Adjacent Attacks

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What do you think about Adjacent Attacks?

I would support this being an option
293
65%
I would oppose this being an option
117
26%
I don't care/I don't know yet
43
9%
 
Total votes : 453

Re: Adjacent Attacks [Submitted Suggestion]

Postby -=- Tanarri -=- on Mon Aug 22, 2011 6:32 pm

Gillipig wrote:I like this idea! I can't believe I haven't seen it yet! Unlimited attacks (what we have now :) ) is good because the games are quickly over but you don't always want a quick game. Of course there are already ways to make the games last a very long time. But no current setting really brings what this suggestion offers. Instead of just stalemates where everybody stacks, games with adjacent attacks could be full of action AND last a long time. Looking forward to play adjacent attacks games and I give this suggestion my full support!! Oliver what was that AA tournament you were talking about? I'd like to be in the next time you set one up :) !


You can also find attempts to get games going in the Experimental Gamers usergroup. I'm sure they would be happy to see you over there since things have apparently slowed done some.
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Re: Adjacent Attacks

Postby cookie0117 on Sun Oct 30, 2011 8:49 am

AA is definatley something that should happen, its not going to be everyone cup of tea same as freestyle.

The tounaments played in this style make you think much more, will be fantastic when they can be played foggy.
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Re: Adjacent Attacks

Postby OliverFA on Tue Nov 01, 2011 3:40 pm

2012 edition of the Adjacent Attacks Tournament is open to inscriptions now viewtopic.php?f=90&t=156587
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

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Re: Adjacent Attacks

Postby gimli1990 on Mon Nov 21, 2011 12:08 am

giving my support of this suggestion again

and if anyone os looking for a game with AA wall or PM me i am always willing to teach/play a game with this setting.
i love we finally got AA otherwise known now as trench YES!!!!!
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Re: Adjacent Attacks

Postby Geger on Mon Nov 21, 2011 3:54 am

Given my support long time ago, but never have a chance to try

@Gimli : Can you invite me to an AA-Game? I think a 4-5 Players-Game on Classic or Doodle Earth is a good start to learn :)
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Re: Adjacent Attacks

Postby OliverFA on Mon Nov 21, 2011 4:43 pm

Count me in that game
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Re: Adjacent Attacks

Postby eagleblade on Mon Dec 12, 2011 8:46 pm

this would piss me off like:
1) Too Long on big maps
2) 20 round slow death
3) lets say you got all of north america, eastern russia, hawaii, iceland. No matter what you will still get your bonus
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Re: Adjacent Attacks

Postby -=- Tanarri -=- on Tue Dec 13, 2011 3:30 am

eagleblade wrote:this would piss me off like:
1) Too Long on big maps
2) 20 round slow death
3) lets say you got all of north america, eastern russia, hawaii, iceland. No matter what you will still get your bonus


1) Then don't play the option on larger maps
2) Then don't fight back at the end. Most maps will finish within 5-6 turns at end game.
3) That's one of the major points and benefits to the setting. The only way to break the bonus at that point is to gain ground, which in most normal circumstances is quite possible and if it isn't at that point, the game's over in a few rounds regardless.
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Re: Adjacent Attacks

Postby OliverFA on Tue Dec 13, 2011 5:38 pm

I agree. Point 3 is one of the major benefits of this setting. You actually have to develop an strategy for the entire game, and not depend on just one lucky strike.

By the way, 2012AA Tournament just strating... ;)
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Re: Adjacent Attacks

Postby OliverFA on Wed Mar 14, 2012 7:28 pm

At this point I think I have just accepted this will never be a reality. :-(
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

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Re: Adjacent Attacks

Postby Ace Rimmer on Thu Mar 15, 2012 9:10 am

Welcome to the club. But hey, give some money to starving African kids!
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Re: Adjacent Attacks

Postby AndyDufresne on Thu Mar 15, 2012 9:20 am

OliverFA wrote:At this point I think I have just accepted this will never be a reality. :-(

Lack and I were just talking about this again a couple of days ago. I reminded him how much I think it would add a way to play, and he was intrigued by more so than when we discussed it earlier... :)

I hold out hope!


--Andy
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Re: Adjacent Attacks

Postby -=- Tanarri -=- on Sun Mar 18, 2012 5:32 pm

I'm always holding out hope, though admittedly it's easier for me now that I'm on a temporary vacation from CC. It's good to hear that it's at least on Lack's radar at this point.
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Re: Adjacent Attacks

Postby agentcom on Wed Mar 21, 2012 11:17 pm

I'm all for new gameplay options and this seems to be a popular one
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Re: Adjacent Attacks

Postby AndyDufresne on Thu Mar 22, 2012 10:50 am

agentcom wrote:I'm all for new gameplay options and this seems to be a popular one

I think it is something I'd probably play a good 25% of the time as a change of pace. Hope to see it!


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Re: Adjacent Attacks

Postby -=- Tanarri -=- on Sat Mar 24, 2012 5:09 pm

AndyDufresne wrote:
agentcom wrote:I'm all for new gameplay options and this seems to be a popular one

I think it is something I'd probably play a good 25% of the time as a change of pace. Hope to see it!


--Andy


Once I come back, if it were implemented, it's the type of thing I'd use at least half the time if I could find the games... it really is an amazing way to play Risk and adds sooooo much more strategy to the game.
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Re: Adjacent Attacks

Postby OliverFA on Mon Mar 26, 2012 7:03 pm

And playing it without having to worry about potential rule breaking... would be legen... wait for it...
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Re: Adjacent Attacks

Postby chapcrap on Mon Mar 26, 2012 7:16 pm

dary
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Re: Adjacent Attacks

Postby cookie0117 on Tue Mar 27, 2012 6:48 am

It will be fantastic when this is brought in, its such a good style of play. One that will get used alot, maybe not by everyone but still used alot.
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Re: Adjacent Attacks

Postby Catarah on Mon Apr 09, 2012 7:47 pm

brilliant!
we got it!

congratulations to everybody who actively promoted AA games, both in this thread, in the tourneys we´ve had with the honor rule, and in the experimental gamers group! we made it thanks to all of you!
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Re: Adjacent Attacks

Postby rdsrds2120 on Mon Apr 09, 2012 7:59 pm

Well done!

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Re: Adjacent Attacks

Postby Dukasaur on Mon Apr 09, 2012 9:04 pm

Re: Adjacent Attacks

Postby OliverFA on Wed Mar 14, 2012 7:28 pm
OliverFA wrote:At this point I think I have just accepted this will never be a reality. :-(


:)
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Re: Adjacent Attacks

Postby abel on Mon Apr 09, 2012 9:56 pm

Since World 2.1 is by far my best map and this fits my playing style I am all in favor of it. :D

The big suggestion I've been sitting on for years because I never thought anyone would be interested is adjacent fortifications. I've always thought that troops moving around the world in one turn was unrealistic coming from war games. Maybe someday that will happen. Of course it would slow things down even more than adjacent attacks. :)
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Re: Adjacent Attacks

Postby Night Strike on Mon Apr 09, 2012 10:53 pm

abel wrote:Since World 2.1 is by far my best map and this fits my playing style I am all in favor of it. :D

The big suggestion I've been sitting on for years because I never thought anyone would be interested is adjacent fortifications. I've always thought that troops moving around the world in one turn was unrealistic coming from war games. Maybe someday that will happen. Of course it would slow things down even more than adjacent attacks. :)


What are you talking about? Adjacent fortifications has been a part of this site since it started.
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Re: Adjacent Attacks

Postby chapcrap on Tue Apr 10, 2012 1:07 am

Night Strike wrote:
abel wrote:Since World 2.1 is by far my best map and this fits my playing style I am all in favor of it. :D

The big suggestion I've been sitting on for years because I never thought anyone would be interested is adjacent fortifications. I've always thought that troops moving around the world in one turn was unrealistic coming from war games. Maybe someday that will happen. Of course it would slow things down even more than adjacent attacks. :)


What are you talking about? Adjacent fortifications has been a part of this site since it started.

Maybe he means unlimited adjacent.

viewtopic.php?f=4&t=165065
viewtopic.php?f=4&t=155485
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