More Game Types *To-Do*

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Re: More Game Types *To-Do*

Postby Blitzaholic on Sat Sep 06, 2008 7:29 am

sounds interesting, but would need more specifics
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Re: More Game Types *To-Do*

Postby Androidz on Sat Sep 06, 2008 7:35 am

Blitzaholic wrote:sounds interesting, but would need more specifics


Updateded the Tags. Altough its pretty well specficed now? Could you tell me where the flaws is?
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Re: More Game Types *To-Do*

Postby firstholliday on Sat Sep 06, 2008 8:10 am

pretty sure blitz ment the 2/2=1/1idea.
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Re: More Game Types *To-Do*

Postby jiminski on Sat Sep 06, 2008 8:18 am

yeah nice idea!
- when will we be able to play it?
- do we have a time-frame yet?
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Re: More Game Types *To-Do*

Postby Androidz on Sat Sep 06, 2008 8:19 am

firstholliday wrote:pretty sure blitz ment the 2/2=1/1idea.


ah kk:D my bad:(
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Re: More Game Types *To-Do*

Postby nikola_milicki on Sat Sep 06, 2008 9:42 am

edbeard wrote:instead of making a new thread, I'm bumping this one since it's linked from the official to-do list

I know people have suggested this before but I've never seen an official response to it (and I've actually looked for one somewhat extensively).


Single player games in doubles format.

Call it split-singles or something, but basically it'd be like a doubles game except one player controls a whole team.

Why? It'd allow players to enjoy the style of doubles games without needing a teammate. It'd add a new type of 1v1 game which players would probably find more enjoyable. 1/3 of the map wouldn't start as neutral. going first wouldn't be as big of an advantage.

Limitations? Probably should only be available in sequential


I love it!!! as a 1on1 addict I fully support this great idea!
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Re: More Game Types *To-Do*

Postby hwhrhett on Sat Sep 06, 2008 11:52 am

nikola_milicki wrote:
edbeard wrote:instead of making a new thread, I'm bumping this one since it's linked from the official to-do list

I know people have suggested this before but I've never seen an official response to it (and I've actually looked for one somewhat extensively).


Single player games in doubles format.

Call it split-singles or something, but basically it'd be like a doubles game except one player controls a whole team.

Why? It'd allow players to enjoy the style of doubles games without needing a teammate. It'd add a new type of 1v1 game which players would probably find more enjoyable. 1/3 of the map wouldn't start as neutral. going first wouldn't be as big of an advantage.

Limitations? Probably should only be available in sequential


I love it!!! as a 1on1 addict I fully support this great idea!



yes yes! wonderful, should be easy to implement too no?
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Re: More Game Types *To-Do*

Postby luckywar on Sat Sep 06, 2008 11:54 am

I dig it.
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Re: More Game Types *To-Do*

Postby yeti_c on Sat Sep 06, 2008 1:53 pm

Agreed - Like already mentioned I'm sure this has been suggested before...

BUT - it doesn't stop it being a fucking awesome idea.

Of course - take it to the next level...
4 player "Doubles" games (i.e. 4 teams with 4 players)
2 player "triples".
2 player "Quads".

C.
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Re: More Game Types *To-Do*

Postby AndrewB on Sat Sep 06, 2008 1:53 pm

nikola_milicki wrote:
edbeard wrote:instead of making a new thread, I'm bumping this one since it's linked from the official to-do list

I know people have suggested this before but I've never seen an official response to it (and I've actually looked for one somewhat extensively).


Single player games in doubles format.

Call it split-singles or something, but basically it'd be like a doubles game except one player controls a whole team.

Why? It'd allow players to enjoy the style of doubles games without needing a teammate. It'd add a new type of 1v1 game which players would probably find more enjoyable. 1/3 of the map wouldn't start as neutral. going first wouldn't be as big of an advantage.

Limitations? Probably should only be available in sequential


I love it!!! as a 1on1 addict I fully support this great idea!


great idea! hopefully we will see it implemented soon!
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Re: More Game Types *To-Do*

Postby casper on Sat Sep 06, 2008 1:55 pm

edbeard wrote:Single player games in doubles format.

Call it split-singles or something, but basically it'd be like a doubles game except one player controls a whole team.


Truly an excellent idea!!! =D>
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Re: More Game Types *To-Do*

Postby lancehoch on Sat Sep 06, 2008 3:39 pm

yeti_c wrote:Agreed - Like already mentioned I'm sure this has been suggested before...

BUT - it doesn't stop it being a fucking awesome idea.

Of course - take it to the next level...
4 player "Doubles" games (i.e. 4 teams with 4 players)
2 player "triples".
2 player "Quads".

C.

You forgot 3 player doubles as well.
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Re: More Game Types *To-Do*

Postby yeti_c on Sat Sep 06, 2008 3:47 pm

lancehoch wrote:
yeti_c wrote:Agreed - Like already mentioned I'm sure this has been suggested before...

BUT - it doesn't stop it being a fucking awesome idea.

Of course - take it to the next level...
4 player "Doubles" games (i.e. 4 teams with 4 players)
2 player "triples".
2 player "Quads".

C.

You forgot 3 player doubles as well.


That was implicit with the 4 player doubles.

C.
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Re: More Game Types *To-Do*

Postby Big Whiskey on Sat Sep 06, 2008 8:12 pm

sounds great,would like to see it happen
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Re: More Game Types *To-Do*

Postby Nephilim on Tue Sep 09, 2008 1:16 am

ok team here's the plan: every single one of us forego all other Christmas presents we planned to ask for, and then we send all our combined requests to lack....

ALL WE WANT FOR CHRISTMAS IS TEAM GAME/1V1s!!!!!!!!!!!!!!!!!!!!!!!!!!!



simply put, it would be the greatest thing to hit CC since BOB
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Re: More Game Types *To-Do*

Postby Incandenza on Tue Sep 09, 2008 1:24 am

Nephilim wrote:ALL WE WANT FOR CHRISTMAS IS TEAM GAME/1V1s!!!!!!!!!!!!!!!!!!!!!!!!!!!


And a pony. I've been asking Santa for a pony for years now, with sweet f*ck all to show for it.

But yeah, I've been a proponent of team-style 1v1s for some time now. T'would be badass.
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Re: More Game Types *To-Do*

Postby nikola_milicki on Wed Sep 10, 2008 9:57 am

Nephilim wrote:ok team here's the plan: every single one of us forego all other Christmas presents we planned to ask for, and then we send all our combined requests to lack....

ALL WE WANT FOR CHRISTMAS IS TEAM GAME/1V1s!!!!!!!!!!!!!!!!!!!!!!!!!!!



simply put, it would be the greatest thing to hit CC since BOB


so we bury him with pms :D
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Re: More Game Types *To-Do*

Postby David_Wain on Wed Oct 01, 2008 2:01 am

Any word on this idea being implemented.. it seems to of got alot of support?
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Re: More Game Types *To-Do*

Postby blakebowling on Wed Oct 01, 2008 9:39 am

David_Wain wrote:Any word on this idea being implemented.. it seems to of got alot of support?

It's in the works somewhere (I know that as it's on the To-Do list). I have no idea how close (or how far away) it is.
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Re: More Game Types *To-Do*

Postby 2261981 on Thu Nov 20, 2008 11:31 am

ihuihiu
Last edited by 2261981 on Mon Jul 04, 2011 5:47 am, edited 1 time in total.
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Re: More Game Types *To-Do*

Postby blockhead15 on Thu Jan 08, 2009 3:50 pm

How about a game called Subservients.

Instead of killing your opponents armies - you making them subservient to you and your cause. Instead of attacking 4 on 3 and ending up winning the battle but left with 1s on two lands, you would have your 4 left, as well as taking over the opponent's 3. Game play would not allow you to use either of these territs again in this turn - so you can still attack, just not with the 3 or the 4. Would allow for massive army accumulations. Could also go for neutrals as well.
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Re: More Game Types *To-Do*

Postby hellgunner23 on Thu Jan 08, 2009 7:25 pm

[quote="2261981"]
i like the idea of a quit, or resign button as well.
perhaps too many players would use this, so to prevent it maybe the player who wants to quit would have to own a certain percentage of the board or less to do so. i.e. 10%.. 5%...
in any event, the 'quit' button, i think, should only be used when there is NO hope for revival. i myself would love to quit the odd game when i know i'm down and out and want to start up another game instead of waiting for another player to take me out.
if it were set up as if i could quit, but other players could still take me out and get my cards [but without me playing any of the rest of the game obviously] then it wouldn't mess up anyone's game plan. the only difference would be is thay my turn would be skipped and i wouldn't be able to play. but my armies remain on the board, remain my colour, and my cards remain up for grabs.[/b]
quote]
This is exactly what I've been saying, just a dif topic. I also thought that all of the armies of who ever quit would go neutral, and the spoils would dissapear. I especially like the idea of have the percent of the board or less to quit, it would help people alot if they are almost dead but no one would kill them to finish it
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Re: More Game Types *To-Do*

Postby Qyu on Tue Jan 13, 2009 4:05 am

other ideas :

move terminator and assassin as an option, and not as a type game :

we choose the type : solo, double, triple, quadruple
and after we chosse the option : standard, terminator and assassin.

so we could have terminator team game and assassin team game.

In an assassin team, each team must kill another team for win the game. useless if there is only 2 team, but funny with more.

In a terminator team, each teammate earn x point for each opponent teamamte kill.
ex :
team 1: A (1500pt) and B (2000pt)
team 2 : C (1000pt) and D (1800pt)
team 3 ....
A kill C
A and B earn 1000 / (1500 + 2000) * 20 pt
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Re: More Game Types *To-Do*

Postby RexRegis on Mon Mar 30, 2009 3:00 am

Qyu wrote:other ideas :

move terminator and assassin as an option, and not as a type game :

we choose the type : solo, double, triple, quadruple
and after we chosse the option : standard, terminator and assassin.

so we could have terminator team game and assassin team game.

In an assassin team, each team must kill another team for win the game. useless if there is only 2 team, but funny with more.

In a terminator team, each teammate earn x point for each opponent teamamte kill.
ex :
team 1: A (1500pt) and B (2000pt)
team 2 : C (1000pt) and D (1800pt)
team 3 ....
A kill C
A and B earn 1000 / (1500 + 2000) * 20 pt



I fully support this.
Opened this thread just to write the exact same thing, with one exception.
I also want a team assassin game where killing ONE player in the target team ends the game.
That way, every player in every team is important and no one can be left alone.

BUT I also like the idea of In an assassin team, each team must kill another team for win the game.

Please make teamsettings and gamesettings two different things so we can mix them :D
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Re: More Game Types *To-Do*

Postby Joodoo on Mon Mar 30, 2009 5:09 am

I suggest a "territories" objective game type
depending on the number of territories, a player has to hold the stated territories (which will have some kind of special icon on it or something;given at the beginning of the game) for one round
after any player gets eliminated, the objective remains the same
but here's the twist:
when the game is down to two players, they cannot eliminate each other, otherwise, the eliminated player wins
this is because there could be situations where there is only one player in the game but he/she has not taken all of the "objective territories" yet (which means he/she can purposely stall the game or just deadbeat;in the case of deadbeating, it would lead to confusion because no one would gain points)
this is jut an idea, so it may sound quite ridiculous :P
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