Evil Semp wrote:The trouble with the solution you described is if al the players on Team 1 gets to play before Team 2 gets a chance to play they can kill someone from Team 2 before they even get a turn. At least in freestyle they have a chance to play.
Dlakavi wrote:The chances of that are really slim, and anyway, if team 2 knows each other they will all join at the same time and play before team 1, right?
SirSebstar wrote:a far simpler sulution would be to put the time to 48 hours for time to run out.
and after 24 the other team is allowed to play if you have not made a move...
deadbeats are annoying then, but at least you dont get shorted out playing.
i do my turns in the morning, with a 12 hour limit i dont get to sleep.
with 24 hours, i do!
lackattack wrote:So if everyone is taking their turn when the round times out all players would then be locked out for 12 hours?
Fire Mario wrote:A reason that people would not finish their turns is probably in esclating games, they have four cards, and not want to be forced to turn in cards while their trade-in-value is still low. If they not end their turn, they don't get another card, and won't be forced to turn in a set.
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