increase army movement amounts, 999 is not enough [Done]

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Re: increase army movement amounts, 999 is not enough

Postby jbrettlip on Thu Aug 14, 2008 8:36 am

How about upping the limit, but also reflecting the limit in the drop down menu. No need to populate the drop down to 1001, and then say "illegal fortification". So if the limit you can move is 5000 and you have 8000 armies, you can lighten the load on the server by not populating that field to 8000.
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Re: increase army movement amounts, 999 is not enough

Postby lancehoch on Thu Aug 14, 2008 9:06 am

Why not just have it as a text field, or would parsing a number cause more grief and be a bigger strain on the server?
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No maximum amount in fortifications

Postby Diamonds14 on Wed Sep 10, 2008 9:24 am

Concise description:
  • Having no maximum number of armies that can be moved at one time.

Specifics:
  • In games with large armies (1000+), at the end of your turn there is a maximum of 999 armies that you can move at one time. So if i have 1040 armies on (classic map for example) Alaska and i want to move them to Northwest territories, i would have to do that in two turns (999 first turn and 39 second turn).I know this happens rarely, but when it does happen it would be nice to be able to move as much as you want. I'm not sure if this is even possible because of computer coding, but of what i know of computer it is possible.

This will improve the following aspects of the site:
  • This will improve the efficiency of troop fortifications in large army games. Im in one of the few das schloss games and its annoying and ruins strategies that i cant move more than 999 at a time. I know this is like maybe 1% at most of CC games, but as i said when it does happen, it would be nice to do what you want to do.

..Just a suggestion, in the long, it doesn't make much of a difference. It would be nice though.

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Re: No maximum amount in fortifications

Postby blakebowling on Wed Sep 10, 2008 10:07 am

I understand how this could be a problem in adjacent and chained games, and in unlimited how it's annoying.

But, as you said, it doesn't happen that often (most commonly on World 2.1).

As far as I know, it is possible (most anything is possible, but many things aren't probable)
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Re: No maximum amount in fortifications

Postby Diamonds14 on Wed Sep 10, 2008 11:10 am

blakebowling wrote:I understand how this could be a problem in adjacent and chained games, and in unlimited how it's annoying.

But, as you said, it doesn't happen that often (most commonly on World 2.1).

As far as I know, it is possible (most anything is possible, but many things aren't probable)



..So the point of that post was.. to let us know that it happens on world 2.1 most often (which im not too sure if thats true) and that its possible.. so pretty much you needed something to say so you just made up some stuff.
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Re: No maximum amount in fortifications

Postby OliverFA on Wed Sep 10, 2008 11:15 am

Yes. I know it is not a big issue. But would be nice to fix it. And shouldn't be so difficult from a technical point of view.
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Re: No maximum amount in fortifications

Postby blakebowling on Wed Sep 10, 2008 11:28 am

Diamonds14 wrote:
blakebowling wrote:I understand how this could be a problem in adjacent and chained games, and in unlimited how it's annoying.

But, as you said, it doesn't happen that often (most commonly on World 2.1).

As far as I know, it is possible (most anything is possible, but many things aren't probable)



..So the point of that post was.. to let us know that it happens on world 2.1 most often (which im not too sure if thats true) and that its possible.. so pretty much you needed something to say so you just made up some stuff.

Can we remember that this is 'Suggs and Bugs', not 'Criticize the post before you'
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Re: No maximum amount in fortifications

Postby Stroop on Wed Sep 10, 2008 11:49 am

blakebowling wrote:
Diamonds14 wrote:
blakebowling wrote:I understand how this could be a problem in adjacent and chained games, and in unlimited how it's annoying.

But, as you said, it doesn't happen that often (most commonly on World 2.1).

As far as I know, it is possible (most anything is possible, but many things aren't probable)



..So the point of that post was.. to let us know that it happens on world 2.1 most often (which im not too sure if thats true) and that its possible.. so pretty much you needed something to say so you just made up some stuff.

Can we remember that this is 'Suggs and Bugs', not 'Criticize the post before you'


You weren't adding anything to or commenting on the suggestion, you didn't even say if you liked the suggestion or not, so why did you post? Diamonds14 is right to say what he said =D>

I don't know if this is actually the meaning of it, but perhaps the fortification limit is meant to discourage people from building up such huge stacks, in an attempt to prevent never-ending games, in that case I think it should stay in place. If 999 is the limit simply because lack felt like making it 999, this should definitely be increased.
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Re: No maximum amount in fortifications

Postby blakebowling on Wed Sep 10, 2008 3:39 pm

Stroop wrote:
blakebowling wrote:
Diamonds14 wrote:
blakebowling wrote:I understand how this could be a problem in adjacent and chained games, and in unlimited how it's annoying.

But, as you said, it doesn't happen that often (most commonly on World 2.1).

As far as I know, it is possible (most anything is possible, but many things aren't probable)



..So the point of that post was.. to let us know that it happens on world 2.1 most often (which im not too sure if thats true) and that its possible.. so pretty much you needed something to say so you just made up some stuff.

Can we remember that this is 'Suggs and Bugs', not 'Criticize the post before you'


You weren't adding anything to or commenting on the suggestion, you didn't even say if you liked the suggestion or not, so why did you post? Diamonds14 is right to say what he said =D>

I don't know if this is actually the meaning of it, but perhaps the fortification limit is meant to discourage people from building up such huge stacks, in an attempt to prevent never-ending games, in that case I think it should stay in place. If 999 is the limit simply because lack felt like making it 999, this should definitely be increased.

I think it was done because he didn't envision games with more than 999 armies,

and I said that it was annoying when it happened, therefore I thought it should be changed.
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Re: No maximum amount in fortifications

Postby Snorri1234 on Wed Sep 10, 2008 3:52 pm

I fully support complaining about something that happens only to build-games which means the whole point of the game is ignored anyway.
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Re: No maximum amount in fortifications

Postby FabledIntegral on Wed Sep 10, 2008 5:32 pm

Been suggested multiple times if I recall...
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Re: No maximum amount in fortifications

Postby Diamonds14 on Thu Sep 11, 2008 12:27 pm

I can see why it could be in place stroop, now that you said that.. as i said.. it really makes no big difference.. it probably wasnt even worth a post.. but i thought ill try.
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Re: increase army movement amounts, 999 is not enough

Postby cicero on Thu Sep 11, 2008 6:17 pm

FabledIntegral wrote:Been suggested multiple times if I recall...
Merged with existing thread:
No maximum amount in fortifications - posts 10 September and 11 September - first post here

Cicero


Not to mention my post of 13 August 2008 in that/this very thread ...
cicero wrote:Merged:

Troop deployment bug - posts 30 May 2006 to 2 June 2006 - first post here
Brazil map - posts 25 Feb 2007 - first post here
Unable to advance large amounts of armies on World 2.0 - posts 16 to 17 March 2007 - first post here
1000 + armies bug - posts 4 to 6 October 2007 - first post here
Armies stranded urgent 40 minutes until turn ends - posts 16 October 2007 - first post here
999 TROOPS - posts 24 to 25 December 2007 - first post here
increase army movement amounts, 999 is not enough - posts 8 August 2008 to date - first post here


*cough* search button *cough* ...
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Re: increase army movement amounts, 999 is not enough

Postby InsomniaRed on Thu Sep 11, 2008 7:06 pm

cicero wrote:*cough* search button *cough* ...

They'll never learn ;)

Oh yes and....if it's possible, sure change it. I've had only a few games with over 1000 armies each. It really confused me, but I worked through it. Doesn't happen too often though.
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Re: increase army movement amounts, 999 is not enough

Postby AAFitz on Thu Sep 11, 2008 7:39 pm

wherever this ends up... it is time.. .i also think in the long run it will end lots of neverending games... its the 1000 rule thats holding many in place
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Re: increase army movement amounts, 999 is not enough

Postby cicero on Fri Sep 12, 2008 3:27 am

Lack's last comment on this topic, and only contribution to this thread I believe, was in his post of 1 June 2006 (which for some reason I can't create a working link to. Anyone who can help me out - PM me ?) ...
lackattack wrote:The 999 limit was something I put in to stop Tattaglia from hacking the game. I guess I could raise it to 9999 but it doesn't sound like your game is... normal

If the potential for hacking remains - and a 9999 limit wouldn't address it - then maybe the 999 limit has to stay. Otherwise perhaps Lack could reconsider ...
I shall bring this to his attention.
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Re: increase army movement amounts, 999 is not enough

Postby AAFitz on Fri Sep 12, 2008 8:36 am

Yeahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh!!!

this will change everything
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Re: increase army movement amounts, 999 is not enough

Postby gdeangel on Fri Sep 12, 2008 2:29 pm

There is something wrong with your game play if you have more than 1000 armies floating around on any of these maps.

Get over your dice phobia people and start rolling.

I'd change this suggestion to say any time you have more than 10,000 troops on a map (in 8-player, that'd be still over 1000 per person) the game ends, and lack gets 100 points from everybody in the game for slowing down his server.
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Re: increase army movement amounts, 999 is not enough

Postby yeti_c on Thu Sep 18, 2008 7:11 am

cicero wrote:Lack's last comment on this topic, and only contribution to this thread I believe, was in his post of 1 June 2006 (which for some reason I can't create a working link to. Anyone who can help me out - PM me ?) ...
lackattack wrote:The 999 limit was something I put in to stop Tattaglia from hacking the game. I guess I could raise it to 9999 but it doesn't sound like your game is... normal

If the potential for hacking remains - and a 9999 limit wouldn't address it - then maybe the 999 limit has to stay. Otherwise perhaps Lack could reconsider ...
I shall bring this to his attention.


The hacking is detailed here...

viewtopic.php?f=4&t=1574

And I just tried to do it... and it didn't work...

So I'm pretty sure this limitation could be removed now as there are other fixes that probably circumnavigate the attempted hack.

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Re: increase army movement amounts, 999 is not enough

Postby PLAYER57832 on Thu Sep 18, 2008 8:19 pm

cicero wrote:Lack's last comment on this topic, and only contribution to this thread I believe, was in his post of 1 June 2006 (which for some reason I can't create a working link to. Anyone who can help me out - PM me ?) ...
lackattack wrote:The 999 limit was something I put in to stop Tattaglia from hacking the game. I guess I could raise it to 9999 but it doesn't sound like your game is... normal

If the potential for hacking remains - and a 9999 limit wouldn't address it - then maybe the 999 limit has to stay. Otherwise perhaps Lack could reconsider ...
I shall bring this to his attention.




Did not really see the point when this was first suggested (basically, you had to TRY to get that many ...), BUT now, with the new City Mogul ... I think this could become common.
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Re: increase army movement amounts, 999 is not enough

Postby lackattack on Tue Nov 11, 2008 11:22 am

There is no longer a potential for hacking, I just left the limit to discourage build games.

Anyways, I bumped it up to 9999 ;)

Enjoy!
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Re: increase army movement amounts, 999 is not enough

Postby killmanic on Tue Nov 11, 2008 2:49 pm

lackattack wrote:There is no longer a potential for hacking, I just left the limit to discourage build games.

Anyways, I bumped it up to 9999 ;)

Enjoy!

Thanks Lack =D> =D> =D> =D>
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Re: increase army movement amounts, 999 is not enough [Done]

Postby Jeff Hardy on Tue Nov 11, 2008 3:35 pm

i can deploy more than 1000 now too :D

2008-11-11 21:58:27 - Jeff Hardy deployed 1098 troops on Borun
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Re: increase army movement amounts, 999 is not enough [Done]

Postby wcaclimbing on Wed Nov 12, 2008 12:47 am

:shock:
I never thought this was actually going to be fixed, but I'm glad its done. Awesome!
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