deadbeats

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deadbeats

Postby elebdae on Tue Feb 14, 2006 11:08 am

It seams the policy about kicking someone out of a game after 3 consecutive missed turns is an easy way for someone who is not advantageously (does that word exist?) placed in the map at the beginning to make shure he/she doesn't lose points... :evil:
I was wondering if it would be possible to do something about that 'cause I've been stuck with 4 deadbeats on 6 people for one game and at leat one deadbeat per game...It pretty much sucks when someone does that ( especially when you play doubles with the guy... :evil: )
Could the people being deadbeats like three times or something be kicked out of the site :twisted: or have some sort of points taken away? :twisted:
What do you guys think? :?:
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Postby lackattack on Tue Feb 14, 2006 11:48 am

i assume that many deadbeats are new players who never return, so punishments won't help. of course, that's just an assumption i should probably do some data analysis...
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Postby max is gr8 on Tue Feb 14, 2006 11:51 am

lackattack wrote:i assume that many deadbeats are new players who never return, so punishments won't help. of course, that's just an assumption i should probably do some data analysis...



Lack they should lose points but not gain points so then they get punished
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Postby supermarcol on Tue Feb 14, 2006 12:35 pm

heh marc, faut tu te pogne des games avec du monde qui ont des galons!
-SuperMarcol
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Postby elebdae on Tue Feb 14, 2006 5:53 pm

je le c gros mais meme lo ya du monde gradé qui se poussent des games parce qu'ils veulent pas perdre des points...

I like your idea man, they should lose points but the winner doesn't get any for beating them... That will stop them from deserting (if they are not newbis who never return)
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Postby qeee1 on Tue Feb 14, 2006 6:19 pm

And if they are noobs, then it is of no consequence anyway. It's a win win situation... unless the coding involved is excessive.
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Postby shaddowfire on Wed Feb 15, 2006 1:28 pm

Game 3092

taken didn't think he could win the game anymore, and just stopped playing. People like that need to have a incentive to play. How about instead of just loosing normal points, they should loose double if they desert a game, but the winner only gains normal for beating them.

For example in the game 3092 Addon will most likely win. Looking at the scores...

1092 - addon 918 - taken 1242 - shaddowfire 1000 - B-Vaughn

The points should be as follows (using the formula on the how to play page rounding down.)
taken should loose 16 pts
shaddowfire should loose 22 pts
B-Vaughn should loose 18 pts
Totaling that addon should gain 56 pts

What I'm saying is all of that remains the same except taken should loose double pts for deserting a game (not playing in the last 3 turns).
Blades will bleed. Shields will shatter. But as the light fades, will the hero rise again or will darkness reign?

~Twilight Princess
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deadbeats

Postby fraggle on Sun Feb 19, 2006 8:14 pm

I had something happen in game 3838 I don't totally understand. I'm not sure if the guy knew he was losing and stopped playing (as mentioned above), or if something was bugged. The guy definitely did play some turns, and then I eliminated him and theother player to win the game. I got 23 points form te player who participated the entire game, but for the one who skipped his last turn before my victory, it said he was a deadbeat. But, he HAD been playing, just not the last round. So, lost no points, and I gained none from him.

I'm not sure if that is a bug, or an exploit of the current implementation of the game, but either way, I'd love to see some way to fix that in the future.
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