Don't Award Points to Deadbeat or Rule Violating Partners

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Postby super Mario 009 on Mon Jul 16, 2007 11:33 pm

well, I think you should get points on how much you participate and on how much you help your teamate, so like if a teamate fortifies his teamate at the beggining but then he doesnt play for a few days (for some reason) he should at least get some points for helping his teamate like 20/100 points awarded for his team if his team wins.
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deadbeat teammates...

Postby Maybemaybenot on Sun Oct 28, 2007 10:08 am

im not sure its entirely fair that my team mate can play two rounds then deadbeat and still gets half the points if i win. and yes it actually happened to me. is there any way to fix it so that a deadbeat team mate forfeits his/her points to their team mate(s) if they're kicked out for missing too many turns?
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Postby deathscythe30 on Sun Oct 28, 2007 1:31 pm

I like that because you have to work 2 or 3 times as hard to win, you should get their points.
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Postby PLAYER57832 on Sun Oct 28, 2007 2:33 pm

What I think is unfair is that if you play singles, you get the missed armies with a multiplier, but if its a teammate, you get nada.
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Suggestion - doubles play and deadbeating

Postby Fredly One on Wed Jan 16, 2008 11:41 am

I would like to direct you to game 1422279. One of the players deadbeated was eventually got kicked out of the game. However, his partner went on to win (by the way not really impressed by the fact that a player kicked out doesnt turn to a neutral - but rather transfers to the partner - a huge tactical advantage) but both got the full measure of points.

I suggest an expelled player NOT receive any points and,
if the kicked out player reverts to neutral and his partner wins he should get all of the available points, if not then what he/she gets now the winner based on his rank.

definately soemthing to think about.

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Postby lcb11 on Thu Jan 17, 2008 9:43 am

Firstly, if your teammate deadbeats you should definitely get his/her armies.

You're at a massive disadvantage as (if it's doubles) your opponents will take two turns to your one - so you get an advantage with cards (esp. in an escalating game). Also, one player and a deadbeat should have less territories after three turns (the soonest you can deadbeat) than two players working together, so the double will also be getting more reinforcements.

As for the points; I can see the argument - but you win or lose as a team. That's part of the attraction and part of the gamble involved.
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Deadbeat teamplayers not receiving gamepoints

Postby Frederique on Mon Jan 28, 2008 6:16 am

At first I want to appologize if this topic has been discussed somewhere else before, I coulndt find it..

Would it be an idea to take away the gamepoints of the deadbeat teamplayer.

Example:
Quadruples game, everyone same rank.
Normally you would receive 20 points each for the victory. However if one of you team players dead beats, he still gets the points. My suggestion is to exclude him from the points giving so the winning team receives his points so lets say 23points for the other 3 teammates each. This is the same as extracting his game points from the total of the team and therefor it would be as if the ranks were unequal...

Hope you kind of got my point.

Please comment on this to see what you think!
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Postby greenoaks on Mon Jan 28, 2008 7:20 am

no way, you are a team and should all share in the spoils.
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Postby zimmah on Mon Jan 28, 2008 8:26 am

greenoaks wrote:no way, you are a team and should all share in the spoils.


yes but if someone deadbeats, he/she doesn't want to be in the team anymore and therefore is obviously not to be considered part of the team IMHO
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Postby greenoaks on Mon Jan 28, 2008 9:14 am

zimmah wrote:
greenoaks wrote:no way, you are a team and should all share in the spoils.


yes but if someone deadbeats, he/she doesn't want to be in the team anymore and therefore is obviously not to be considered part of the team IMHO

so in your opinion someone who plays 50 rounds without missing a turn, eliminates 3 out of the 4 from the other team and then, due to the length of the game misses 3 turns in a row while on holidays should get no points whatsoever.
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Postby jennifermarie on Mon Jan 28, 2008 9:16 am

I'd be for this idea if the team mate never took a turn.

I'm pretty sure this has been suggested before, I'm just having problems finding it.
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Postby crzyblue on Mon Jan 28, 2008 9:39 am

some people may use this as a tactic to win.... quad game, deadbeat so your team gets your terr. and more armies per turn.... like on age of might... if 2 players dead beat then the other 2 players get 10 a turn instead of 5.... if it lasts that long lol.
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Postby Forza AZ on Mon Jan 28, 2008 1:52 pm

crzyblue wrote:some people may use this as a tactic to win.... quad game, deadbeat so your team gets your terr. and more armies per turn.... like on age of might... if 2 players dead beat then the other 2 players get 10 a turn instead of 5.... if it lasts that long lol.

You can't play Quadruples on Age Of Might (max. 6 players). ;)
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Postby Snorri1234 on Mon Jan 28, 2008 2:06 pm

jennifermarie wrote:I'd be for this idea if the team mate never took a turn.

I'm pretty sure this has been suggested before, I'm just having problems finding it.


I agree.
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Postby crzyblue on Mon Jan 28, 2008 2:22 pm

Forza AZ wrote:
crzyblue wrote:some people may use this as a tactic to win.... quad game, deadbeat so your team gets your terr. and more armies per turn.... like on age of might... if 2 players dead beat then the other 2 players get 10 a turn instead of 5.... if it lasts that long lol.

You can't play Quadruples on Age Of Might (max. 6 players). ;)


I'm curious now, someone setup a quad on the map and find out what happens :P

Nevermind found out what happens
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Postby Frederique on Mon Jan 28, 2008 6:36 pm

Yeah I meant it when they dead beat in the beginning of the game. I dont see how this can be an atvantage since there is hardly anything to start with. Especially with escalating the different between 3 players getting cards and 4 players getting cards, is huge already.
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Postby edwinissweet on Mon Jan 28, 2008 9:23 pm

i would like to say that i think you are hot.
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Postby demon7896 on Mon Jan 28, 2008 9:39 pm

on that note, i don't think that deadbeat teammates should be able to give their armies to their teammates. it should at least be an option, and it could become a cheating strategy
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Postby InkL0sed on Mon Jan 28, 2008 11:29 pm

That would be a horrible cheating strategy, which is probably why it isn't done.
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no points awarded to deadbeats in team games

Postby Dardobul on Wed Mar 18, 2009 7:11 am

Concise description:
  • in team games, deadbeats can win points if the remaining member/s of their team win the game. I think the points should be split between the non-deadbeating players.

Specifics:
  • I just finished a quadruples game where one of my opponents deadbeated. His team went on to win the game (we were *a bit* outranked :D ) and the deadbeat was awarded points! I dont see why it should be possible for someone to win points if they haven't put in the work. Elimination is different, team members that are eliminated SHOULD still get points(could be sacrificing themselves for the team), just the ones that dont play "to the end" should be affected. in a team game with a deadbeat on the winning team, the points should be awarded/distributed as follows:
    1.sum up points of remaining players on winning team and losing team(including any deadbeats).
    2.multiply winning team's total by the number of players on their opponents' team, divided by the number of people in their team.
    3. work out score assignments normally from there

This will improve the following aspects of the site:
  • it will stop people from freeloading points off other team members. Its not like I feel I was cheated out of points, its just unfair!

P.S. i did read through the gameplay sections of the suggestions box, so i hope this isn't a multiple thrad! if it is feel free to delete it mods!
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Re: no points awarded to deadbeats in team games

Postby oVo on Wed Mar 18, 2009 7:40 am

Your game went 10 Rounds, so the deadbeat lieutenant was present for most of the match.

You can rate him accordingly.
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Re: no points awarded to deadbeats in team games

Postby Dardobul on Wed Mar 18, 2009 8:26 am

i did, but i don't see why someone who can't be bothered to finish the game should still reap the rewards. As i said, its not because i personally feel cheated, it just seems unfair to my other opponents that they get the same share as someone who was prepared to let them do all the work. if the other three had had the same idea, or even if just one of the others had the same idea, my team would have probably won the match.
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Re: no points awarded to deadbeats in team games

Postby Joodoo on Wed Mar 18, 2009 8:39 am

1.I think in some rare situations deadbeating in team games is for a strategic purpose (especially for escalating)
2.if we don't count the deadbeat for awarding points, then the point distribution might be uneven...
ex.Player A,B, and C (Team 1) lost a triples game to Player D, E, and F (Team 2). However, Player F was a deadbeat. The players in Team 1 lost 51 points in total (17 from each player). If your suggestion was applied, then Player D would get 26 points and Player E would get 25 points...
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Re: no points awarded to deadbeats in team games

Postby lmac on Thu Mar 19, 2009 9:43 am

if you have a deadbeat partner and they get kicked out for missing too many turns, and you lose the game they should take the hit for points, the person(s)who stay in the game shouldnt lose any....
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Re: no points awarded to deadbeats in team games

Postby pmwfilm on Fri Apr 03, 2009 10:34 pm

My doubles partner NEVER PLAYED A SINGLE ROUND! He was kicked in R3. I went on to win 2v1 (i will next round.- https://www.conquerclub.com/game.php?game=4558055) and he is still going to get points for o 0% attendance game. BULL SHIT!
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