macbone wrote:Personally, I wouldn't use this option. With 24-hour turns, some days it's tough enough to log in once, and with 12-hours, you'd need to log in every 12 hours. For those with plenty of time on their hands, I can see this being an attractive option, but I'd probably never play a game with 12-hour turns.
When considered sleep time for an avarage man/woman is 7-8 hours, 12 hours turn limit will put stress over ppl forcing them to login to the site every possible, and still there will be real huge occurances of missed turns. To help (not intentionally) number of missed turns to increase is to make way more exploitting of this option for the farmers, and what openings for bad use for free style players this wud brought is another matter to think about.
I dont like this option at all. It is not well suit for team play is another matter...Most of team game players will no way like of this option but only is sutable (njoyable) for multiplayer games and 1v1s.
On the other hand, i am someone who hates restrictions, from this way of looking to the matter maybe this option can be brought up but again i dont think this option will be offering to a huge portion of all members, but there will be a small portion of folks using and njoying of it.