Ability to see teammates cards/spoils [Pending]

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See team-mate's spoils ?

Postby ManBungalow on Sat Apr 11, 2009 1:22 pm

Concise description:
  • You should be able to see your team-mate's spoils in a team game.

Specifics:
  • Should not be too hard to code.
    A four man doubles game should be set up in two columns as so:
    Assume that column one shows the players (players 1 & 2 on one team, and 3 & 4 on the other), column two represents their own spoils and column 3 represents their team-mate's spoils.
    Code: Select all
    1-   1   2
    2-   2   1
    3-   3   4
    4-   4   3
    (Coding is not my most confident trait)

This will improve the following aspects of the site:
  • Makes strategies more developed.
  • Allows foreplanning, even when a partner does not communicate.
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Re: See team-mate's spoils ?

Postby ubersky on Sat Apr 11, 2009 2:00 pm

Probably not that big of a deal. In doubles, I usually communicate my Spoils to my partner.

Seems like a way to help if you have a bad communicating partner(s), but in the end, does it really do anything, since only they can cash them in?
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Re: See team-mate's spoils ?

Postby Velvecarrots on Sat Apr 11, 2009 2:26 pm

It can be good if you have to take out your partner to have any chance at winning, and you want to know if your combined 6 cards will give you 2 sets.

It also can change your game play if say you know your partner has a 3 card mixed set in flat rate.

Great suggestion. And it should be pretty easy from a coding aspect. Though in quads games it might be a lot of cards to keep track of...up to 20.
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Re: See team-mate's spoils ?

Postby cicero on Sat Apr 11, 2009 2:36 pm

Merge post:

Ability to see teammates (NOT OPPONENTS!) cards - posts 8 August to 29 September 2007 - first post here
Team Games and Card Visibility - posts 7 to 8 February 2009 - first post here
See team-mate's spoils ? - posts 11 April 2009 - first post here

It may be worth noting that the first of these threads is marked as "pending".

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Re: See team-mate's spoils ?

Postby EagleofGreenErth on Sat Apr 11, 2009 4:19 pm

I personally dislike this. Team games are all about communication. In my games I usually tell my partner "set" or "2 pair, 2r 2g" etc. With this feature, teams would communicate less, and those that do talk to their partner lose an advantage to lazy teams.
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Re: See team-mate's spoils ?

Postby ubersky on Sat Apr 11, 2009 5:24 pm

so... the only real benefit is if you have to take out your partner and get his/her spoils? If he/she is in agreement, then you are likely already communicating well. If they are not in agreement, then well...Not a very good partner are you?
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Re: See team-mate's spoils ?

Postby sailorseal on Sat Apr 11, 2009 7:23 pm

I have total support of this, especially with non-talkative team mates
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Re: Team Games and Card Visibility

Postby demonfork on Sat Apr 11, 2009 7:38 pm

Joodoo wrote:just ask your team mates in game chat


This is what I do in team games, it's really not hard to do either.

Do we really need this when the information can so easily be shared in team chat?
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Re: Team Games and Card Visibility

Postby ManBungalow on Sun Apr 12, 2009 3:28 pm

demonfork wrote:
Joodoo wrote:just ask your team mates in game chat


This is what I do in team games, it's really not hard to do either.

Do we really need this when the information can so easily be shared in team chat?

Your point is valid, but what do you do when you get stuck with a team-mate who, for whatever obscure reason, does not communicate? You're likely to lose the game anyway, but knowing what spoils they have increases your odds.
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Seeing your teamates cards

Postby Artic patrol on Sat Dec 26, 2009 6:35 pm

Hey for a wile I was thinking how about if you could see your teamates cards? And now that they have Nuclear spoils that seams like a great idea. What do you think?

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Re: Seeing your teamates cards

Postby darkangelsguy205 on Sat Dec 26, 2009 6:37 pm

yep
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Re: Seeing your teamates cards

Postby rockfist on Sat Dec 26, 2009 6:59 pm

Its not necessary. If you can't talk about what cards you have in team chat, you deserve to lose.
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Re: Seeing your teamates cards

Postby Artic patrol on Sat Dec 26, 2009 8:38 pm

rockfist, This will make the game a lot more fun so you can plan your next turn without having to wait for your teamate to get on line.
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Re: Seeing your teamates cards

Postby rockfist on Sat Dec 26, 2009 10:00 pm

While I agree it will speed up games between good teams, its another thing like the territory count that makes it easier for the bad teams to keep up with the good teams.

Its not that I don't want a challenge - I play plenty of good teams and have started doing tournies - its just that bad teams have so little at risk points wise that making it easier for them makes it less enticing to play them.

I am more interested in medals than I am points and there aren't enough good teams to get the third medal by only playing good teams. Points are a secondary goal for me but primary for some of my teammates and the more changes there are to make things easier for bad teams the less inclined to play them they will be.
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Re: Seeing your teamates cards

Postby Artic patrol on Sun Dec 27, 2009 12:13 am

Oh yes I agree, I guess its just how you look at it and who wants what.
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Re: Seeing your teamates cards

Postby samuelc812 on Mon Jan 04, 2010 4:23 am

Moved back to Suggestions & Bug Reports where it belongs ;)

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Team Cards Visable

Postby JustCallMeStupid on Thu Jan 21, 2010 3:03 pm

viewtopic.php?f=4&t=83527&hilit=Team+Cards&start=90
I noticed the above forum discusses the topic and it is Pending.

Need to see teammate cards

Given the newly added nuke cards it is becoming much more difficult coordinating among teammates in chat. Cards have to be stated after every turn so that teammates have enough time to move off of to be nuked territories.

And because it can be difficult to locate some territories I tend to label the color of the player who owns the territory to be nuked i.e. RGBYTPOS then trying to tell ur teammates what color the actual card is... it is getting confusing and difficult when also discussing strategy.

Often times, card chat gets pushed out before a 3rd or 4th teammate gets his turn to read through chat. Normally people dont like scrolling up the chat to read everything.

This would make team games, particularly among nuke games, much easier to communicate and navigate.

Thanks. If this is redundant I guess we can repost on the old link at the top?
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Re: Team Cards Visable

Postby eddie2 on Fri Jan 22, 2010 6:41 am

i agree with what you are saying if they cannot do this, how about highlighting cards your team has so u can warn them as only your own cards get highlighted as owned territories but not team mates
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Re: Team Cards Visable

Postby Blitzaholic on Fri Jan 22, 2010 4:09 pm

nice idea
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Re: Team Cards Visable

Postby Dako on Fri Jan 22, 2010 4:19 pm

Yes, I second this.
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Re: Team Cards Visable

Postby Bruceswar on Fri Jan 22, 2010 4:30 pm

Terrible idea... if your team cannot take the 2 seconds needed to post what cards you have then you are not a very good teammate. Post your cards, or suck it up. 100% not needed.
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Re: Team Cards Visable

Postby JCKing on Fri Jan 22, 2010 4:42 pm

I agree with Bruce on this one. Team games are about communication, and it takes what a max of 20 seconds to post, if you have dial up? Down with this idea :).
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Re: Team Cards Visable

Postby yeti_c on Fri Jan 22, 2010 4:55 pm

I actually disagree with the above 2 posters - not everyone plays in set teams - and sometimes comms aren't reliable here at CC...

The problem however is how to display this information.

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Re: Team Cards Visable

Postby AAFitz on Fri Jan 22, 2010 6:08 pm

yeti_c wrote:I actually disagree with the above 2 posters - not everyone plays in set teams - and sometimes comms aren't reliable here at CC...

The problem however is how to display this information.

C.


perhaps it could somehow be listed in team chat when someone gets card... I imagine this is easier to say than do
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Re: Team Cards Visable

Postby yeti_c on Sat Jan 23, 2010 10:03 am

AAFitz wrote:
yeti_c wrote:I actually disagree with the above 2 posters - not everyone plays in set teams - and sometimes comms aren't reliable here at CC...

The problem however is how to display this information.

C.


perhaps it could somehow be listed in team chat when someone gets card... I imagine this is easier to say than do


That could work - quite nicely...

Alternatively - the Log could be tweaked - we already have player/team based logs for FOW - instead of "Gets spoils" for you/team mates - it could say "Got United Kingdom Spoils."

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