edited by rhp 1 on Wed Feb 27, 2013 10:51 am, edited 1 time in total.
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Re: 5 minutes waiting time to freestyle.

Postby rhp 1 on Wed Feb 27, 2013 10:47 am

eddie2 wrote:it would hurt speed games even more, they have declined over the last year due to the 1 min rounds.. this would just totally eliminate players playing more than 1 game at once.



not attacking here bro... just asking.. but, do you really believe the 1 minute rnds have actually made speed games decline? do you have any evidence for this? I don't know the answer, I'm just asking if your statement can be proven or if it's your opinion... I actually started playing more speed games when the 1 min turns came out... Hell.. I'm waiting for 10 second rounds...
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Re: [GP/UI] Delay Start of Freestyle Games

Postby chapcrap on Wed Feb 27, 2013 2:58 pm

MERGED three threads and updated the OP.
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Re: Time abuse in freestyle

Postby nicestash on Wed Feb 27, 2013 7:05 pm

Whoa! The suggestions are COMPLETELY different chapcrap!
The original one wants a delay at the beginning of the first turn while the most recent one wants a delay for every turn!
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Re: Time abuse in freestyle

Postby chapcrap on Wed Feb 27, 2013 7:22 pm

nicestash wrote:Whoa! The suggestions are COMPLETELY different chapcrap!
The original one wants a delay at the beginning of the first turn while the most recent one wants a delay for every turn!

I don't know if that's completely different... I didn't understand that's what the latest suggestion wanted. There is a different suggestion that I can merge it with. I'll have to look later.
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