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gumby7524 wrote:Hello,
I haven't been able to find a post in regards to this topic. I am currently playing in a game: Game 9052575. It is a four team, two player per team game of North America. Spoils are escalating.
We are now in Round 7. Team 1, second player: ccockatoo, played the first three rounds, taking a spoil on each turn. He then sat out rounds 4 to 6 and was therefore kicked out of the game. What I don't understand is that now is teammate has inherited his spoils (he is now sitting at 6 spoils) and is set to run the board on his next turn.
Why is it that when somebody is kicked out for non playing (which makes the game boring for everyone else), his teammate is rewarded with his spoils. In my opinion this is cheating. The other teams cannot adjust to this "strategy" because we never saw it coming. I would go so far as to say that it was cheating.
Team 1 set the game up and I suspect that this was a tactic that they had talked about privately. Player: Larry46, and his partner: ccockatoo, stand to win the game on this highly controversial "strategy". I believe that it is unfair.
If your partner is kicked out for non play, then you should suffer as much as the other teams have suffered. You should not benefit and win the game.
This is just my humble opinion.
Regards,
gumby7524



SirSebstar wrote:this is all true.
If someone deadbeats, you should do something about it, not just let it slide... that was your mistake... Now you know, and be warned next time.
remember, deadbeating holds few advantages and more lossess. 3 turns no reinforcements, no extra cards. yes the player remaining gets a huge bonus compared to normal, but he is still missing his teammate... and has been for 3 turns.. that should hurt a lot more


Funkyterrance wrote:Again, I don't like...humor, dark or otherwise.

"Conquer Club is meant to be friendly for casual play and as such, is forgiving for emergencies and reasons beyond your control that you would miss turns" ~ blakebowling
"Why should they suffer? What happens if that player was actually missing turns for a real reason? Family emergency? Gone on vacation? Loss if internet? Not everyone does it as a strategy, as 99% of the time, the team/player suffers, as they miss spoils, they lose deployment, and lose half of their attacking force for 3 turns. " ~ TheForgivenOne
"People bitch about this all the time, but I think it's much better than the alternative which is give nothing to the teammates." ~ Army of GOD
"It is also the case that this is the first game these two people have played together on, so it is rather unlikely that they created this strategy just now for this one game." ~ Metsfanmax
"At any rate, this mechanic has been discussed a number of times in this and other forums on CC, and it seems unlikely to change." ~ Metsfanmax
evantish wrote:
- The territories could be given the the other team member, but the spoils could be dropped (I see those as being the most disruptive aspect of the current rule).
- The remaining player could only be allowed to take a subset of the players territories (say, up to 3), and the remaining would go neutral.
- Or instead of going neutral they could go to the other members if there are enough to go around--which could be a very interesting piece of strategy.
- The remaining team member(s) could be granted any adjacent territories and could pick 1 of the spoils that the other team member left behind.


...allowing the remaining team member(s) the option of forfeit without impacting their ranking and having the territories go back to neutral so that the rest of the players can carry on. I'd rather just have a game go void than suffer through the death throes of my victimized opponent(s) or myself.
B) this would put the other player at a major disadvantage. If Team A has 10 and 10 regions. Team B has 10 and 10. Suddenly, Team A has one player kicked out, and they are facing a Team who is deploying more troops than them, and has the ability to attack back to back turns.
"Or instead of going neutral they could go to the other members if there are enough to go around--which could be a very interesting piece of strategy."
What do you mean other members? You mean my team's spoils will be going to my opponents? Yeah, that seems fair. What if the other team has a member with 5 spoils, and they get 1? Suddenly they have the chance to cash twice.
Now, there is already a Suggestion sitting in Submitted, where instead of the spoils/troops going to the team-mates, one of the team mates will take over that spot for the rest of the game. So Team A has player A and B. Player B is kicked out, so Player A would play normally for himself, and when it comes to Player B, Player A takes the turn normally, as if Player B was to take it.


chapcrap wrote:What about in a triples game? Or a quads game?
Losing a teammate basically gives the other team the game and it is not the partners' fault that a teammate was breaking the rules.

VampireM wrote:chapcrap wrote:What about in a triples game? Or a quads game?
Losing a teammate basically gives the other team the game and it is not the partners' fault that a teammate was breaking the rules.
its all about timing my friend, in any team game (especially escalating cards) there can be a large advantage for ur teammate getting kicked out for violating the rules.. it gives u territory bonuses, and large multi cashes.. This could happen before the other team even has a turn to react... It does not happen often but when it does, it ruins that particular game

chapcrap wrote:VampireM wrote:chapcrap wrote:What about in a triples game? Or a quads game?
Losing a teammate basically gives the other team the game and it is not the partners' fault that a teammate was breaking the rules.
its all about timing my friend, in any team game (especially escalating cards) there can be a large advantage for ur teammate getting kicked out for violating the rules.. it gives u territory bonuses, and large multi cashes.. This could happen before the other team even has a turn to react... It does not happen often but when it does, it ruins that particular game
And for the times when it's not escalating? This proposal would ruin the game for the team that has the player kicked. It's already difficult enough when another team will get back to back turns because of an elimination. To lose everything that player had as well is over the top.

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